Includes prior-session patches (carry forward so the app compiles): - crates/gpui/build.rs: cross-compile manifest fix - crates/gpui/src/platform.rs: PlatformWindow::activate_with_token trait method - crates/gpui/src/window.rs: Window::activate_with_token public API - crates/gpui_linux/src/linux/wayland/window.rs: WaylandWindow::activate_with_token + activate() keyboard-serial fix Plus the focus-serial fix: - serial.rs: SerialKind::KeyboardEnter - client.rs: store wl_keyboard.enter serial; latest_serial_of() Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2485 lines
94 KiB
Rust
2485 lines
94 KiB
Rust
use editor::{CursorLayout, EditorSettings, HighlightedRange, HighlightedRangeLine};
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use gpui::{
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AbsoluteLength, AnyElement, App, AvailableSpace, Bounds, ContentMask, Context, DispatchPhase,
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Element, ElementId, Entity, FocusHandle, Font, FontFeatures, FontStyle, FontWeight,
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GlobalElementId, HighlightStyle, Hitbox, Hsla, InputHandler, InteractiveElement, Interactivity,
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IntoElement, LayoutId, Length, ModifiersChangedEvent, MouseButton, MouseMoveEvent, Pixels,
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Point, StatefulInteractiveElement, StrikethroughStyle, Styled, TextRun, TextStyle,
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UTF16Selection, UnderlineStyle, WeakEntity, WhiteSpace, Window, div, fill, point, px, relative,
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size,
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};
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use itertools::Itertools;
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use language::CursorShape;
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use settings::Settings;
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use std::time::Instant;
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use terminal::{
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IndexedCell, Terminal, TerminalBounds, TerminalContent,
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alacritty_terminal::{
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grid::Dimensions,
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index::Point as AlacPoint,
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term::{TermMode, cell::Flags},
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vte::ansi::{
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Color::{self as AnsiColor, Named},
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CursorShape as AlacCursorShape, NamedColor,
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},
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},
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terminal_settings::TerminalSettings,
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};
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use theme::{ActiveTheme, Theme};
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use theme_settings::ThemeSettings;
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use ui::utils::ensure_minimum_contrast;
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use ui::{ParentElement, Tooltip};
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use util::ResultExt;
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use workspace::Workspace;
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use std::mem;
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use std::{fmt::Debug, ops::RangeInclusive, rc::Rc};
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use crate::{BlockContext, BlockProperties, ContentMode, TerminalMode, TerminalView};
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/// The information generated during layout that is necessary for painting.
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pub struct LayoutState {
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hitbox: Hitbox,
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batched_text_runs: Vec<BatchedTextRun>,
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rects: Vec<LayoutRect>,
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relative_highlighted_ranges: Vec<(RangeInclusive<AlacPoint>, Hsla)>,
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cursor: Option<CursorLayout>,
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ime_cursor_bounds: Option<Bounds<Pixels>>,
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background_color: Hsla,
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dimensions: TerminalBounds,
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mode: TermMode,
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display_offset: usize,
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hyperlink_tooltip: Option<AnyElement>,
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block_below_cursor_element: Option<AnyElement>,
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base_text_style: TextStyle,
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content_mode: ContentMode,
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}
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/// Helper struct for converting data between Alacritty's cursor points, and displayed cursor points.
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#[derive(Copy, Clone)]
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struct DisplayCursor {
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line: i32,
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col: usize,
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}
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impl DisplayCursor {
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fn from(cursor_point: AlacPoint, display_offset: usize) -> Self {
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Self {
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line: cursor_point.line.0 + display_offset as i32,
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col: cursor_point.column.0,
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}
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}
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pub fn line(&self) -> i32 {
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self.line
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}
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pub fn col(&self) -> usize {
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self.col
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}
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}
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/// A batched text run that combines multiple adjacent cells with the same style
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#[derive(Debug)]
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pub struct BatchedTextRun {
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pub start_point: AlacPoint<i32, i32>,
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pub text: String,
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pub cell_count: usize,
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pub style: TextRun,
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pub font_size: AbsoluteLength,
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}
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impl BatchedTextRun {
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fn new_from_char(
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start_point: AlacPoint<i32, i32>,
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c: char,
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style: TextRun,
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font_size: AbsoluteLength,
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) -> Self {
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let mut text = String::with_capacity(100); // Pre-allocate for typical line length
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text.push(c);
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BatchedTextRun {
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start_point,
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text,
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cell_count: 1,
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style,
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font_size,
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}
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}
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fn can_append(&self, other_style: &TextRun) -> bool {
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self.style.font == other_style.font
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&& self.style.color == other_style.color
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&& self.style.background_color == other_style.background_color
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&& self.style.underline == other_style.underline
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&& self.style.strikethrough == other_style.strikethrough
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}
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fn append_char(&mut self, c: char) {
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self.append_char_internal(c, true);
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}
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fn append_zero_width_chars(&mut self, chars: &[char]) {
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for &c in chars {
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self.append_char_internal(c, false);
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}
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}
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fn append_char_internal(&mut self, c: char, counts_cell: bool) {
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self.text.push(c);
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if counts_cell {
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self.cell_count += 1;
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}
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self.style.len += c.len_utf8();
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}
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pub fn paint(
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&self,
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origin: Point<Pixels>,
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dimensions: &TerminalBounds,
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window: &mut Window,
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cx: &mut App,
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) {
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let pos = Point::new(
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origin.x + self.start_point.column as f32 * dimensions.cell_width,
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origin.y + self.start_point.line as f32 * dimensions.line_height,
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);
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let _ = window
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.text_system()
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.shape_line(
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self.text.clone().into(),
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self.font_size.to_pixels(window.rem_size()),
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std::slice::from_ref(&self.style),
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Some(dimensions.cell_width),
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)
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.paint(
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pos,
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dimensions.line_height,
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gpui::TextAlign::Left,
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None,
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window,
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cx,
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);
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}
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}
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#[derive(Clone, Debug, Default)]
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pub struct LayoutRect {
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point: AlacPoint<i32, i32>,
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num_of_cells: usize,
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color: Hsla,
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}
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impl LayoutRect {
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fn new(point: AlacPoint<i32, i32>, num_of_cells: usize, color: Hsla) -> LayoutRect {
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LayoutRect {
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point,
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num_of_cells,
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color,
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}
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}
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pub fn paint(&self, origin: Point<Pixels>, dimensions: &TerminalBounds, window: &mut Window) {
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let position = {
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let alac_point = self.point;
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point(
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(origin.x + alac_point.column as f32 * dimensions.cell_width).floor(),
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origin.y + alac_point.line as f32 * dimensions.line_height,
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)
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};
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let size = point(
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(dimensions.cell_width * self.num_of_cells as f32).ceil(),
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dimensions.line_height,
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)
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.into();
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window.paint_quad(fill(Bounds::new(position, size), self.color));
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}
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}
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/// Represents a rectangular region with a specific background color
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#[derive(Debug, Clone)]
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struct BackgroundRegion {
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start_line: i32,
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start_col: i32,
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end_line: i32,
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end_col: i32,
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color: Hsla,
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}
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impl BackgroundRegion {
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fn new(line: i32, col: i32, color: Hsla) -> Self {
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BackgroundRegion {
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start_line: line,
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start_col: col,
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end_line: line,
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end_col: col,
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color,
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}
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}
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/// Check if this region can be merged with another region
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fn can_merge_with(&self, other: &BackgroundRegion) -> bool {
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if self.color != other.color {
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return false;
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}
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// Check if regions are adjacent horizontally
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if self.start_line == other.start_line && self.end_line == other.end_line {
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return self.end_col + 1 == other.start_col || other.end_col + 1 == self.start_col;
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}
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// Check if regions are adjacent vertically with same column span
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if self.start_col == other.start_col && self.end_col == other.end_col {
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return self.end_line + 1 == other.start_line || other.end_line + 1 == self.start_line;
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}
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false
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}
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/// Merge this region with another region
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fn merge_with(&mut self, other: &BackgroundRegion) {
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self.start_line = self.start_line.min(other.start_line);
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self.start_col = self.start_col.min(other.start_col);
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self.end_line = self.end_line.max(other.end_line);
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self.end_col = self.end_col.max(other.end_col);
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}
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}
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/// Merge background regions to minimize the number of rectangles
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fn merge_background_regions(regions: Vec<BackgroundRegion>) -> Vec<BackgroundRegion> {
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if regions.is_empty() {
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return regions;
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}
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let mut merged = regions;
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let mut changed = true;
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// Keep merging until no more merges are possible
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while changed {
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changed = false;
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let mut i = 0;
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while i < merged.len() {
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let mut j = i + 1;
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while j < merged.len() {
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if merged[i].can_merge_with(&merged[j]) {
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let other = merged.remove(j);
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merged[i].merge_with(&other);
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changed = true;
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} else {
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j += 1;
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}
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}
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i += 1;
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}
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}
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merged
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}
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/// The GPUI element that paints the terminal.
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/// We need to keep a reference to the model for mouse events, do we need it for any other terminal stuff, or can we move that to connection?
