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Single-commit orphan branch: full zed-industries/zed @ 8c74db0 source tree with a 3-file patch applied (no upstream history). Patch (crates/gpui_linux/src/linux/wayland/): - serial.rs: add SerialKind::KeyboardEnter - client.rs: store wl_keyboard.enter serial; add latest_serial_of() - window.rs: activate() uses keyboard-enter serial (Mutter focus gate) Mutter honors window activation only when the token carries the keyboard- focus serial from wl_keyboard.enter; GPUI used a stale mouse-press serial. See docs/tray-window-focus-wayland.md in logiguard. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
78 lines
2.2 KiB
Rust
78 lines
2.2 KiB
Rust
use gpui::{
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App, Context, Empty, EventEmitter, IntoElement, ParentElement, Render, SharedString, Window,
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};
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use settings::Settings;
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use ui::{Button, Tooltip, prelude::*};
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use util::paths::PathStyle;
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use crate::{
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HideStatusItem, StatusItemView, item::ItemHandle, workspace_settings::StatusBarSettings,
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};
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pub struct ActiveFileName {
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project_path: Option<SharedString>,
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full_path: Option<SharedString>,
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}
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impl ActiveFileName {
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pub fn new() -> Self {
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Self {
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project_path: None,
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full_path: None,
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}
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}
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}
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impl Render for ActiveFileName {
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fn render(&mut self, _window: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
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if !StatusBarSettings::get_global(cx).show_active_file {
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return Empty.into_any_element();
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}
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let Some(project_path) = self.project_path.clone() else {
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return Empty.into_any_element();
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};
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let tooltip_text = self
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.full_path
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.clone()
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.unwrap_or_else(|| project_path.clone());
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div()
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.child(
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Button::new("active-file-name-button", project_path)
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.label_size(LabelSize::Small)
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.tooltip(Tooltip::text(tooltip_text)),
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)
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.into_any_element()
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}
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}
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impl EventEmitter<crate::ToolbarItemEvent> for ActiveFileName {}
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impl StatusItemView for ActiveFileName {
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fn set_active_pane_item(
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&mut self,
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active_pane_item: Option<&dyn ItemHandle>,
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_window: &mut Window,
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cx: &mut Context<Self>,
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) {
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if let Some(item) = active_pane_item {
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self.project_path = item
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.project_path(cx)
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.map(|path| path.path.display(PathStyle::local()).into_owned().into());
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self.full_path = item.tab_tooltip_text(cx);
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} else {
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self.project_path = None;
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self.full_path = None;
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}
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cx.notify();
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}
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fn hide_setting(&self, _: &App) -> Option<HideStatusItem> {
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Some(HideStatusItem::new(|settings| {
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settings.status_bar.get_or_insert_default().show_active_file = Some(false);
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}))
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}
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}
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