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zed/crates/gpui/examples/set_menus.rs
Mohamad Khani b72a46db68
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logiguard fork: GPUI xdg-activation keyboard-focus serial fix
Single-commit orphan branch: full zed-industries/zed @ 8c74db0 source tree
with a 3-file patch applied (no upstream history).

Patch (crates/gpui_linux/src/linux/wayland/):
  - serial.rs: add SerialKind::KeyboardEnter
  - client.rs: store wl_keyboard.enter serial; add latest_serial_of()
  - window.rs: activate() uses keyboard-enter serial (Mutter focus gate)

Mutter honors window activation only when the token carries the keyboard-
focus serial from wl_keyboard.enter; GPUI used a stale mouse-press serial.
See docs/tray-window-focus-wayland.md in logiguard.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-14 02:22:17 +03:30

129 lines
3.3 KiB
Rust

#![cfg_attr(target_family = "wasm", no_main)]
use gpui::{
App, Context, Global, Menu, MenuItem, SharedString, SystemMenuType, Window, WindowOptions,
actions, div, prelude::*,
};
use gpui_platform::application;
struct SetMenus;
impl Render for SetMenus {
fn render(&mut self, _window: &mut Window, _cx: &mut Context<Self>) -> impl IntoElement {
div()
.flex()
.bg(gpui::white())
.size_full()
.justify_center()
.items_center()
.text_xl()
.text_color(gpui::black())
.child("Set Menus Example")
}
}
fn run_example() {
application().run(|cx: &mut App| {
cx.set_global(AppState::new());
// Bring the menu bar to the foreground (so you can see the menu bar)
cx.activate(true);
// Register the `quit` function so it can be referenced
// by the `MenuItem::action` in the menu bar
cx.on_action(quit);
cx.on_action(toggle_check);
// Add menu items
set_app_menus(cx);
cx.open_window(WindowOptions::default(), |_, cx| cx.new(|_| SetMenus {}))
.unwrap();
});
}
#[cfg(not(target_family = "wasm"))]
fn main() {
run_example();
}
#[cfg(target_family = "wasm")]
#[wasm_bindgen::prelude::wasm_bindgen(start)]
pub fn start() {
gpui_platform::web_init();
run_example();
}
#[derive(PartialEq)]
enum ViewMode {
List,
Grid,
}
impl ViewMode {
fn toggle(&mut self) {
*self = match self {
ViewMode::List => ViewMode::Grid,
ViewMode::Grid => ViewMode::List,
}
}
}
impl Into<SharedString> for ViewMode {
fn into(self) -> SharedString {
match self {
ViewMode::List => "List",
ViewMode::Grid => "Grid",
}
.into()
}
}
struct AppState {
view_mode: ViewMode,
}
impl AppState {
fn new() -> Self {
Self {
view_mode: ViewMode::List,
}
}
}
impl Global for AppState {}
fn set_app_menus(cx: &mut App) {
let app_state = cx.global::<AppState>();
cx.set_menus([Menu::new("set_menus").items([
MenuItem::os_submenu("Services", SystemMenuType::Services),
MenuItem::separator(),
MenuItem::action("Disabled Item", gpui::NoAction).disabled(true),
MenuItem::submenu(Menu::new("Disabled Submenu").disabled(true)),
MenuItem::separator(),
MenuItem::action("List Mode", ToggleCheck).checked(app_state.view_mode == ViewMode::List),
MenuItem::submenu(
Menu::new("Mode").items([
MenuItem::action(ViewMode::List, ToggleCheck)
.checked(app_state.view_mode == ViewMode::List),
MenuItem::action(ViewMode::Grid, ToggleCheck)
.checked(app_state.view_mode == ViewMode::Grid),
]),
),
MenuItem::separator(),
MenuItem::action("Quit", Quit),
])]);
}
// Associate actions using the `actions!` macro (or `Action` derive macro)
actions!(set_menus, [Quit, ToggleCheck]);
// Define the quit function that is registered with the App
fn quit(_: &Quit, cx: &mut App) {
println!("Gracefully quitting the application...");
cx.quit();
}
fn toggle_check(_: &ToggleCheck, cx: &mut App) {
let app_state = cx.global_mut::<AppState>();
app_state.view_mode.toggle();
set_app_menus(cx);
}