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pub struct TerminalElement {
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terminal: Entity<Terminal>,
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terminal_view: Entity<TerminalView>,
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workspace: WeakEntity<Workspace>,
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focus: FocusHandle,
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focused: bool,
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cursor_visible: bool,
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interactivity: Interactivity,
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mode: TerminalMode,
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block_below_cursor: Option<Rc<BlockProperties>>,
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}
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impl InteractiveElement for TerminalElement {
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fn interactivity(&mut self) -> &mut Interactivity {
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&mut self.interactivity
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}
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}
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impl StatefulInteractiveElement for TerminalElement {}
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impl TerminalElement {
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pub fn new(
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terminal: Entity<Terminal>,
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terminal_view: Entity<TerminalView>,
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workspace: WeakEntity<Workspace>,
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focus: FocusHandle,
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focused: bool,
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cursor_visible: bool,
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block_below_cursor: Option<Rc<BlockProperties>>,
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mode: TerminalMode,
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) -> TerminalElement {
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TerminalElement {
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terminal,
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terminal_view,
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workspace,
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focused,
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focus: focus.clone(),
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cursor_visible,
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block_below_cursor,
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mode,
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interactivity: Default::default(),
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}
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.track_focus(&focus)
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}
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//Vec<Range<AlacPoint>> -> Clip out the parts of the ranges
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pub fn layout_grid(
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grid: impl Iterator<Item = IndexedCell>,
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start_line_offset: i32,
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text_style: &TextStyle,
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hyperlink: Option<(HighlightStyle, &RangeInclusive<AlacPoint>)>,
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minimum_contrast: f32,
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cx: &App,
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) -> (Vec<LayoutRect>, Vec<BatchedTextRun>) {
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let start_time = Instant::now();
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let theme = cx.theme();
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// Pre-allocate with estimated capacity to reduce reallocations
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let estimated_cells = grid.size_hint().0;
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let estimated_runs = estimated_cells / 10; // Estimate ~10 cells per run
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let estimated_regions = estimated_cells / 20; // Estimate ~20 cells per background region
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let mut batched_runs = Vec::with_capacity(estimated_runs);
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let mut cell_count = 0;
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// Collect background regions for efficient merging
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let mut background_regions: Vec<BackgroundRegion> = Vec::with_capacity(estimated_regions);
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let mut current_batch: Option<BatchedTextRun> = None;
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// First pass: collect all cells and their backgrounds
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let linegroups = grid.into_iter().chunk_by(|i| i.point.line);
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for (line_index, (_, line)) in linegroups.into_iter().enumerate() {
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let alac_line = start_line_offset + line_index as i32;
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// Flush any existing batch at line boundaries
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if let Some(batch) = current_batch.take() {
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batched_runs.push(batch);
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}
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let mut previous_cell_had_extras = false;
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for cell in line {
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let mut fg = cell.fg;
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let mut bg = cell.bg;
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if cell.flags.contains(Flags::INVERSE) {
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mem::swap(&mut fg, &mut bg);
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}
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|
|
// Collect background regions (skip default background)
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if !matches!(bg, Named(NamedColor::Background)) {
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let color = convert_color(&bg, theme);
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let col = cell.point.column.0 as i32;
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|
// Try to extend the last region if it's on the same line with the same color
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if let Some(last_region) = background_regions.last_mut()
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&& last_region.color == color
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&& last_region.start_line == alac_line
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&& last_region.end_line == alac_line
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&& last_region.end_col + 1 == col
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{
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last_region.end_col = col;
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} else {
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background_regions.push(BackgroundRegion::new(alac_line, col, color));
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}
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}
|
|
// Skip wide character spacers - they're just placeholders for the second cell of wide characters
|
|
if cell.flags.contains(Flags::WIDE_CHAR_SPACER) {
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continue;
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}
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// Skip spaces that follow cells with extras (emoji variation sequences)
|
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if cell.c == ' ' && previous_cell_had_extras {
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previous_cell_had_extras = false;
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continue;
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}
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// Update tracking for next iteration
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previous_cell_had_extras =
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matches!(cell.zerowidth(), Some(chars) if !chars.is_empty());
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|
|
//Layout current cell text
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{
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if !is_blank(&cell) {
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cell_count += 1;
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let cell_style = TerminalElement::cell_style(
|
|
&cell,
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|
fg,
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|
bg,
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theme,
|
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text_style,
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hyperlink,
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minimum_contrast,
|
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);
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|
|
|
let cell_point = AlacPoint::new(alac_line, cell.point.column.0 as i32);
|
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let zero_width_chars = cell.zerowidth();
|
|
|
|
// Try to batch with existing run
|
|
if let Some(ref mut batch) = current_batch {
|
|
if batch.can_append(&cell_style)
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&& batch.start_point.line == cell_point.line
|
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&& batch.start_point.column + batch.cell_count as i32
|
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== cell_point.column
|
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{
|
|
batch.append_char(cell.c);
|
|
if let Some(chars) = zero_width_chars {
|
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batch.append_zero_width_chars(chars);
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|
}
|
|
} else {
|
|
// Flush current batch and start new one
|
|
let old_batch = current_batch.take().unwrap();
|
|
batched_runs.push(old_batch);
|
|
let mut new_batch = BatchedTextRun::new_from_char(
|
|
cell_point,
|
|
cell.c,
|
|
cell_style,
|
|
text_style.font_size,
|
|
);
|
|
if let Some(chars) = zero_width_chars {
|
|
new_batch.append_zero_width_chars(chars);
|
|
}
|
|
current_batch = Some(new_batch);
|
|
}
|
|
} else {
|
|
// Start new batch
|
|
let mut new_batch = BatchedTextRun::new_from_char(
|
|
cell_point,
|
|
cell.c,
|
|
cell_style,
|
|
text_style.font_size,
|
|
);
|
|
if let Some(chars) = zero_width_chars {
|
|
new_batch.append_zero_width_chars(chars);
|
|
}
|
|
current_batch = Some(new_batch);
|
|
}
|
|
};
|
|
}
|
|
}
|
|
}
|
|
|
|
// Flush any remaining batch
|
|
if let Some(batch) = current_batch {
|
|
batched_runs.push(batch);
|
|
}
|
|
|
|
// Second pass: merge background regions and convert to layout rects
|
|
let region_count = background_regions.len();
|
|
let merged_regions = merge_background_regions(background_regions);
|
|
let mut rects = Vec::with_capacity(merged_regions.len() * 2); // Estimate 2 rects per merged region
|
|
|
|
// Convert merged regions to layout rects
|
|
// Since LayoutRect only supports single-line rectangles, we need to split multi-line regions
|
|
for region in merged_regions {
|
|
for line in region.start_line..=region.end_line {
|
|
rects.push(LayoutRect::new(
|
|
AlacPoint::new(line, region.start_col),
|
|
(region.end_col - region.start_col + 1) as usize,
|
|
region.color,
|
|
));
|
|
}
|
|
}
|
|
|
|
let layout_time = start_time.elapsed();
|
|
|
|
log::debug!(
|
|
"Terminal layout_grid: {} cells processed, \
|
|
{} batched runs created, {} rects (from {} merged regions), \
|
|
layout took {:?}",
|
|
cell_count,
|
|
batched_runs.len(),
|
|
rects.len(),
|
|
region_count,
|
|
layout_time
|
|
);
|
|
|
|
(rects, batched_runs)
|
|
}
|
|
|
|
/// Computes the cursor position based on the cursor point and terminal dimensions.
|
|
fn cursor_position(cursor_point: DisplayCursor, size: TerminalBounds) -> Option<Point<Pixels>> {
|
|
if cursor_point.line() < size.total_lines() as i32 {
|
|
// When on pixel boundaries round the origin down
|
|
Some(point(
|
|
(cursor_point.col() as f32 * size.cell_width()).floor(),
|
|
(cursor_point.line() as f32 * size.line_height()).floor(),
|
|
))
|
|
} else {
|
|
None
|
|
}
|
|
}
|
|
|
|
/// Checks if a character is a decorative block/box-like character that should
|
|
/// preserve its exact colors without contrast adjustment.
|
|
///
|
|
/// This specifically targets characters used as visual connectors, separators,
|
|
/// and borders where color matching with adjacent backgrounds is critical.
|
|
/// Regular icons (git, folders, etc.) are excluded as they need to remain readable.
|
|
///
|
|
/// Fixes https://github.com/zed-industries/zed/issues/34234
|
|
fn is_decorative_character(ch: char) -> bool {
|
|
matches!(
|
|
ch as u32,
|
|
// Unicode Box Drawing and Block Elements
|
|
0x2500..=0x257F // Box Drawing (└ ┐ ─ │ etc.)
|
|
| 0x2580..=0x259F // Block Elements (▀ ▄ █ ░ ▒ ▓ etc.)
|
|
| 0x25A0..=0x25FF // Geometric Shapes (■ ▶ ● etc. - includes triangular/circular separators)
|
|
|
|
// Private Use Area - Powerline separator symbols only
|
|
| 0xE0B0..=0xE0B7 // Powerline separators: triangles (E0B0-E0B3) and half circles (E0B4-E0B7)
|
|
| 0xE0B8..=0xE0BF // Powerline separators: corner triangles
|
|
| 0xE0C0..=0xE0CA // Powerline separators: flames (E0C0-E0C3), pixelated (E0C4-E0C7), and ice (E0C8 & E0CA)
