Files
zed/crates/workspace/src/active_file_name.rs
T
Mohamad KhaniandClaude Fable 5 b72a46db68
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logiguard fork: GPUI xdg-activation keyboard-focus serial fix
Single-commit orphan branch: full zed-industries/zed @ 8c74db0 source tree
with a 3-file patch applied (no upstream history).

Patch (crates/gpui_linux/src/linux/wayland/):
  - serial.rs: add SerialKind::KeyboardEnter
  - client.rs: store wl_keyboard.enter serial; add latest_serial_of()
  - window.rs: activate() uses keyboard-enter serial (Mutter focus gate)

Mutter honors window activation only when the token carries the keyboard-
focus serial from wl_keyboard.enter; GPUI used a stale mouse-press serial.
See docs/tray-window-focus-wayland.md in logiguard.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-14 02:22:17 +03:30

78 lines
2.2 KiB
Rust

use gpui::{
App, Context, Empty, EventEmitter, IntoElement, ParentElement, Render, SharedString, Window,
};
use settings::Settings;
use ui::{Button, Tooltip, prelude::*};
use util::paths::PathStyle;
use crate::{
HideStatusItem, StatusItemView, item::ItemHandle, workspace_settings::StatusBarSettings,
};
pub struct ActiveFileName {
project_path: Option<SharedString>,
full_path: Option<SharedString>,
}
impl ActiveFileName {
pub fn new() -> Self {
Self {
project_path: None,
full_path: None,
}
}
}
impl Render for ActiveFileName {
fn render(&mut self, _window: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
if !StatusBarSettings::get_global(cx).show_active_file {
return Empty.into_any_element();
}
let Some(project_path) = self.project_path.clone() else {
return Empty.into_any_element();
};
let tooltip_text = self
.full_path
.clone()
.unwrap_or_else(|| project_path.clone());
div()
.child(
Button::new("active-file-name-button", project_path)
.label_size(LabelSize::Small)
.tooltip(Tooltip::text(tooltip_text)),
)
.into_any_element()
}
}
impl EventEmitter<crate::ToolbarItemEvent> for ActiveFileName {}
impl StatusItemView for ActiveFileName {
fn set_active_pane_item(
&mut self,
active_pane_item: Option<&dyn ItemHandle>,
_window: &mut Window,
cx: &mut Context<Self>,
) {
if let Some(item) = active_pane_item {
self.project_path = item
.project_path(cx)
.map(|path| path.path.display(PathStyle::local()).into_owned().into());
self.full_path = item.tab_tooltip_text(cx);
} else {
self.project_path = None;
self.full_path = None;
}
cx.notify();
}
fn hide_setting(&self, _: &App) -> Option<HideStatusItem> {
Some(HideStatusItem::new(|settings| {
settings.status_bar.get_or_insert_default().show_active_file = Some(false);
}))
}
}