Includes prior-session patches (carry forward so the app compiles): - crates/gpui/build.rs: cross-compile manifest fix - crates/gpui/src/platform.rs: PlatformWindow::activate_with_token trait method - crates/gpui/src/window.rs: Window::activate_with_token public API - crates/gpui_linux/src/linux/wayland/window.rs: WaylandWindow::activate_with_token + activate() keyboard-serial fix Plus the focus-serial fix: - serial.rs: SerialKind::KeyboardEnter - client.rs: store wl_keyboard.enter serial; latest_serial_of() Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
23 lines
650 B
Bash
Executable File
23 lines
650 B
Bash
Executable File
#!/usr/bin/env bash
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set -euxo pipefail
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if [[ $# -gt 0 ]]; then
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echo "
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Usage: ${0##*/}
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Builds and installs zed onto your system into ~/.local, making it available as ~/.local/bin/zed.
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Before running this you should ensure you have all the build dependencies installed with `./script/linux`.
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"
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exit 1
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fi
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export ZED_CHANNEL=$(<crates/zed/RELEASE_CHANNEL)
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export ZED_UPDATE_EXPLANATION="You need to fetch and rebuild zed in $(pwd)"
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script/bundle-linux
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arch="$(uname -m)"
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commit=$(git rev-parse HEAD | cut -c 1-7)
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archive="zed-linux-${arch}.tar.gz"
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export ZED_BUNDLE_PATH="${CARGO_TARGET_DIR:-target}/release/${archive}"
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script/install.sh
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