|
|
| 0xE0CC..=0xE0D1 // Powerline separators: honeycombs (E0CC-E0CD) and lego (E0CE-E0D1)
|
|
| 0xE0D2..=0xE0D7 // Powerline separators: trapezoid (E0D2 & E0D4) and inverted triangles (E0D6-E0D7)
|
|
)
|
|
}
|
|
|
|
/// Whether the application explicitly picked this foreground color and does not
|
|
/// want it adjusted for contrast: 24-bit true color (`\e[38;2;R;G;Bm`) or a
|
|
/// specific entry in the 256-color palette (`\e[38;5;Nm`) where N >= 16 (the
|
|
/// 6x6x6 cube at 16..=231 and the 24-step grayscale ramp at 232..=255).
|
|
/// Indices 0..=15 still go through contrast adjustment since those map to
|
|
/// theme-defined ANSI colors that can clash with the theme background.
|
|
fn is_app_chosen_exact_color(fg: &terminal::alacritty_terminal::vte::ansi::Color) -> bool {
|
|
matches!(
|
|
fg,
|
|
terminal::alacritty_terminal::vte::ansi::Color::Spec(_)
|
|
| terminal::alacritty_terminal::vte::ansi::Color::Indexed(16..=255)
|
|
)
|
|
}
|
|
|
|
/// Converts the Alacritty cell styles to GPUI text styles and background color.
|
|
fn cell_style(
|
|
indexed: &IndexedCell,
|
|
fg: terminal::alacritty_terminal::vte::ansi::Color,
|
|
bg: terminal::alacritty_terminal::vte::ansi::Color,
|
|
colors: &Theme,
|
|
text_style: &TextStyle,
|
|
hyperlink: Option<(HighlightStyle, &RangeInclusive<AlacPoint>)>,
|
|
minimum_contrast: f32,
|
|
) -> TextRun {
|
|
let flags = indexed.cell.flags;
|
|
let skip_contrast = Self::is_app_chosen_exact_color(&fg);
|
|
let mut fg = convert_color(&fg, colors);
|
|
let bg = convert_color(&bg, colors);
|
|
|
|
if !skip_contrast && !Self::is_decorative_character(indexed.c) {
|
|
fg = ensure_minimum_contrast(fg, bg, minimum_contrast);
|
|
}
|
|
|
|
// Ghostty uses (175/255) as the multiplier (~0.69), Alacritty uses 0.66, Kitty
|
|
// uses 0.75. We're using 0.7 because it's pretty well in the middle of that.
|
|
if flags.intersects(Flags::DIM) {
|
|
fg.a *= 0.7;
|
|
}
|
|
|
|
let underline = (flags.intersects(Flags::ALL_UNDERLINES)
|
|
|| indexed.cell.hyperlink().is_some())
|
|
.then(|| UnderlineStyle {
|
|
color: Some(fg),
|
|
thickness: Pixels::from(1.0),
|
|
wavy: flags.contains(Flags::UNDERCURL),
|
|
});
|
|
|
|
let strikethrough = flags
|
|
.intersects(Flags::STRIKEOUT)
|
|
.then(|| StrikethroughStyle {
|
|
color: Some(fg),
|
|
thickness: Pixels::from(1.0),
|
|
});
|
|
|
|
let weight = if flags.intersects(Flags::BOLD) {
|
|
FontWeight::BOLD
|
|
} else {
|
|
text_style.font_weight
|
|
};
|
|
|
|
let style = if flags.intersects(Flags::ITALIC) {
|
|
FontStyle::Italic
|
|
} else {
|
|
FontStyle::Normal
|
|
};
|
|
|
|
let mut result = TextRun {
|
|
len: indexed.c.len_utf8(),
|
|
color: fg,
|
|
background_color: None,
|
|
font: Font {
|
|
weight,
|
|
style,
|
|
..text_style.font()
|
|
},
|
|
underline,
|
|
strikethrough,
|
|
};
|
|
|
|
if let Some((style, range)) = hyperlink
|
|
&& range.contains(&indexed.point)
|
|
{
|
|
if let Some(underline) = style.underline {
|
|
result.underline = Some(underline);
|
|
}
|
|
|
|
if let Some(color) = style.color {
|
|
result.color = color;
|
|
}
|
|
}
|
|
|
|
result
|
|
}
|
|
|
|
fn generic_button_handler<E>(
|
|
connection: Entity<Terminal>,
|
|
focus_handle: FocusHandle,
|
|
steal_focus: bool,
|
|
f: impl Fn(&mut Terminal, &E, &mut Context<Terminal>),
|
|
) -> impl Fn(&E, &mut Window, &mut App) {
|
|
move |event, window, cx| {
|
|
if steal_focus {
|
|
window.focus(&focus_handle, cx);
|
|
} else if !focus_handle.is_focused(window) {
|
|
return;
|
|
}
|
|
connection.update(cx, |terminal, cx| {
|
|
f(terminal, event, cx);
|
|
|
|
cx.notify();
|
|
})
|
|
}
|
|
}
|
|
|
|
fn register_mouse_listeners(
|
|
&mut self,
|
|
mode: TermMode,
|
|
hitbox: &Hitbox,
|
|
content_mode: &ContentMode,
|
|
window: &mut Window,
|
|
) {
|
|
let focus = self.focus.clone();
|
|
let terminal = self.terminal.clone();
|
|
let terminal_view = self.terminal_view.clone();
|
|
|
|
self.interactivity.on_mouse_down(MouseButton::Left, {
|
|
let terminal = terminal.clone();
|
|
let focus = focus.clone();
|
|
let terminal_view = terminal_view.clone();
|
|
|
|
move |e, window, cx| {
|
|
window.focus(&focus, cx);
|
|
|
|
let scroll_top = terminal_view.read(cx).scroll_top;
|
|
terminal.update(cx, |terminal, cx| {
|
|
let mut adjusted_event = e.clone();
|
|
if scroll_top > Pixels::ZERO {
|
|
adjusted_event.position.y += scroll_top;
|
|
}
|
|
terminal.mouse_down(&adjusted_event, cx);
|
|
cx.notify();
|
|
})
|
|
}
|
|
});
|
|
|
|
window.on_mouse_event({
|
|
let terminal = self.terminal.clone();
|
|
let hitbox = hitbox.clone();
|
|
let focus = focus.clone();
|
|
let terminal_view = terminal_view;
|
|
move |e: &MouseMoveEvent, phase, window, cx| {
|
|
if phase != DispatchPhase::Bubble {
|
|
return;
|
|
}
|
|
|
|
if e.pressed_button.is_some() && !cx.has_active_drag() && focus.is_focused(window) {
|
|
let hovered = hitbox.is_hovered(window);
|
|
|
|
let scroll_top = terminal_view.read(cx).scroll_top;
|
|
terminal.update(cx, |terminal, cx| {
|
|
if terminal.selection_started() || hovered {
|
|
let mut adjusted_event = e.clone();
|
|
if scroll_top > Pixels::ZERO {
|
|
adjusted_event.position.y += scroll_top;
|
|
}
|
|
terminal.mouse_drag(&adjusted_event, hitbox.bounds, cx);
|
|
cx.notify();
|
|
}
|
|
})
|
|
}
|
|
|
|
if hitbox.is_hovered(window) {
|
|
terminal.update(cx, |terminal, cx| {
|
|
terminal.mouse_move(e, cx);
|
|
})
|
|
}
|
|
}
|
|
});
|
|
|
|
self.interactivity.on_mouse_up(
|
|
MouseButton::Left,
|
|
TerminalElement::generic_button_handler(
|
|
terminal.clone(),
|
|
focus.clone(),
|
|
false,
|
|
move |terminal, e, cx| {
|
|
terminal.mouse_up(e, cx);
|
|
},
|
|
),
|
|
);
|
|
self.interactivity.on_mouse_down(
|
|
MouseButton::Middle,
|
|
TerminalElement::generic_button_handler(
|
|
terminal.clone(),
|
|
focus.clone(),
|
|
true,
|
|
move |terminal, e, cx| {
|
|
terminal.mouse_down(e, cx);
|
|
},
|
|
),
|
|
);
|
|
|
|
if content_mode.is_scrollable() {
|
|
self.interactivity.on_scroll_wheel({
|
|
let terminal_view = self.terminal_view.downgrade();
|
|
move |e, window, cx| {
|
|
terminal_view
|
|
.update(cx, |terminal_view, cx| {
|
|
if matches!(terminal_view.mode, TerminalMode::Standalone)
|
|
|| terminal_view.focus_handle.is_focused(window)
|
|
{
|
|
terminal_view.scroll_wheel(e, cx);
|
|
cx.notify();
|
|
}
|
|
})
|
|
.ok();
|
|
}
|
|
});
|
|
}
|
|
|
|
// Mouse mode handlers:
|
|
// All mouse modes need the extra click handlers
|
|
if mode.intersects(TermMode::MOUSE_MODE) {
|
|
self.interactivity.on_mouse_down(
|
|
MouseButton::Right,
|
|
TerminalElement::generic_button_handler(
|
|
terminal.clone(),
|
|
focus.clone(),
|
|
true,
|
|
move |terminal, e, cx| {
|
|
terminal.mouse_down(e, cx);
|
|
},
|
|
),
|
|
);
|
|
self.interactivity.on_mouse_up(
|
|
MouseButton::Right,
|
|
TerminalElement::generic_button_handler(
|
|
terminal.clone(),
|
|
focus.clone(),
|
|
false,
|
|
move |terminal, e, cx| {
|
|
terminal.mouse_up(e, cx);
|
|
},
|
|
),
|
|
);
|
|
self.interactivity.on_mouse_up(
|
|
MouseButton::Middle,
|
|
TerminalElement::generic_button_handler(
|
|
terminal,
|
|
focus,
|
|
false,
|
|
move |terminal, e, cx| {
|
|
terminal.mouse_up(e, cx);
|
|
},
|
|
),
|
|
);
|
|
}
|
|
}
|
|
|
|
fn rem_size(&self, cx: &mut App) -> Option<Pixels> {
|
|
let settings = ThemeSettings::get_global(cx).clone();
|
|
let buffer_font_size = settings.buffer_font_size(cx);
|
|
let rem_size_scale = {
|
|
// Our default UI font size is 14px on a 16px base scale.
|
|
// This means the default UI font size is 0.875rems.
|
|
let default_font_size_scale = 14. / ui::BASE_REM_SIZE_IN_PX;
|
|
|
|
// We then determine the delta between a single rem and the default font
|
|
// size scale.
|
|
let default_font_size_delta = 1. - default_font_size_scale;
|
|
|
|
// Finally, we add this delta to 1rem to get the scale factor that
|
|
// should be used to scale up the UI.
|
|
1. + default_font_size_delta
|
|
};
|
|
|
|
Some(buffer_font_size * rem_size_scale)
|
|
}
|
|
}
|
|
|
|
impl Element for TerminalElement {
|
|
type RequestLayoutState = ();
|
|
type PrepaintState = LayoutState;
|
|
|
|
fn id(&self) -> Option<ElementId> {
|
|
self.interactivity.element_id.clone()
|
|
}
|
|
|
|
fn source_location(&self) -> Option<&'static core::panic::Location<'static>> {
|
|
None
|
|
}
|
|
|
|
fn request_layout(
|
|
&mut self,
|
|
global_id: Option<&GlobalElementId>,
|
|
inspector_id: Option<&gpui::InspectorElementId>,
|
|
window: &mut Window,
|
|
cx: &mut App,
|
|
) -> (LayoutId, Self::RequestLayoutState) {
|
|
let height: Length = match self.terminal_view.read(cx).content_mode(window, cx) {
|
|
ContentMode::Inline {
|
|
displayed_lines,
|
|
total_lines: _,
|
|
} => {
|
|
let rem_size = window.rem_size();
|
|
let line_height = f32::from(window.text_style().font_size.to_pixels(rem_size))
|
|
* TerminalSettings::get_global(cx).line_height.value();
|
|
px(displayed_lines as f32 * line_height).into()
|
|
}
|
|
ContentMode::Scrollable => {
|
|
if let TerminalMode::Embedded { .. } = &self.mode {
|
|
let term = self.terminal.read(cx);
|
|
if !term.scrolled_to_top() && !term.scrolled_to_bottom() && self.focused {
|
|
self.interactivity.occlude_mouse();
|
|
}
|
|
}
|
|
|
|
relative(1.).into()
|
|
}
|
|
};
|
|
|
|
let layout_id = self.interactivity.request_layout(
|
|
global_id,
|
|
inspector_id,
|
|
window,
|
|
cx,
|
|
|mut style, window, cx| {
|
|
style.size.width = relative(1.).into();
|
|
style.size.height = height;
|
|
|
|
window.request_layout(style, None, cx)
|
|
},
|
|
);
|
|
(layout_id, ())
|
|
}
|
|
|
|
fn prepaint(
|
|
&mut self,
|
|
global_id: Option<&GlobalElementId>,
|
|
inspector_id: Option<&gpui::InspectorElementId>,
|
|
bounds: Bounds<Pixels>,
|
|
_: &mut Self::RequestLayoutState,
|
|
window: &mut Window,
|
|
cx: &mut App,
|
|
) -> Self::PrepaintState {
|
|
let rem_size = self.rem_size(cx);
|
|
self.interactivity.prepaint(
|
|
global_id,
|
|
inspector_id,
|
|
bounds,
|
|
bounds.size,
|
|
window,
|
|
cx,
|
|
|_, _, hitbox, window, cx| {
|
|
let hitbox = hitbox.unwrap();
|
|
let settings = ThemeSettings::get_global(cx).clone();
|
|
|
|
let buffer_font_size = settings.buffer_font_size(cx);
|
|
|
|
let terminal_settings = TerminalSettings::get_global(cx);
|
|
let minimum_contrast = terminal_settings.minimum_contrast;
|
|
|
|
let font_family = terminal_settings.font_family.as_ref().map_or_else(
|
|
|| settings.buffer_font.family.clone(),
|
|
|font_family| font_family.0.clone().into(),
|
|
);
|
|
|
|
let font_fallbacks = terminal_settings
|
|
.font_fallbacks
|
|
.as_ref()
|
|
.or(settings.buffer_font.fallbacks.as_ref())
|
|
.cloned();
|
|
|
|
let font_features = terminal_settings
|
|
.font_features
|
|
.as_ref()
|
|
.unwrap_or(&FontFeatures::disable_ligatures())
|
|
.clone();
|
|
|
|
let font_weight = terminal_settings.font_weight.unwrap_or_default();
|
|
|
|
let line_height = terminal_settings.line_height.value();
|
|
|
|
let font_size = match &self.mode {
|
|
TerminalMode::Embedded { .. } => {
|
|
window.text_style().font_size.to_pixels(window.rem_size())
|
|
}
|
|
TerminalMode::Standalone => terminal_settings
|
|
.font_size
|
|
.map_or(buffer_font_size, |size| {
|
|
theme_settings::adjusted_font_size(size, cx)
|
|
}),
|
|
};
|
|
|
|
let theme = cx.theme().clone();
|
|
|
|
let link_style = HighlightStyle {
|
|
color: Some(theme.colors().link_text_hover),
|
|
font_weight: Some(font_weight),
|
|
font_style: None,
|
|
background_color: None,
|
|
underline: Some(UnderlineStyle {
|
|
thickness: px(1.0),
|
|
color: Some(theme.colors().link_text_hover),
|
|
wavy: false,
|
|
}),
|
|
strikethrough: None,
|
|
fade_out: None,
|
|
};
|
|
|
|
let text_style = TextStyle {
|
|
font_family,
|
|
font_features,
|
|
font_weight,
|
|
font_fallbacks,
|
|
font_size: font_size.into(),
|
|
font_style: FontStyle::Normal,
|
|
line_height: px(line_height).into(),
|
|
background_color: Some(theme.colors().terminal_ansi_background),
|
|
white_space: WhiteSpace::Normal,
|
|
// These are going to be overridden per-cell
|
|
color: theme.colors().terminal_foreground,
|
|
..Default::default()
|
|
};
|
|
|
|
let text_system = cx.text_system();
|
|
let player_color = theme.players().local();
|
|
let match_color = theme.colors().search_match_background;
|
|
let gutter;
|
|
let (dimensions, line_height_px) = {
|
|
let rem_size = window.rem_size();
|
|
let font_pixels = text_style.font_size.to_pixels(rem_size);
|
|
let line_height = f32::from(font_pixels) * line_height;
|
|
let font_id = cx.text_system().resolve_font(&text_style.font());
|
|
|
|
let cell_width = text_system
|
|
.advance(font_id, font_pixels, 'm')
|
|
.unwrap()
|
|
.width;
|
|
gutter = cell_width;
|
|
|
|
let mut size = bounds.size;
|
|
size.width -= gutter;
|
|
let available_height = size.height;
|
|
|
|
// https://github.com/zed-industries/zed/issues/2750
|
|
// if the terminal is one column wide, rendering 🦀
|
|
// causes alacritty to misbehave.
|
|
if size.width < cell_width * 2.0 {
|
|
size.width = cell_width * 2.0;
|
|
}
|
|
|
|
let mut origin = bounds.origin;
|
|
origin.x += gutter;
|
|
|
|
if matches!(self.terminal_view.read(cx).mode, TerminalMode::Standalone) {
|
|
let scale_factor = window.scale_factor();
|
|
let line_height_pixels = px(line_height);
|
|
let line_height_device_px = (f32::from(line_height_pixels) * scale_factor)
|
|
.round()
|
|
.max(1.0) as i32;
|
|
let available_height_device_px =
|
|
(f32::from(available_height) * scale_factor)
|
|
.floor()
|
|
.max(0.0) as i32;
|
|
|
|
let rows =
|
|
((available_height_device_px / line_height_device_px) as usize).max(1);
|
|
let snapped_height_device_px = (rows as i32) * line_height_device_px;
|
|
let padding_device_px =
|
|
(available_height_device_px - snapped_height_device_px).max(0);
|
|
|
|
let snapped_height =
|
|
px(snapped_height_device_px as f32 / scale_factor.max(1.0));
|
|
let padding = px(padding_device_px as f32 / scale_factor.max(1.0));
|
|
|
|
size.height = snapped_height;
|
|
if self.terminal.read(cx).scrolled_to_bottom() {
|
|
origin.y += padding;
|
|
}
|
|
}
|
|
|
|
// Snap to device pixels to avoid subpixel jitter while resizing.
|
|
// Terminal rendering is grid-based; allowing fractional origins can cause the
|
|
// glyph rasterization to shift between frames, which looks like flicker.
