Files
zed/crates/language/src/task_context.rs
T
Mohamad KhaniandClaude Fable 5 46c7879954 logiguard fork v2: patched GPUI on verified 8c74db0 tree
Rebuilt from the exact zed-industries/zed @ 8c74db00c4053d6c0a9037863d7bd048658da4ca
tree (previous orphan was based on a stale/wrong fetch). Same 3-file patch:
  - serial.rs: add SerialKind::KeyboardEnter
  - client.rs: store wl_keyboard.enter serial; add latest_serial_of()
  - window.rs: activate() uses keyboard-enter serial (Mutter focus gate)

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-14 01:44:22 +03:30

56 lines
2.0 KiB
Rust

use std::{ops::Range, path::PathBuf, sync::Arc};
use crate::{Buffer, LanguageToolchainStore, Location, Runnable};
use anyhow::Result;
use collections::HashMap;
use fs::Fs;
use gpui::{App, Entity, Task};
use lsp::LanguageServerName;
use task::{TaskTemplates, TaskVariables};
use text::BufferId;
pub struct RunnableRange {
pub buffer_id: BufferId,
pub run_range: Range<usize>,
pub full_range: Range<usize>,
pub runnable: Runnable,
pub extra_captures: HashMap<String, String>,
}
/// Language Contexts are used by Zed tasks to extract information about the source file where the tasks are supposed to be scheduled from.
/// Multiple context providers may be used together: by default, Zed provides a base [`BasicContextProvider`] context that fills all non-custom [`VariableName`] variants.
///
/// The context will be used to fill data for the tasks, and filter out the ones that do not have the variables required.
pub trait ContextProvider: Send + Sync {
/// Builds a specific context to be placed on top of the basic one (replacing all conflicting entries) and to be used for task resolving later.
fn build_context(
&self,
_variables: &TaskVariables,
_location: ContextLocation<'_>,
_project_env: Option<HashMap<String, String>>,
_toolchains: Arc<dyn LanguageToolchainStore>,
_cx: &mut App,
) -> Task<Result<TaskVariables>> {
let _ = _location;
Task::ready(Ok(TaskVariables::default()))
}
/// Provides all tasks, associated with the current language.
fn associated_tasks(&self, _: Option<Entity<Buffer>>, _: &App) -> Task<Option<TaskTemplates>> {
Task::ready(None)
}
/// A language server name, that can return tasks using LSP (ext) for this language.
fn lsp_task_source(&self) -> Option<LanguageServerName> {
None
}
}
/// Metadata about the place in the project we gather the context for.
pub struct ContextLocation<'a> {
pub fs: Option<Arc<dyn Fs>>,
pub worktree_root: Option<PathBuf>,
pub file_location: &'a Location,
}