Includes prior-session patches (carry forward so the app compiles): - crates/gpui/build.rs: cross-compile manifest fix - crates/gpui/src/platform.rs: PlatformWindow::activate_with_token trait method - crates/gpui/src/window.rs: Window::activate_with_token public API - crates/gpui_linux/src/linux/wayland/window.rs: WaylandWindow::activate_with_token + activate() keyboard-serial fix Plus the focus-serial fix: - serial.rs: SerialKind::KeyboardEnter - client.rs: store wl_keyboard.enter serial; latest_serial_of() Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
122 lines
3.7 KiB
Rust
122 lines
3.7 KiB
Rust
#![cfg_attr(target_family = "wasm", no_main)]
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use gpui::{
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App, Bounds, Context, SharedString, Window, WindowBounds, WindowOptions, div, prelude::*, px,
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rgb, size,
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};
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use gpui_platform::application;
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struct HelloWorld {
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text: SharedString,
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}
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impl Render for HelloWorld {
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fn render(&mut self, _window: &mut Window, _cx: &mut Context<Self>) -> impl IntoElement {
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div()
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.flex()
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.flex_col()
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.gap_3()
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.bg(rgb(0x505050))
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.size(px(500.0))
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.justify_center()
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.items_center()
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.shadow_lg()
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.border_1()
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.border_color(rgb(0x0000ff))
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.text_xl()
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.text_color(rgb(0xffffff))
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.child(format!("Hello, {}!", &self.text))
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.child(
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div()
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.flex()
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.gap_2()
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.child(
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div()
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.size_8()
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.bg(gpui::red())
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.border_1()
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.border_dashed()
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.rounded_md()
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.border_color(gpui::white()),
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)
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.child(
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div()
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.size_8()
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.bg(gpui::green())
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.border_1()
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.border_dashed()
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.rounded_md()
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.border_color(gpui::white()),
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)
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.child(
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div()
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.size_8()
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.bg(gpui::blue())
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.border_1()
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.border_dashed()
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.rounded_md()
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.border_color(gpui::white()),
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)
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.child(
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div()
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.size_8()
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.bg(gpui::yellow())
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.border_1()
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.border_dashed()
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.rounded_md()
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.border_color(gpui::white()),
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)
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.child(
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div()
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.size_8()
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.bg(gpui::black())
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.border_1()
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.border_dashed()
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.rounded_md()
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.rounded_md()
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.border_color(gpui::white()),
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)
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.child(
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div()
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.size_8()
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.bg(gpui::white())
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.border_1()
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.border_dashed()
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.rounded_md()
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.border_color(gpui::black()),
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),
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)
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}
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}
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fn run_example() {
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application().run(|cx: &mut App| {
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let bounds = Bounds::centered(None, size(px(500.), px(500.0)), cx);
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cx.open_window(
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WindowOptions {
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window_bounds: Some(WindowBounds::Windowed(bounds)),
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..Default::default()
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},
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|_, cx| {
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cx.new(|_| HelloWorld {
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text: "World".into(),
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})
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},
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)
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.unwrap();
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cx.activate(true);
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});
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}
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#[cfg(not(target_family = "wasm"))]
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fn main() {
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run_example();
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}
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#[cfg(target_family = "wasm")]
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#[wasm_bindgen::prelude::wasm_bindgen(start)]
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pub fn start() {
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gpui_platform::web_init();
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run_example();
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}
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