|
|
let scale_factor = window.scale_factor();
|
|
let snap_px = |value: Pixels| {
|
|
Pixels::from((f32::from(value) * scale_factor).floor() / scale_factor)
|
|
};
|
|
origin.x = snap_px(origin.x);
|
|
origin.y = snap_px(origin.y);
|
|
|
|
(
|
|
TerminalBounds::new(px(line_height), cell_width, Bounds { origin, size }),
|
|
line_height,
|
|
)
|
|
};
|
|
|
|
let search_matches = self.terminal.read(cx).matches.clone();
|
|
|
|
let background_color = theme.colors().terminal_background;
|
|
|
|
let (last_hovered_word, hover_tooltip) =
|
|
self.terminal.update(cx, |terminal, cx| {
|
|
terminal.set_size(dimensions);
|
|
terminal.sync(window, cx);
|
|
|
|
if window.modifiers().secondary()
|
|
&& bounds.contains(&window.mouse_position())
|
|
&& self.terminal_view.read(cx).hover.is_some()
|
|
{
|
|
let registered_hover = self.terminal_view.read(cx).hover.as_ref();
|
|
if terminal.last_content.last_hovered_word.as_ref()
|
|
== registered_hover.map(|hover| &hover.hovered_word)
|
|
{
|
|
(
|
|
terminal.last_content.last_hovered_word.clone(),
|
|
registered_hover.map(|hover| hover.tooltip.clone()),
|
|
)
|
|
} else {
|
|
(None, None)
|
|
}
|
|
} else {
|
|
(None, None)
|
|
}
|
|
});
|
|
|
|
let scroll_top = self.terminal_view.read(cx).scroll_top;
|
|
let hyperlink_tooltip = hover_tooltip.map(|hover_tooltip| {
|
|
let offset = dimensions.bounds.origin - point(px(0.), scroll_top);
|
|
let mut element = div()
|
|
.size_full()
|
|
.id("terminal-element")
|
|
.tooltip(Tooltip::text(hover_tooltip))
|
|
.into_any_element();
|
|
element.prepaint_as_root(offset, bounds.size.into(), window, cx);
|
|
element
|
|
});
|
|
|
|
let TerminalContent {
|
|
cells,
|
|
mode,
|
|
display_offset,
|
|
cursor_char,
|
|
selection,
|
|
cursor,
|
|
..
|
|
} = &self.terminal.read(cx).last_content;
|
|
let mode = *mode;
|
|
let display_offset = *display_offset;
|
|
|
|
// searches, highlights to a single range representations
|
|
let mut relative_highlighted_ranges = Vec::new();
|
|
for search_match in search_matches {
|
|
relative_highlighted_ranges.push((search_match, match_color))
|
|
}
|
|
if let Some(selection) = selection {
|
|
relative_highlighted_ranges
|
|
.push((selection.start..=selection.end, player_color.selection));
|
|
}
|
|
|
|
// then have that representation be converted to the appropriate highlight data structure
|
|
|
|
let content_mode = self.terminal_view.read(cx).content_mode(window, cx);
|
|
|
|
// Calculate the intersection of the terminal's bounds with the current
|
|
// content mask (the visible viewport after all parent clipping).
|
|
// This allows us to only render cells that are actually visible, which is
|
|
// critical for performance when terminals are inside scrollable containers
|
|
// like the Agent Panel thread view.
|
|
//
|
|
// This optimization is analogous to the editor optimization in PR #45077
|
|
// which fixed performance issues with large AutoHeight editors inside Lists.
|
|
let content_bounds = dimensions.bounds;
|
|
let visible_bounds = window.content_mask().bounds;
|
|
let intersection = visible_bounds.intersect(&content_bounds);
|
|
|
|
// If the terminal is entirely outside the viewport, skip all cell processing.
|
|
// This handles the case where the terminal has been scrolled past (above or
|
|
// below the viewport), similar to the editor fix in PR #45077 where start_row
|
|
// could exceed max_row when the editor was positioned above the viewport.
|
|
let (rects, batched_text_runs) = if intersection.size.height <= px(0.)
|
|
|| intersection.size.width <= px(0.)
|
|
{
|
|
(Vec::new(), Vec::new())
|
|
} else if intersection == content_bounds {
|
|
// Fast path: terminal fully visible, no clipping needed.
|
|
// Avoid grouping/allocation overhead by streaming cells directly.
|
|
TerminalElement::layout_grid(
|
|
cells.iter().cloned(),
|
|
0,
|
|
&text_style,
|
|
last_hovered_word
|
|
.as_ref()
|
|
.map(|last_hovered_word| (link_style, &last_hovered_word.word_match)),
|
|
minimum_contrast,
|
|
cx,
|
|
)
|
|
} else {
|
|
// Calculate which screen rows are visible based on pixel positions.
|
|
// This works for both Scrollable and Inline modes because we filter
|
|
// by screen position (enumerated line group index), not by the cell's
|
|
// internal line number (which can be negative in Scrollable mode for
|
|
// scrollback history).
|
|
let rows_above_viewport = f32::from(
|
|
(intersection.top() - content_bounds.top()).max(px(0.)) / line_height_px,
|
|
) as usize;
|
|
let visible_row_count =
|
|
f32::from((intersection.size.height / line_height_px).ceil()) as usize + 1;
|
|
|
|
TerminalElement::layout_grid(
|
|
// Group cells by line and filter to only the visible screen rows.
|
|
// skip() and take() work on enumerated line groups (screen position),
|
|
// making this work regardless of the actual cell.point.line values.
|
|
cells
|
|
.iter()
|
|
.chunk_by(|c| c.point.line)
|
|
.into_iter()
|
|
.skip(rows_above_viewport)
|
|
.take(visible_row_count)
|
|
.flat_map(|(_, line_cells)| line_cells)
|
|
.cloned(),
|
|
rows_above_viewport as i32,
|
|
&text_style,
|
|
last_hovered_word
|
|
.as_ref()
|
|
.map(|last_hovered_word| (link_style, &last_hovered_word.word_match)),
|
|
minimum_contrast,
|
|
cx,
|
|
)
|
|
};
|
|
|
|
// Layout cursor. Rectangle is used for IME, so we should lay it out even
|
|
// if we don't end up showing it.
|
|
let cursor_point = DisplayCursor::from(cursor.point, display_offset);
|
|
let cursor_text = {
|
|
let str_trxt = cursor_char.to_string();
|
|
let len = str_trxt.len();
|
|
window.text_system().shape_line(
|
|
str_trxt.into(),
|
|
text_style.font_size.to_pixels(window.rem_size()),
|
|
&[TextRun {
|
|
len,
|
|
font: text_style.font(),
|
|
color: theme.colors().terminal_ansi_background,
|
|
..Default::default()
|
|
}],
|
|
None,
|
|
)
|
|
};
|
|
|
|
// For whitespace, use cell width to avoid cursor stretching.
|
|
// For other characters, use the larger of shaped width and cell width
|
|
// to properly cover wide characters like emojis.
|
|
let cursor_width = if cursor_char.is_whitespace() {
|
|
dimensions.cell_width()
|
|
} else {
|
|
cursor_text.width.max(dimensions.cell_width())
|
|
};
|
|
|
|
let ime_cursor_bounds = TerminalElement::cursor_position(cursor_point, dimensions)
|
|
.map(|cursor_position| Bounds {
|
|
origin: cursor_position,
|
|
size: size(cursor_width.ceil(), dimensions.line_height),
|
|
});
|
|
|
|
let cursor = if let AlacCursorShape::Hidden = cursor.shape {
|
|
None
|
|
} else {
|
|
let focused = self.focused;
|
|
ime_cursor_bounds.map(move |bounds| {
|
|
let (shape, text) = match cursor.shape {
|
|
AlacCursorShape::Block if !focused => (CursorShape::Hollow, None),
|
|
AlacCursorShape::Block => (CursorShape::Block, Some(cursor_text)),
|
|
AlacCursorShape::Underline if !focused => (CursorShape::Hollow, None),
|
|
AlacCursorShape::Underline => (CursorShape::Underline, None),
|
|
AlacCursorShape::Beam if !focused => (CursorShape::Hollow, None),
|
|
AlacCursorShape::Beam => (CursorShape::Bar, None),
|
|
AlacCursorShape::HollowBlock => (CursorShape::Hollow, None),
|
|
AlacCursorShape::Hidden => unreachable!(),
|
|
};
|
|
|
|
CursorLayout::new(
|
|
bounds.origin,
|
|
bounds.size.width,
|
|
bounds.size.height,
|
|
theme.players().local().cursor,
|
|
shape,
|
|
text,
|
|
)
|
|
})
|
|
};
|
|
|
|
let block_below_cursor_element = if let Some(block) = &self.block_below_cursor {
|
|
let terminal = self.terminal.read(cx);
|
|
if terminal.last_content.display_offset == 0 {
|
|
let target_line = terminal.last_content.cursor.point.line.0 + 1;
|
|
let render = &block.render;
|
|
let mut block_cx = BlockContext {
|
|
window,
|
|
context: cx,
|
|
dimensions,
|
|
};
|
|
let element = render(&mut block_cx);
|
|
let mut element = div().occlude().child(element).into_any_element();
|
|
let available_space = size(
|
|
AvailableSpace::Definite(dimensions.width() + gutter),
|
|
AvailableSpace::Definite(
|
|
block.height as f32 * dimensions.line_height(),
|
|
),
|
|
);
|
|
let origin = Point::new(bounds.origin.x, dimensions.bounds.origin.y)
|
|
+ point(px(0.), target_line as f32 * dimensions.line_height())
|
|
- point(px(0.), scroll_top);
|
|
window.with_rem_size(rem_size, |window| {
|
|
element.prepaint_as_root(origin, available_space, window, cx);
|
|
});
|
|
Some(element)
|
|
} else {
|
|
None
|
|
}
|
|
} else {
|
|
None
|
|
};
|
|
|
|
LayoutState {
|
|
hitbox,
|
|
batched_text_runs,
|
|
cursor,
|
|
ime_cursor_bounds,
|
|
background_color,
|
|
dimensions,
|
|
rects,
|
|
relative_highlighted_ranges,
|
|
mode,
|
|
display_offset,
|
|
hyperlink_tooltip,
|
|
block_below_cursor_element,
|
|
base_text_style: text_style,
|
|
content_mode,
|
|
}
|
|
},
|
|
)
|
|
}
|
|
|
|
fn paint(
|
|
&mut self,
|
|
global_id: Option<&GlobalElementId>,
|
|
inspector_id: Option<&gpui::InspectorElementId>,
|
|
bounds: Bounds<Pixels>,
|
|
_: &mut Self::RequestLayoutState,
|
|
layout: &mut Self::PrepaintState,
|
|
window: &mut Window,
|
|
cx: &mut App,
|
|
) {
|
|
let paint_start = Instant::now();
|
|
window.with_content_mask(Some(ContentMask { bounds }), |window| {
|
|
let scroll_top = self.terminal_view.read(cx).scroll_top;
|
|
|
|
window.paint_quad(fill(bounds, layout.background_color));
|
|
let origin = layout.dimensions.bounds.origin - Point::new(px(0.), scroll_top);
|
|
let scale_factor = window.scale_factor();
|
|
let snap_px = |value: Pixels| {
|
|
Pixels::from((f32::from(value) * scale_factor).floor() / scale_factor)
|
|
};
|
|
let origin = point(snap_px(origin.x), snap_px(origin.y));
|
|
|
|
let marked_text_cloned: Option<String> = {
|
|
