Some checks failed
Update All Top Ranking Issues / update_top_ranking_issues (push) Has been cancelled
Triage Project Sync (#84) / Sync triage project (push) Has been cancelled
release_nightly / notify_on_failure (push) Has been cancelled
release_nightly / check_style (push) Has been cancelled
release_nightly / run_tests_windows (push) Has been cancelled
release_nightly / clippy_windows (push) Has been cancelled
release_nightly / bundle_linux_aarch64 (push) Has been cancelled
release_nightly / bundle_linux_x86_64 (push) Has been cancelled
release_nightly / bundle_mac_aarch64 (push) Has been cancelled
release_nightly / bundle_mac_x86_64 (push) Has been cancelled
release_nightly / bundle_windows_aarch64 (push) Has been cancelled
release_nightly / bundle_windows_x86_64 (push) Has been cancelled
release_nightly / build_nix_linux_x86_64 (push) Has been cancelled
release_nightly / build_nix_mac_aarch64 (push) Has been cancelled
release_nightly / update_nightly_tag (push) Has been cancelled
Hotfix Review Monitor / check-hotfix-reviews (push) Has been cancelled
Stale PR Review Reminder / check-stale-prs (push) Has been cancelled
Update Weekly Top Ranking Issues / update_top_ranking_issues (push) Has been cancelled
Bump collab-staging Tag / update-collab-staging-tag (push) Has been cancelled
compliance_check / scheduled_compliance_check (push) Has been cancelled
Single-commit orphan branch: full zed-industries/zed @ 8c74db0 source tree with a 3-file patch applied (no upstream history). Patch (crates/gpui_linux/src/linux/wayland/): - serial.rs: add SerialKind::KeyboardEnter - client.rs: store wl_keyboard.enter serial; add latest_serial_of() - window.rs: activate() uses keyboard-enter serial (Mutter focus gate) Mutter honors window activation only when the token carries the keyboard- focus serial from wl_keyboard.enter; GPUI used a stale mouse-press serial. See docs/tray-window-focus-wayland.md in logiguard. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
103 lines
2.7 KiB
Rust
103 lines
2.7 KiB
Rust
#![cfg_attr(target_family = "wasm", no_main)]
|
|
|
|
use std::fs;
|
|
use std::path::PathBuf;
|
|
|
|
use anyhow::Result;
|
|
use gpui::{
|
|
App, AssetSource, Bounds, Context, SharedString, Window, WindowBounds, WindowOptions, div,
|
|
prelude::*, px, rgb, size, svg,
|
|
};
|
|
use gpui_platform::application;
|
|
|
|
struct Assets {
|
|
base: PathBuf,
|
|
}
|
|
|
|
impl AssetSource for Assets {
|
|
fn load(&self, path: &str) -> Result<Option<std::borrow::Cow<'static, [u8]>>> {
|
|
fs::read(self.base.join(path))
|
|
.map(|data| Some(std::borrow::Cow::Owned(data)))
|
|
.map_err(|err| err.into())
|
|
}
|
|
|
|
fn list(&self, path: &str) -> Result<Vec<SharedString>> {
|
|
fs::read_dir(self.base.join(path))
|
|
.map(|entries| {
|
|
entries
|
|
.filter_map(|entry| {
|
|
entry
|
|
.ok()
|
|
.and_then(|entry| entry.file_name().into_string().ok())
|
|
.map(SharedString::from)
|
|
})
|
|
.collect()
|
|
})
|
|
.map_err(|err| err.into())
|
|
}
|
|
}
|
|
|
|
struct SvgExample;
|
|
|
|
impl Render for SvgExample {
|
|
fn render(&mut self, _window: &mut Window, _cx: &mut Context<Self>) -> impl IntoElement {
|
|
div()
|
|
.flex()
|
|
.flex_row()
|
|
.size_full()
|
|
.justify_center()
|
|
.items_center()
|
|
.gap_8()
|
|
.bg(rgb(0xffffff))
|
|
.child(
|
|
svg()
|
|
.path("svg/dragon.svg")
|
|
.size_8()
|
|
.text_color(rgb(0xff0000)),
|
|
)
|
|
.child(
|
|
svg()
|
|
.path("svg/dragon.svg")
|
|
.size_8()
|
|
.text_color(rgb(0x00ff00)),
|
|
)
|
|
.child(
|
|
svg()
|
|
.path("svg/dragon.svg")
|
|
.size_8()
|
|
.text_color(rgb(0x0000ff)),
|
|
)
|
|
}
|
|
}
|
|
|
|
fn run_example() {
|
|
application()
|
|
.with_assets(Assets {
|
|
base: PathBuf::from(env!("CARGO_MANIFEST_DIR")).join("examples"),
|
|
})
|
|
.run(|cx: &mut App| {
|
|
let bounds = Bounds::centered(None, size(px(300.0), px(300.0)), cx);
|
|
cx.open_window(
|
|
WindowOptions {
|
|
window_bounds: Some(WindowBounds::Windowed(bounds)),
|
|
..Default::default()
|
|
},
|
|
|_, cx| cx.new(|_| SvgExample),
|
|
)
|
|
.unwrap();
|
|
cx.activate(true);
|
|
});
|
|
}
|
|
|
|
#[cfg(not(target_family = "wasm"))]
|
|
fn main() {
|
|
run_example();
|
|
}
|
|
|
|
#[cfg(target_family = "wasm")]
|
|
#[wasm_bindgen::prelude::wasm_bindgen(start)]
|
|
pub fn start() {
|
|
gpui_platform::web_init();
|
|
run_example();
|
|
}
|