let ime_state = &self.terminal_view.read(cx).ime_state;
|
|
ime_state.as_ref().map(|state| state.marked_text.clone())
|
|
};
|
|
|
|
let terminal_input_handler = TerminalInputHandler {
|
|
terminal: self.terminal.clone(),
|
|
terminal_view: self.terminal_view.clone(),
|
|
cursor_bounds: layout.ime_cursor_bounds.map(|bounds| bounds + origin),
|
|
workspace: self.workspace.clone(),
|
|
};
|
|
|
|
self.register_mouse_listeners(
|
|
layout.mode,
|
|
&layout.hitbox,
|
|
&layout.content_mode,
|
|
window,
|
|
);
|
|
if window.modifiers().secondary()
|
|
&& bounds.contains(&window.mouse_position())
|
|
&& self.terminal_view.read(cx).hover.is_some()
|
|
{
|
|
window.set_cursor_style(gpui::CursorStyle::PointingHand, &layout.hitbox);
|
|
} else {
|
|
window.set_cursor_style(gpui::CursorStyle::IBeam, &layout.hitbox);
|
|
}
|
|
|
|
let original_cursor = layout.cursor.take();
|
|
let hyperlink_tooltip = layout.hyperlink_tooltip.take();
|
|
let block_below_cursor_element = layout.block_below_cursor_element.take();
|
|
self.interactivity.paint(
|
|
global_id,
|
|
inspector_id,
|
|
bounds,
|
|
Some(&layout.hitbox),
|
|
window,
|
|
cx,
|
|
|_, window, cx| {
|
|
window.handle_input(&self.focus, terminal_input_handler, cx);
|
|
|
|
window.on_key_event({
|
|
let this = self.terminal.clone();
|
|
move |event: &ModifiersChangedEvent, phase, window, cx| {
|
|
if phase != DispatchPhase::Bubble {
|
|
return;
|
|
}
|
|
|
|
this.update(cx, |term, cx| {
|
|
term.try_modifiers_change(&event.modifiers, window, cx)
|
|
});
|
|
}
|
|
});
|
|
|
|
for rect in &layout.rects {
|
|
rect.paint(origin, &layout.dimensions, window);
|
|
}
|
|
|
|
for (relative_highlighted_range, color) in &layout.relative_highlighted_ranges {
|
|
if let Some((start_y, highlighted_range_lines)) =
|
|
to_highlighted_range_lines(relative_highlighted_range, layout, origin)
|
|
{
|
|
let corner_radius = if EditorSettings::get_global(cx).rounded_selection
|
|
{
|
|
0.15 * layout.dimensions.line_height
|
|
} else {
|
|
Pixels::ZERO
|
|
};
|
|
let hr = HighlightedRange {
|
|
start_y,
|
|
line_height: layout.dimensions.line_height,
|
|
lines: highlighted_range_lines,
|
|
color: *color,
|
|
corner_radius: corner_radius,
|
|
};
|
|
hr.paint(true, bounds, window);
|
|
}
|
|
}
|
|
|
|
// Paint batched text runs instead of individual cells
|
|
let text_paint_start = Instant::now();
|
|
for batch in &layout.batched_text_runs {
|
|
batch.paint(origin, &layout.dimensions, window, cx);
|
|
}
|
|
let text_paint_time = text_paint_start.elapsed();
|
|
|
|
if let Some(text_to_mark) = &marked_text_cloned
|
|
&& !text_to_mark.is_empty()
|
|
&& let Some(ime_bounds) = layout.ime_cursor_bounds
|
|
{
|
|
let ime_position = (ime_bounds + origin).origin;
|
|
let mut ime_style = layout.base_text_style.clone();
|
|
ime_style.underline = Some(UnderlineStyle {
|
|
color: Some(ime_style.color),
|
|
thickness: px(1.0),
|
|
wavy: false,
|
|
});
|
|
|
|
let shaped_line = window.text_system().shape_line(
|
|
text_to_mark.clone().into(),
|
|
ime_style.font_size.to_pixels(window.rem_size()),
|
|
&[TextRun {
|
|
len: text_to_mark.len(),
|
|
font: ime_style.font(),
|
|
color: ime_style.color,
|
|
underline: ime_style.underline,
|
|
..Default::default()
|
|
}],
|
|
None,
|
|
);
|
|
|
|
// Paint background to cover terminal text behind marked text
|
|
let ime_background_bounds = Bounds::new(
|
|
ime_position,
|
|
size(shaped_line.width, layout.dimensions.line_height),
|
|
);
|
|
window.paint_quad(fill(ime_background_bounds, layout.background_color));
|
|
|
|
shaped_line
|
|
.paint(
|
|
ime_position,
|
|
layout.dimensions.line_height,
|
|
gpui::TextAlign::Left,
|
|
None,
|
|
window,
|
|
cx,
|
|
)
|
|
.log_err();
|
|
}
|
|
|
|
if self.cursor_visible
|
|
&& marked_text_cloned.is_none()
|
|
&& let Some(mut cursor) = original_cursor
|
|
{
|
|
cursor.paint(origin, window, cx);
|
|
}
|
|
|
|
if let Some(mut element) = block_below_cursor_element {
|
|
element.paint(window, cx);
|
|
}
|
|
|
|
if let Some(mut element) = hyperlink_tooltip {
|
|
element.paint(window, cx);
|
|
}
|
|
|
|
log::debug!(
|
|
"Terminal paint: {} text runs, {} rects, \
|
|
text paint took {:?}, total paint took {total_paint_time:?}",
|
|
layout.batched_text_runs.len(),
|
|
layout.rects.len(),
|
|
text_paint_time,
|
|
total_paint_time = paint_start.elapsed()
|
|
);
|
|
},
|
|
);
|
|
});
|
|
}
|
|
}
|
|
|
|
impl IntoElement for TerminalElement {
|
|
type Element = Self;
|
|
|
|
fn into_element(self) -> Self::Element {
|
|
self
|
|
}
|
|
}
|
|
|
|
struct TerminalInputHandler {
|
|
terminal: Entity<Terminal>,
|
|
terminal_view: Entity<TerminalView>,
|
|
workspace: WeakEntity<Workspace>,
|
|
cursor_bounds: Option<Bounds<Pixels>>,
|
|
}
|
|
|
|
impl InputHandler for TerminalInputHandler {
|
|
fn selected_text_range(
|
|
&mut self,
|
|
_ignore_disabled_input: bool,
|
|
_: &mut Window,
|
|
cx: &mut App,
|
|
) -> Option<UTF16Selection> {
|
|
if self
|
|
.terminal
|
|
.read(cx)
|
|
.last_content
|
|
.mode
|
|
.contains(TermMode::ALT_SCREEN)
|
|
{
|
|
None
|
|
} else {
|
|
Some(UTF16Selection {
|
|
range: 0..0,
|
|
reversed: false,
|
|
})
|
|
}
|
|
}
|
|
|
|
fn marked_text_range(
|
|
&mut self,
|
|
_window: &mut Window,
|
|
cx: &mut App,
|
|
) -> Option<std::ops::Range<usize>> {
|
|
self.terminal_view.read(cx).marked_text_range()
|
|
}
|
|
|
|
fn text_for_range(
|
|
&mut self,
|
|
_: std::ops::Range<usize>,
|
|
_: &mut Option<std::ops::Range<usize>>,
|
|
_: &mut Window,
|
|
_: &mut App,
|
|
) -> Option<String> {
|
|
None
|
|
}
|
|
|
|
fn replace_text_in_range(
|
|
&mut self,
|
|
_replacement_range: Option<std::ops::Range<usize>>,
|
|
text: &str,
|
|
window: &mut Window,
|
|
cx: &mut App,
|
|
) {
|
|
self.terminal_view.update(cx, |view, view_cx| {
|
|
view.clear_marked_text(view_cx);
|
|
view.commit_text(text, view_cx);
|
|
});
|
|
|
|
self.workspace
|
|
.update(cx, |this, cx| {
|
|
window.invalidate_character_coordinates();
|
|
let project = this.project().read(cx);
|
|
let telemetry = project.client().telemetry().clone();
|
|
telemetry.log_edit_event("terminal", project.is_via_remote_server());
|
|
})
|
|
.ok();
|
|
}
|
|
|
|
fn replace_and_mark_text_in_range(
|
|
&mut self,
|
|
_range_utf16: Option<std::ops::Range<usize>>,
|
|
new_text: &str,
|
|
_new_marked_range: Option<std::ops::Range<usize>>,
|
|
_window: &mut Window,
|
|
cx: &mut App,
|
|
) {
|
|
self.terminal_view.update(cx, |view, view_cx| {
|
|
view.set_marked_text(new_text.to_string(), view_cx);
|
|
});
|
|
}
|
|
|
|
fn unmark_text(&mut self, _window: &mut Window, cx: &mut App) {
|
|
self.terminal_view.update(cx, |view, view_cx| {
|
|
view.clear_marked_text(view_cx);
|
|
});
|
|
}
|
|
|
|
fn bounds_for_range(
|
|
&mut self,
|
|
range_utf16: std::ops::Range<usize>,
|
|
_window: &mut Window,
|
|
cx: &mut App,
|
|
) -> Option<Bounds<Pixels>> {
|
|
let term_bounds = self.terminal_view.read(cx).terminal_bounds(cx);
|
|
|
|
let mut bounds = self.cursor_bounds?;
|
|
let offset_x = term_bounds.cell_width * range_utf16.start as f32;
|
|
bounds.origin.x += offset_x;
|
|
|
|
Some(bounds)
|
|
}
|
|
|
|
fn apple_press_and_hold_enabled(&mut self) -> bool {
|
|
false
|
|
}
|
|
|
|
fn character_index_for_point(
|
|
&mut self,
|
|
_point: Point<Pixels>,
|
|
_window: &mut Window,
|
|
_cx: &mut App,
|
|
) -> Option<usize> {
|
|
None
|
|
}
|
|
}
|
|
|
|
pub fn is_blank(cell: &IndexedCell) -> bool {
|
|
if cell.c != ' ' {
|
|
return false;
|
|
}
|
|
|
|
if cell.bg != AnsiColor::Named(NamedColor::Background) {
|
|
return false;
|
|
}
|
|
|
|
if cell.hyperlink().is_some() {
|
|
return false;
|
|
}
|
|
|
|
if cell
|
|
.flags
|
|
.intersects(Flags::ALL_UNDERLINES | Flags::INVERSE | Flags::STRIKEOUT)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
true
|
|
}
|
|
|
|
fn to_highlighted_range_lines(
|
|
range: &RangeInclusive<AlacPoint>,
|
|
layout: &LayoutState,
|
|
origin: Point<Pixels>,
|
|
) -> Option<(Pixels, Vec<HighlightedRangeLine>)> {
|
|
// Step 1. Normalize the points to be viewport relative.
|
|
// When display_offset = 1, here's how the grid is arranged:
|
|
//-2,0 -2,1...
|
|
//--- Viewport top
|
|
//-1,0 -1,1...
|
|
//--------- Terminal Top
|
|
// 0,0 0,1...
|
|
// 1,0 1,1...
|
|
//--- Viewport Bottom
|
|
// 2,0 2,1...
|
|
//--------- Terminal Bottom
|
|
|
|
// Normalize to viewport relative, from terminal relative.
|
|
// lines are i32s, which are negative above the top left corner of the terminal
|
|
// If the user has scrolled, we use the display_offset to tell us which offset
|
|
// of the grid data we should be looking at. But for the rendering step, we don't
|
|
// want negatives. We want things relative to the 'viewport' (the area of the grid
|
|
// which is currently shown according to the display offset)
|
|
let unclamped_start = AlacPoint::new(
|
|
range.start().line + layout.display_offset,
|
|
range.start().column,
|
|
);
|
|
let unclamped_end =
|
|
AlacPoint::new(range.end().line + layout.display_offset, range.end().column);
|
|
|
|
// Step 2. Clamp range to viewport, and return None if it doesn't overlap
|
|
if unclamped_end.line.0 < 0 || unclamped_start.line.0 > layout.dimensions.num_lines() as i32 {
|
|
return None;
|
|
}
|
|
|
|
let clamped_start_line = unclamped_start.line.0.max(0) as usize;
|
|
|
|
let clamped_end_line = unclamped_end
|
|
.line
|
|
.0
|
|
.min(layout.dimensions.num_lines() as i32) as usize;
|
|
|
|
// Convert the start of the range to pixels
|
|
let start_y = origin.y + clamped_start_line as f32 * layout.dimensions.line_height;
|
|
|
|
// Step 3. Expand ranges that cross lines into a collection of single-line ranges.
|
|
// (also convert to pixels)
|
|
let mut highlighted_range_lines = Vec::new();
|
|
for line in clamped_start_line..=clamped_end_line {
|
|
let mut line_start = 0;
|
|
let mut line_end = layout.dimensions.columns();
|
|
|
|
if line == clamped_start_line && unclamped_start.line.0 >= 0 {
|
|
line_start = unclamped_start.column.0;
|
|
}
|
|
if line == clamped_end_line && unclamped_end.line.0 <= layout.dimensions.num_lines() as i32
|
|
{
|
|
line_end = unclamped_end.column.0 + 1; // +1 for inclusive
|
|
}
|
|
|
|
highlighted_range_lines.push(HighlightedRangeLine {
|
|
start_x: origin.x + line_start as f32 * layout.dimensions.cell_width,
|
|
end_x: origin.x + line_end as f32 * layout.dimensions.cell_width,
|
|
});
|
|
}
|
|
|
|
Some((start_y, highlighted_range_lines))
|
|
}
|
|
|
|
/// Converts a 2, 8, or 24 bit color ANSI color to the GPUI equivalent.
|
|
pub fn convert_color(fg: &terminal::alacritty_terminal::vte::ansi::Color, theme: &Theme) -> Hsla {
|
|
let colors = theme.colors();
|
|
match fg {
|
|
// Named and theme defined colors
|
|
terminal::alacritty_terminal::vte::ansi::Color::Named(n) => match n {
|
|
NamedColor::Black => colors.terminal_ansi_black,
|
|
NamedColor::Red => colors.terminal_ansi_red,
|
|
NamedColor::Green => colors.terminal_ansi_green,
|
|
NamedColor::Yellow => colors.terminal_ansi_yellow,
|
|
NamedColor::Blue => colors.terminal_ansi_blue,
|
|
NamedColor::Magenta => colors.terminal_ansi_magenta,
|
|
NamedColor::Cyan => colors.terminal_ansi_cyan,
|
|
NamedColor::White => colors.terminal_ansi_white,
|
|
NamedColor::BrightBlack => colors.terminal_ansi_bright_black,
|
|
NamedColor::BrightRed => colors.terminal_ansi_bright_red,
|
|
NamedColor::BrightGreen => colors.terminal_ansi_bright_green,
|
|
NamedColor::BrightYellow => colors.terminal_ansi_bright_yellow,
|
|
NamedColor::BrightBlue => colors.terminal_ansi_bright_blue,
|
|
NamedColor::BrightMagenta => colors.terminal_ansi_bright_magenta,
|
|
NamedColor::BrightCyan => colors.terminal_ansi_bright_cyan,
|
|
NamedColor::BrightWhite => colors.terminal_ansi_bright_white,
|
|
NamedColor::Foreground => colors.terminal_foreground,
|
|
NamedColor::Background => colors.terminal_ansi_background,
|
|
NamedColor::Cursor => theme.players().local().cursor,
|
|
NamedColor::DimBlack => colors.terminal_ansi_dim_black,
|
|
NamedColor::DimRed => colors.terminal_ansi_dim_red,
|
|
NamedColor::DimGreen => colors.terminal_ansi_dim_green,
|
|
NamedColor::DimYellow => colors.terminal_ansi_dim_yellow,
|
|
NamedColor::DimBlue => colors.terminal_ansi_dim_blue,
|
|
NamedColor::DimMagenta => colors.terminal_ansi_dim_magenta,
|
|
NamedColor::DimCyan => colors.terminal_ansi_dim_cyan,
|
|
NamedColor::DimWhite => colors.terminal_ansi_dim_white,
|
|
NamedColor::BrightForeground => colors.terminal_bright_foreground,
|
|
NamedColor::DimForeground => colors.terminal_dim_foreground,
|
|
},
|
|
// 'True' colors
|
|
terminal::alacritty_terminal::vte::ansi::Color::Spec(rgb) => {
|
|
terminal::rgba_color(rgb.r, rgb.g, rgb.b)
|
|
}
|
|
// 8 bit, indexed colors
|
|
terminal::alacritty_terminal::vte::ansi::Color::Indexed(i) => {
|
|
terminal::get_color_at_index(*i as usize, theme)
|
|
}
|
|
}
|
|
}
|
|
|
|
#[cfg(test)]
|
|
mod tests {
|
|
use super::*;
|
|
use gpui::{AbsoluteLength, Hsla, font};
|
|
use ui::utils::apca_contrast;
|
|
|
|
#[test]
|
|
fn test_is_decorative_character() {
|
|
// Box Drawing characters (U+2500 to U+257F)
|
|
assert!(TerminalElement::is_decorative_character('─')); // U+2500
|
|
assert!(TerminalElement::is_decorative_character('│')); // U+2502
|
|
assert!(TerminalElement::is_decorative_character('┌')); // U+250C
|
|
assert!(TerminalElement::is_decorative_character('┐')); // U+2510
|
|
assert!(TerminalElement::is_decorative_character('└')); // U+2514
|
|
assert!(TerminalElement::is_decorative_character('┘')); // U+2518
|
|
assert!(TerminalElement::is_decorative_character('┼')); // U+253C
|
|
|
|
// Block Elements (U+2580 to U+259F)
|
|
assert!(TerminalElement::is_decorative_character('▀')); // U+2580
|
|
assert!(TerminalElement::is_decorative_character('▄')); // U+2584
|
|
assert!(TerminalElement::is_decorative_character('█')); // U+2588
|
|
assert!(TerminalElement::is_decorative_character('░')); // U+2591
|
|
assert!(TerminalElement::is_decorative_character('▒')); // U+2592
|
|
assert!(TerminalElement::is_decorative_character('▓')); // U+2593
|
|
|
|
// Geometric Shapes - block/box-like subset (U+25A0 to U+25D7)
|
|
assert!(TerminalElement::is_decorative_character('■')); // U+25A0
|
|
assert!(TerminalElement::is_decorative_character('□')); // U+25A1
|
|
assert!(TerminalElement::is_decorative_character('▲')); // U+25B2
|
|
assert!(TerminalElement::is_decorative_character('▼')); // U+25BC
|
|
assert!(TerminalElement::is_decorative_character('◆')); // U+25C6
|
|
assert!(TerminalElement::is_decorative_character('●')); // U+25CF
|
|
|
|
// The specific character from the issue
|
|
assert!(TerminalElement::is_decorative_character('◗')); // U+25D7
|
|
assert!(TerminalElement::is_decorative_character('◘')); // U+25D8 (now included in Geometric Shapes)
|
|
assert!(TerminalElement::is_decorative_character('◙')); // U+25D9 (now included in Geometric Shapes)
|
|
|
|
// Powerline symbols (Private Use Area)
|
|
assert!(TerminalElement::is_decorative_character('\u{E0B0}')); // Powerline right triangle
|
|
assert!(TerminalElement::is_decorative_character('\u{E0B2}')); // Powerline left triangle
|
|
assert!(TerminalElement::is_decorative_character('\u{E0B4}')); // Powerline right half circle (the actual issue!)
|
|
assert!(TerminalElement::is_decorative_character('\u{E0B6}')); // Powerline left half circle
|
|
assert!(TerminalElement::is_decorative_character('\u{E0CA}')); // Powerline mirrored ice waveform
|
|
assert!(TerminalElement::is_decorative_character('\u{E0D7}')); // Powerline left triangle inverted
|
|
|
|
// Characters that should NOT be considered decorative
|
|
assert!(!TerminalElement::is_decorative_character('A')); // Regular letter
|
|
assert!(!TerminalElement::is_decorative_character('$')); // Symbol
|
|
assert!(!TerminalElement::is_decorative_character(' ')); // Space
|
|
assert!(!TerminalElement::is_decorative_character('←')); // U+2190 (Arrow, not in our ranges)
|
|
assert!(!TerminalElement::is_decorative_character('→')); // U+2192 (Arrow, not in our ranges)
|
|
assert!(!TerminalElement::is_decorative_character('\u{F00C}')); // Font Awesome check (icon, needs contrast)
|
|
assert!(!TerminalElement::is_decorative_character('\u{E711}')); // Devicons (icon, needs contrast)
|
|
assert!(!TerminalElement::is_decorative_character('\u{EA71}')); // Codicons folder (icon, needs contrast)
|
|
assert!(!TerminalElement::is_decorative_character('\u{F401}')); // Octicons (icon, needs contrast)
|
|
assert!(!TerminalElement::is_decorative_character('\u{1F600}')); // Emoji (not in our ranges)
|
|
}
|
|
|
|
#[test]
|
|
fn test_decorative_character_boundary_cases() {
|
|
// Test exact boundaries of our ranges
|
|
// Box Drawing range boundaries
|
|
assert!(TerminalElement::is_decorative_character('\u{2500}')); // First char
|
|
assert!(TerminalElement::is_decorative_character('\u{257F}')); // Last char
|
|
assert!(!TerminalElement::is_decorative_character('\u{24FF}')); // Just before
|
|
|
|
// Block Elements range boundaries
|
|
assert!(TerminalElement::is_decorative_character('\u{2580}')); // First char
|
|
assert!(TerminalElement::is_decorative_character('\u{259F}')); // Last char
|
|
|
|
// Geometric Shapes subset boundaries
|
|
assert!(TerminalElement::is_decorative_character('\u{25A0}')); // First char
|
|
assert!(TerminalElement::is_decorative_character('\u{25FF}')); // Last char
|
|
assert!(!TerminalElement::is_decorative_character('\u{2600}')); // Just after
|
|
}
|
|
|
|
#[test]
|
|
fn test_decorative_characters_bypass_contrast_adjustment() {
|
|
// Decorative characters should not be affected by contrast adjustment
|
|
|
|
// The specific character from issue #34234
|
|
let problematic_char = '◗'; // U+25D7
|
|
assert!(
|
|
TerminalElement::is_decorative_character(problematic_char),
|
|
"Character ◗ (U+25D7) should be recognized as decorative"
|
|
);
|
|
|
|
// Verify some other commonly used decorative characters
|
|
assert!(TerminalElement::is_decorative_character('│')); // Vertical line
|
|
assert!(TerminalElement::is_decorative_character('─')); // Horizontal line
|
|
assert!(TerminalElement::is_decorative_character('█')); // Full block
|
|
assert!(TerminalElement::is_decorative_character('▓')); // Dark shade
|
|
assert!(TerminalElement::is_decorative_character('■')); // Black square
|
|
assert!(TerminalElement::is_decorative_character('●')); // Black circle
|
|
|
|
// Verify normal text characters are NOT decorative
|
|
assert!(!TerminalElement::is_decorative_character('A'));
|
|
assert!(!TerminalElement::is_decorative_character('1'));
|
|
assert!(!TerminalElement::is_decorative_character('$'));
|
|
assert!(!TerminalElement::is_decorative_character(' '));
|
|
}
|
|
|
|
#[test]
|
|
fn test_is_app_chosen_exact_color() {
|
|
use terminal::alacritty_terminal::vte::ansi::{Color, NamedColor, Rgb};
|
|
|
|
// Indices 0..=15 are theme-overridable ANSI colors; contrast adjustment must still apply.
|
|
assert!(!TerminalElement::is_app_chosen_exact_color(
|
|
&Color::Indexed(0)
|
|
));
|
|
assert!(!TerminalElement::is_app_chosen_exact_color(
|
|
&Color::Indexed(15)
|
|
));
|
|
|
|
// Boundary: index 16 is the first entry of the 6x6x6 cube — application-chosen.
|
|
assert!(TerminalElement::is_app_chosen_exact_color(&Color::Indexed(
|
|
16
|
|
)));
|
|
// Interior of the cube.
|
|
assert!(TerminalElement::is_app_chosen_exact_color(&Color::Indexed(
|
|
17
|
|
)));
|
|
assert!(TerminalElement::is_app_chosen_exact_color(&Color::Indexed(
|
|
231
|
|
)));
|
|
// Grayscale ramp boundaries.
|
|
assert!(TerminalElement::is_app_chosen_exact_color(&Color::Indexed(
|
|
232
|
|
)));
|
|
assert!(TerminalElement::is_app_chosen_exact_color(&Color::Indexed(
|
|
255
|
|
)));
|
|
|
|
// 24-bit true color is always application-chosen.
|
|
assert!(TerminalElement::is_app_chosen_exact_color(&Color::Spec(
|
|
Rgb {
|
|
r: 10,
|
|
g: 20,
|
|
b: 30
|
|
}
|
|
)));
|
|
|
|
// Named colors are theme-defined and must go through contrast adjustment.
|
|
assert!(!TerminalElement::is_app_chosen_exact_color(&Color::Named(
|
|
NamedColor::Red
|
|
)));
|
|
assert!(!TerminalElement::is_app_chosen_exact_color(&Color::Named(
|
|
NamedColor::Foreground
|
|
)));
|
|
}
|
|
|
|
#[test]
|
|
fn test_contrast_adjustment_logic() {
|
|
// Test the core contrast adjustment logic without needing full app context
|
|
|
|
// Test case 1: Light colors (poor contrast)
|
|
let white_fg = gpui::Hsla {
|
|
h: 0.0,
|
|
s: 0.0,
|
|
l: 1.0,
|
|
a: 1.0,
|
|
};
|
|
let light_gray_bg = gpui::Hsla {
|
|
h: 0.0,
|
|
s: 0.0,
|
|
l: 0.95,
|
|
a: 1.0,
|
|
};
|
|
|
|
// Should have poor contrast
|
|
let actual_contrast = apca_contrast(white_fg, light_gray_bg).abs();
|
|
assert!(
|
|
actual_contrast < 30.0,
|
|
"White on light gray should have poor APCA contrast: {}",
|
|
actual_contrast
|
|
);
|
|
|
|
// After adjustment with minimum APCA contrast of 45, should be darker
|
|
let adjusted = ensure_minimum_contrast(white_fg, light_gray_bg, 45.0);
|
|
assert!(
|
|
adjusted.l < white_fg.l,
|
|
"Adjusted color should be darker than original"
|
|
);
|
|
let adjusted_contrast = apca_contrast(adjusted, light_gray_bg).abs();
|
|
assert!(adjusted_contrast >= 45.0, "Should meet minimum contrast");
|
|
|
|
// Test case 2: Dark colors (poor contrast)
|
|
let black_fg = gpui::Hsla {
|
|
h: 0.0,
|
|
s: 0.0,
|
|
l: 0.0,
|
|
a: 1.0,
|
|
};
|
|
let dark_gray_bg = gpui::Hsla {
|
|
h: 0.0,
|
|
s: 0.0,
|
|
l: 0.05,
|
|
a: 1.0,
|
|
};
|
|
|
|
// Should have poor contrast
|
|
let actual_contrast = apca_contrast(black_fg, dark_gray_bg).abs();
|
|
assert!(
|
|
actual_contrast < 30.0,
|
|
"Black on dark gray should have poor APCA contrast: {}",
|
|
actual_contrast
|
|
);
|
|
|
|
// After adjustment with minimum APCA contrast of 45, should be lighter
|
|
let adjusted = ensure_minimum_contrast(black_fg, dark_gray_bg, 45.0);
|
|
assert!(
|
|
adjusted.l > black_fg.l,
|
|
"Adjusted color should be lighter than original"
|
|
);
|
|
let adjusted_contrast = apca_contrast(adjusted, dark_gray_bg).abs();
|
|
assert!(adjusted_contrast >= 45.0, "Should meet minimum contrast");
|
|
|
|
// Test case 3: Already good contrast
|
|
let good_contrast = ensure_minimum_contrast(black_fg, white_fg, 45.0);
|
|
assert_eq!(
|
|
good_contrast, black_fg,
|
|
"Good contrast should not be adjusted"
|
|
);
|
|
}
|
|
|
|
#[test]
|
|
fn test_true_color_red_blue_not_washed_out_on_dark_bg() {
|
|
// Red and blue have inherently low perceptual luminance in APCA.
|
|
// Pure #ff0000 only achieves Lc ~35 against #1e1e1e — below the
|
|
// default Lc 45 threshold. ensure_minimum_contrast would lighten
|
|
// them, washing out the color. This is why cell_style skips the
|
|
// adjustment for Color::Spec (24-bit true color).
|
|
let dark_bg = gpui::Hsla {
|
|
h: 0.0,
|
|
s: 0.0,
|
|
l: 0.05,
|
|
a: 1.0,
|
|
};
|
|
|
|
for (name, r, g, b) in [
|
|
("red", 225, 80, 80),
|
|
("blue", 80, 80, 225),
|
|
("pure red", 255, 0, 0),
|
|
] {
|
|
let color = terminal::rgba_color(r, g, b);
|
|
let contrast = apca_contrast(color, dark_bg).abs();
|
|
assert!(
|
|
contrast < 45.0,
|
|
"{name} should have APCA < 45 on dark bg, got {contrast}",
|
|
);
|
|
|
|
let adjusted = ensure_minimum_contrast(color, dark_bg, 45.0);
|
|
assert!(
|
|
adjusted.l > color.l,
|
|
"{name} would be lightened by contrast adjustment (l: {} -> {})",
|
|
color.l,
|
|
adjusted.l,
|
|
);
|
|
}
|
|
}
|
|
|
|
#[test]
|
|
fn test_white_on_white_contrast_issue() {
|
|
// This test reproduces the exact issue from the bug report
|
|
// where white ANSI text on white background should be adjusted
|
|
|
|
// Simulate One Light theme colors
|
|
let white_fg = gpui::Hsla {
|
|
h: 0.0,
|
|
s: 0.0,
|
|
l: 0.98, // #fafafaff is approximately 98% lightness
|
|
a: 1.0,
|
|
};
|
|
let white_bg = gpui::Hsla {
|
|
h: 0.0,
|
|
s: 0.0,
|
|
l: 0.98, // Same as foreground - this is the problem!
|
|
a: 1.0,
|
|
};
|
|
|
|
// With minimum contrast of 0.0, no adjustment should happen
|
|
let no_adjust = ensure_minimum_contrast(white_fg, white_bg, 0.0);
|
|
assert_eq!(no_adjust, white_fg, "No adjustment with min_contrast 0.0");
|
|
|
|
// With minimum APCA contrast of 15, it should adjust to a darker color
|
|
let adjusted = ensure_minimum_contrast(white_fg, white_bg, 15.0);
|
|
assert!(
|
|
adjusted.l < white_fg.l,
|
|
"White on white should become darker, got l={}",
|
|
adjusted.l
|
|
);
|
|
|
|
// Verify the contrast is now acceptable
|
|
let new_contrast = apca_contrast(adjusted, white_bg).abs();
|
|
assert!(
|
|
new_contrast >= 15.0,
|
|
"Adjusted APCA contrast {} should be >= 15.0",
|
|
new_contrast
|
|
);
|
|
}
|
|
|
|
#[test]
|
|
fn test_batched_text_run_can_append() {
|
|
let style1 = TextRun {
|
|
len: 1,
|
|
font: font("Helvetica"),
|
|
color: Hsla::red(),
|
|
..Default::default()
|
|
};
|
|
|
|
let style2 = TextRun {
|
|
len: 1,
|
|
font: font("Helvetica"),
|
|
color: Hsla::red(),
|
|
..Default::default()
|
|
};
|
|
|
|
let style3 = TextRun {
|
|
len: 1,
|
|
font: font("Helvetica"),
|
|
color: Hsla::blue(), // Different color
|
|
..Default::default()
|
|
};
|
|
|
|
let font_size = AbsoluteLength::Pixels(px(12.0));
|
|
let batch = BatchedTextRun::new_from_char(AlacPoint::new(0, 0), 'a', style1, font_size);
|
|
|
|
// Should be able to append same style
|
|
assert!(batch.can_append(&style2));
|
|
|
|
// Should not be able to append different style
|
|
assert!(!batch.can_append(&style3));
|
|
}
|
|
|
|
#[test]
|
|
fn test_batched_text_run_append() {
|
|
let style = TextRun {
|
|
len: 1,
|
|
font: font("Helvetica"),
|
|
color: Hsla::red(),
|
|
..Default::default()
|
|
};
|
|
|
|
let font_size = AbsoluteLength::Pixels(px(12.0));
|
|
let mut batch = BatchedTextRun::new_from_char(AlacPoint::new(0, 0), 'a', style, font_size);
|
|
|
|
assert_eq!(batch.text, "a");
|
|
assert_eq!(batch.cell_count, 1);
|
|
assert_eq!(batch.style.len, 1);
|
|
|
|
batch.append_char('b');
|
|
|
|
assert_eq!(batch.text, "ab");
|
|
assert_eq!(batch.cell_count, 2);
|
|
assert_eq!(batch.style.len, 2);
|
|
|
|
batch.append_char('c');
|
|
|
|
assert_eq!(batch.text, "abc");
|
|
assert_eq!(batch.cell_count, 3);
|
|
assert_eq!(batch.style.len, 3);
|
|
}
|
|
|
|
#[test]
|
|
fn test_batched_text_run_append_char() {
|
|
let style = TextRun {
|
|
len: 1,
|
|
font: font("Helvetica"),
|
|
color: Hsla::red(),
|
|
..Default::default()
|
|
};
|
|
|
|
let font_size = AbsoluteLength::Pixels(px(12.0));
|
|
let mut batch = BatchedTextRun::new_from_char(AlacPoint::new(0, 0), 'x', style, font_size);
|
|
|
|
assert_eq!(batch.text, "x");
|
|
assert_eq!(batch.cell_count, 1);
|
|
assert_eq!(batch.style.len, 1);
|
|
|
|
batch.append_char('y');
|
|
|
|
assert_eq!(batch.text, "xy");
|
|
assert_eq!(batch.cell_count, 2);
|
|
assert_eq!(batch.style.len, 2);
|
|
|
|
// Test with multi-byte character
|
|
batch.append_char('😀');
|
|
|
|
assert_eq!(batch.text, "xy😀");
|
|
assert_eq!(batch.cell_count, 3);
|
|
assert_eq!(batch.style.len, 6); // 1 + 1 + 4 bytes for emoji
|
|
}
|
|
|
|
#[test]
|
|
fn test_batched_text_run_append_zero_width_char() {
|
|
let style = TextRun {
|
|
len: 1,
|
|
font: font("Helvetica"),
|
|
color: Hsla::red(),
|
|
..Default::default()
|
|
};
|
|
|
|
let font_size = AbsoluteLength::Pixels(px(12.0));
|
|
let mut batch = BatchedTextRun::new_from_char(AlacPoint::new(0, 0), 'x', style, font_size);
|
|
|
|
let combining = '\u{0301}';
|
|
batch.append_zero_width_chars(&[combining]);
|
|
|
|
assert_eq!(batch.text, format!("x{}", combining));
|
|
assert_eq!(batch.cell_count, 1);
|
|
assert_eq!(batch.style.len, 1 + combining.len_utf8());
|
|
}
|
|
|
|
#[test]
|
|
fn test_background_region_can_merge() {
|
|
let color1 = Hsla::red();
|
|
let color2 = Hsla::blue();
|
|
|
|
// Test horizontal merging
|
|
let mut region1 = BackgroundRegion::new(0, 0, color1);
|
|
region1.end_col = 5;
|
|
let region2 = BackgroundRegion::new(0, 6, color1);
|
|
assert!(region1.can_merge_with(®ion2));
|
|
|
|
// Test vertical merging with same column span
|
|
let mut region3 = BackgroundRegion::new(0, 0, color1);
|
|
region3.end_col = 5;
|
|
let mut region4 = BackgroundRegion::new(1, 0, color1);
|
|
region4.end_col = 5;
|
|
assert!(region3.can_merge_with(®ion4));
|
|
|
|
// Test cannot merge different colors
|
|
let region5 = BackgroundRegion::new(0, 0, color1);
|
|
let region6 = BackgroundRegion::new(0, 1, color2);
|
|
assert!(!region5.can_merge_with(®ion6));
|
|
|
|
// Test cannot merge non-adjacent regions
|
|
let region7 = BackgroundRegion::new(0, 0, color1);
|
|
let region8 = BackgroundRegion::new(0, 2, color1);
|
|
assert!(!region7.can_merge_with(®ion8));
|
|
|
|
// Test cannot merge vertical regions with different column spans
|
|
let mut region9 = BackgroundRegion::new(0, 0, color1);
|
|
region9.end_col = 5;
|
|
let mut region10 = BackgroundRegion::new(1, 0, color1);
|
|
region10.end_col = 6;
|
|
assert!(!region9.can_merge_with(®ion10));
|
|
}
|
|
|
|
#[test]
|
|
fn test_background_region_merge() {
|
|
let color = Hsla::red();
|
|
|
|
// Test horizontal merge
|
|
let mut region1 = BackgroundRegion::new(0, 0, color);
|
|
region1.end_col = 5;
|
|
let mut region2 = BackgroundRegion::new(0, 6, color);
|
|
region2.end_col = 10;
|
|
region1.merge_with(®ion2);
|
|
assert_eq!(region1.start_col, 0);
|
|
assert_eq!(region1.end_col, 10);
|
|
assert_eq!(region1.start_line, 0);
|
|
assert_eq!(region1.end_line, 0);
|
|
|
|
// Test vertical merge
|
|
let mut region3 = BackgroundRegion::new(0, 0, color);
|
|
region3.end_col = 5;
|
|
let mut region4 = BackgroundRegion::new(1, 0, color);
|
|
region4.end_col = 5;
|
|
region3.merge_with(®ion4);
|
|
assert_eq!(region3.start_col, 0);
|
|
assert_eq!(region3.end_col, 5);
|
|
assert_eq!(region3.start_line, 0);
|
|
assert_eq!(region3.end_line, 1);
|
|
}
|
|
|
|
#[test]
|
|
fn test_merge_background_regions() {
|
|
let color = Hsla::red();
|
|
|
|
// Test merging multiple adjacent regions
|
|
let regions = vec![
|
|
BackgroundRegion::new(0, 0, color),
|
|
BackgroundRegion::new(0, 1, color),
|
|
BackgroundRegion::new(0, 2, color),
|
|
BackgroundRegion::new(1, 0, color),
|
|
BackgroundRegion::new(1, 1, color),
|
|
BackgroundRegion::new(1, 2, color),
|
|
];
|
|
|
|
let merged = merge_background_regions(regions);
|
|
assert_eq!(merged.len(), 1);
|
|
assert_eq!(merged[0].start_line, 0);
|
|
assert_eq!(merged[0].end_line, 1);
|
|
assert_eq!(merged[0].start_col, 0);
|
|
assert_eq!(merged[0].end_col, 2);
|
|
|
|
// Test with non-mergeable regions
|
|
let color2 = Hsla::blue();
|
|
let regions2 = vec![
|
|
BackgroundRegion::new(0, 0, color),
|
|
BackgroundRegion::new(0, 2, color), // Gap at column 1
|
|
BackgroundRegion::new(1, 0, color2), // Different color
|
|
];
|
|
|
|
let merged2 = merge_background_regions(regions2);
|
|
assert_eq!(merged2.len(), 3);
|
|
}
|
|
|
|
#[test]
|
|
fn test_screen_position_filtering_with_positive_lines() {
|
|
// Test the unified screen-position-based filtering approach.
|
|
// This works for both Scrollable and Inline modes because we filter
|
|
// by enumerated line group index, not by cell.point.line values.
|
|
use itertools::Itertools;
|
|
use terminal::IndexedCell;
|
|
use terminal::alacritty_terminal::index::{Column, Line, Point as AlacPoint};
|
|
use terminal::alacritty_terminal::term::cell::Cell;
|
|
|
|
// Create mock cells for lines 0-23 (typical terminal with 24 visible lines)
|
|
let mut cells = Vec::new();
|
|
for line in 0..24i32 {
|
|
for col in 0..3i32 {
|
|
cells.push(IndexedCell {
|
|
point: AlacPoint::new(Line(line), Column(col as usize)),
|
|
cell: Cell::default(),
|
|
});
|
|
}
|
|
}
|
|
|
|
// Scenario: Terminal partially scrolled above viewport
|
|
// First 5 lines (0-4) are clipped, lines 5-15 should be visible
|
|
let rows_above_viewport = 5usize;
|
|
let visible_row_count = 11usize;
|
|
|
|
// Apply the same filtering logic as in the render code
|
|
let filtered: Vec<_> = cells
|
|
.iter()
|
|
.chunk_by(|c| c.point.line)
|
|
.into_iter()
|
|
.skip(rows_above_viewport)
|
|
.take(visible_row_count)
|
|
.flat_map(|(_, line_cells)| line_cells)
|
|
.collect();
|
|
|
|
// Should have lines 5-15 (11 lines * 3 cells each = 33 cells)
|
|
assert_eq!(filtered.len(), 11 * 3, "Should have 33 cells for 11 lines");
|
|
|
|
// First filtered cell should be line 5
|
|
assert_eq!(
|
|
filtered.first().unwrap().point.line,
|
|
Line(5),
|
|
"First cell should be on line 5"
|
|
);
|
|
|
|
// Last filtered cell should be line 15
|
|
assert_eq!(
|
|
filtered.last().unwrap().point.line,
|
|
Line(15),
|
|
"Last cell should be on line 15"
|
|
);
|
|
}
|
|
|
|
#[test]
|
|
fn test_screen_position_filtering_with_negative_lines() {
|
|
// This is the key test! In Scrollable mode, cells have NEGATIVE line numbers
|
|
// for scrollback history. The screen-position filtering approach works because
|
|
// we filter by enumerated line group index, not by cell.point.line values.
|
|
use itertools::Itertools;
|
|
use terminal::IndexedCell;
|
|
use terminal::alacritty_terminal::index::{Column, Line, Point as AlacPoint};
|
|
use terminal::alacritty_terminal::term::cell::Cell;
|
|
|
|
// Simulate cells from a scrolled terminal with scrollback
|
|
// These have negative line numbers representing scrollback history
|
|
let mut scrollback_cells = Vec::new();
|
|
for line in -588i32..=-578i32 {
|
|
for col in 0..80i32 {
|
|
scrollback_cells.push(IndexedCell {
|
|
point: AlacPoint::new(Line(line), Column(col as usize)),
|
|
cell: Cell::default(),
|
|
});
|
|
}
|
|
}
|
|
|
|
// Scenario: First 3 screen rows clipped, show next 5 rows
|
|
let rows_above_viewport = 3usize;
|
|
let visible_row_count = 5usize;
|
|
|
|
// Apply the same filtering logic as in the render code
|
|
let filtered: Vec<_> = scrollback_cells
|
|
.iter()
|
|
.chunk_by(|c| c.point.line)
|
|
.into_iter()
|
|
.skip(rows_above_viewport)
|
|
.take(visible_row_count)
|
|
.flat_map(|(_, line_cells)| line_cells)
|
|
.collect();
|
|
|
|
// Should have 5 lines * 80 cells = 400 cells
|
|
assert_eq!(filtered.len(), 5 * 80, "Should have 400 cells for 5 lines");
|
|
|
|
// First filtered cell should be line -585 (skipped 3 lines from -588)
|
|
assert_eq!(
|
|
filtered.first().unwrap().point.line,
|
|
Line(-585),
|
|
"First cell should be on line -585"
|
|
);
|
|
|
|
// Last filtered cell should be line -581 (5 lines: -585, -584, -583, -582, -581)
|
|
assert_eq!(
|
|
filtered.last().unwrap().point.line,
|
|
Line(-581),
|
|
"Last cell should be on line -581"
|
|
);
|
|
}
|
|
|
|
#[test]
|
|
fn test_screen_position_filtering_skip_all() {
|
|
// Test what happens when we skip more rows than exist
|
|
use itertools::Itertools;
|
|
use terminal::IndexedCell;
|
|
use terminal::alacritty_terminal::index::{Column, Line, Point as AlacPoint};
|
|
use terminal::alacritty_terminal::term::cell::Cell;
|
|
|
|
let mut cells = Vec::new();
|
|
for line in 0..10i32 {
|
|
cells.push(IndexedCell {
|
|
point: AlacPoint::new(Line(line), Column(0)),
|
|
cell: Cell::default(),
|
|
});
|
|
}
|
|
|
|
// Skip more rows than exist
|
|
let rows_above_viewport = 100usize;
|
|
let visible_row_count = 5usize;
|
|
|
|
let filtered: Vec<_> = cells
|
|
.iter()
|
|
.chunk_by(|c| c.point.line)
|
|
.into_iter()
|
|
.skip(rows_above_viewport)
|
|
.take(visible_row_count)
|
|
.flat_map(|(_, line_cells)| line_cells)
|
|
.collect();
|
|
|
|
assert_eq!(
|
|
filtered.len(),
|
|
0,
|
|
"Should have no cells when all are skipped"
|
|
);
|
|
}
|
|
|
|
#[test]
|
|
fn test_layout_grid_positioning_math() {
|
|
// Test the math that layout_grid uses for positioning.
|
|
// When we skip N rows, we pass N as start_line_offset to layout_grid,
|
|
// which positions the first visible line at screen row N.
|
|
|
|
// Scenario: Terminal at y=-100px, line_height=20px
|
|
// First 5 screen rows are above viewport (clipped)
|
|
// So we skip 5 rows and pass offset=5 to layout_grid
|
|
|
|
let terminal_origin_y = -100.0f32;
|
|
let line_height = 20.0f32;
|
|
let rows_skipped = 5;
|
|
|
|
// The first visible line (at offset 5) renders at:
|
|
// y = terminal_origin + offset * line_height = -100 + 5*20 = 0
|
|
let first_visible_y = terminal_origin_y + rows_skipped as f32 * line_height;
|
|
assert_eq!(
|
|
first_visible_y, 0.0,
|
|
"First visible line should be at viewport top (y=0)"
|
|
);
|
|
|
|
// The 6th visible line (at offset 10) renders at:
|
|
let sixth_visible_y = terminal_origin_y + (rows_skipped + 5) as f32 * line_height;
|
|
assert_eq!(
|
|
sixth_visible_y, 100.0,
|
|
"6th visible line should be at y=100"
|
|
);
|
|
}
|
|
|
|
#[test]
|
|
fn test_unified_filtering_works_for_both_modes() {
|
|
// This test proves that the unified screen-position filtering approach
|
|
// works for BOTH positive line numbers (Inline mode) and negative line
|
|
// numbers (Scrollable mode with scrollback).
|
|
//
|
|
// The key insight: we filter by enumerated line group index (screen position),
|
|
// not by cell.point.line values. This makes the filtering agnostic to the
|
|
// actual line numbers in the cells.
|
|
use itertools::Itertools;
|
|
use terminal::IndexedCell;
|
|
use terminal::alacritty_terminal::index::{Column, Line, Point as AlacPoint};
|
|
use terminal::alacritty_terminal::term::cell::Cell;
|
|
|
|
// Test with positive line numbers (Inline mode style)
|
|
let positive_cells: Vec<_> = (0..10i32)
|
|
.flat_map(|line| {
|
|
(0..3i32).map(move |col| IndexedCell {
|
|
point: AlacPoint::new(Line(line), Column(col as usize)),
|
|
cell: Cell::default(),
|
|
})
|
|
})
|
|
.collect();
|
|
|
|
// Test with negative line numbers (Scrollable mode with scrollback)
|
|
let negative_cells: Vec<_> = (-10i32..0i32)
|
|
.flat_map(|line| {
|
|
(0..3i32).map(move |col| IndexedCell {
|
|
point: AlacPoint::new(Line(line), Column(col as usize)),
|
|
cell: Cell::default(),
|
|
})
|
|
})
|
|
.collect();
|
|
|
|
let rows_to_skip = 3usize;
|
|
let rows_to_take = 4usize;
|
|
|
|
// Filter positive cells
|
|
let positive_filtered: Vec<_> = positive_cells
|
|
.iter()
|
|
.chunk_by(|c| c.point.line)
|
|
.into_iter()
|
|
.skip(rows_to_skip)
|
|
.take(rows_to_take)
|
|
.flat_map(|(_, cells)| cells)
|
|
.collect();
|
|
|
|
// Filter negative cells
|
|
let negative_filtered: Vec<_> = negative_cells
|
|
.iter()
|
|
.chunk_by(|c| c.point.line)
|
|
.into_iter()
|
|
.skip(rows_to_skip)
|
|
.take(rows_to_take)
|
|
.flat_map(|(_, cells)| cells)
|
|
.collect();
|
|
|
|
// Both should have same count: 4 lines * 3 cells = 12
|
|
assert_eq!(positive_filtered.len(), 12);
|
|
assert_eq!(negative_filtered.len(), 12);
|
|
|
|
// Positive: lines 3, 4, 5, 6
|
|
assert_eq!(positive_filtered.first().unwrap().point.line, Line(3));
|
|
assert_eq!(positive_filtered.last().unwrap().point.line, Line(6));
|
|
|
|
// Negative: lines -7, -6, -5, -4
|
|
assert_eq!(negative_filtered.first().unwrap().point.line, Line(-7));
|
|
assert_eq!(negative_filtered.last().unwrap().point.line, Line(-4));
|
|
}
|
|
}
|