Files
zed/crates/gpui/src/platform.rs
Mohammadreza Khani 237fd0ba93
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logiguard fork: add Window::activate_with_token for externally-minted xdg-activation tokens
Mutter honors xdg_activation_v1.activate() only when the token carries a
valid grab serial on the surface being activated. activate_window() mints
its own token using this client's KeyboardEnter serial, which is stale
after a tray-menu click (the tray popup held focus, not the app window).

Add Window::activate_with_token(&str) so callers can feed in a token
minted by GTK (via g_app_launch_context_get_startup_notify_id) on the
connection that actually received the user gesture. That token carries
the real grab serial + focused surface, which Mutter accepts.

- crates/gpui/src/platform.rs: PlatformWindow::activate_with_token with
  default impl that falls back to activate().
- crates/gpui/src/window.rs: public Window::activate_with_token.
- crates/gpui_linux/src/linux/wayland/window.rs: WaylandWindow impl that
  issues xdg_activation_v1.activate(token, surface) directly.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-14 22:19:17 +03:30

2446 lines
78 KiB
Rust

mod app_menu;
mod keyboard;
mod keystroke;
#[cfg(all(target_os = "linux", feature = "wayland"))]
#[expect(missing_docs)]
pub mod layer_shell;
#[cfg(any(test, feature = "test-support"))]
mod test;
#[cfg(all(target_os = "macos", any(test, feature = "test-support")))]
mod visual_test;
#[cfg(all(
feature = "screen-capture",
any(target_os = "windows", target_os = "linux", target_os = "freebsd",)
))]
pub mod scap_screen_capture;
#[cfg(all(
any(target_os = "windows", target_os = "linux"),
feature = "screen-capture"
))]
pub(crate) type PlatformScreenCaptureFrame = scap::frame::Frame;
#[cfg(not(feature = "screen-capture"))]
pub(crate) type PlatformScreenCaptureFrame = ();
#[cfg(all(target_os = "macos", feature = "screen-capture"))]
pub(crate) type PlatformScreenCaptureFrame = core_video::image_buffer::CVImageBuffer;
use crate::{
Action, AnyWindowHandle, App, AsyncWindowContext, BackgroundExecutor, Bounds,
DEFAULT_WINDOW_SIZE, DevicePixels, DispatchEventResult, Font, FontId, FontMetrics, FontRun,
ForegroundExecutor, GlyphId, GpuSpecs, Hsla, ImageSource, Keymap, LineLayout, Pixels,
PlatformInput, Point, Priority, RenderGlyphParams, RenderImage, RenderImageParams,
RenderSvgParams, Scene, ShapedGlyph, ShapedRun, SharedString, Size, SvgRenderer,
SystemWindowTab, Task, ThreadTaskTimings, Window, WindowControlArea, hash, point, px, size,
};
use anyhow::Result;
#[cfg(any(target_os = "linux", target_os = "freebsd"))]
use anyhow::bail;
use async_task::Runnable;
use futures::channel::oneshot;
#[cfg(any(test, feature = "test-support"))]
use image::RgbaImage;
use image::codecs::gif::GifDecoder;
use image::{AnimationDecoder as _, Frame};
use raw_window_handle::{HasDisplayHandle, HasWindowHandle};
use scheduler::Instant;
pub use scheduler::RunnableMeta;
use schemars::JsonSchema;
use seahash::SeaHasher;
use serde::{Deserialize, Serialize};
use smallvec::SmallVec;
use std::borrow::Cow;
use std::hash::{Hash, Hasher};
use std::io::Cursor;
use std::ops;
use std::time::Duration;
use std::{
fmt::{self, Debug},
ops::Range,
path::{Path, PathBuf},
rc::Rc,
sync::Arc,
};
use strum::EnumIter;
use uuid::Uuid;
pub use app_menu::*;
pub use keyboard::*;
pub use keystroke::*;
#[cfg(any(test, feature = "test-support"))]
pub(crate) use test::*;
#[cfg(any(test, feature = "test-support"))]
pub use test::{TestDispatcher, TestScreenCaptureSource, TestScreenCaptureStream};
#[cfg(all(target_os = "macos", any(test, feature = "test-support")))]
pub use visual_test::VisualTestPlatform;
// TODO(jk): return an enum instead of a string
/// Return which compositor we're guessing we'll use.
/// Does not attempt to connect to the given compositor.
#[cfg(any(target_os = "linux", target_os = "freebsd"))]
#[inline]
pub fn guess_compositor() -> &'static str {
if std::env::var_os("ZED_HEADLESS").is_some() {
return "Headless";
}
#[cfg(feature = "wayland")]
let wayland_display = std::env::var_os("WAYLAND_DISPLAY");
#[cfg(not(feature = "wayland"))]
let wayland_display: Option<std::ffi::OsString> = None;
#[cfg(feature = "x11")]
let x11_display = std::env::var_os("DISPLAY");
#[cfg(not(feature = "x11"))]
let x11_display: Option<std::ffi::OsString> = None;
let use_wayland = wayland_display.is_some_and(|display| !display.is_empty());
let use_x11 = x11_display.is_some_and(|display| !display.is_empty());
if use_wayland {
"Wayland"
} else if use_x11 {
"X11"
} else {
"Headless"
}
}
#[expect(missing_docs)]
pub trait Platform: 'static {
fn background_executor(&self) -> BackgroundExecutor;
fn foreground_executor(&self) -> ForegroundExecutor;
fn text_system(&self) -> Arc<dyn PlatformTextSystem>;
fn run(&self, on_finish_launching: Box<dyn 'static + FnOnce()>);
fn quit(&self);
fn restart(&self, binary_path: Option<PathBuf>);
fn activate(&self, ignoring_other_apps: bool);
fn hide(&self);
fn hide_other_apps(&self);
fn unhide_other_apps(&self);
fn displays(&self) -> Vec<Rc<dyn PlatformDisplay>>;
fn primary_display(&self) -> Option<Rc<dyn PlatformDisplay>>;
fn active_window(&self) -> Option<AnyWindowHandle>;
fn window_stack(&self) -> Option<Vec<AnyWindowHandle>> {
None
}
fn is_screen_capture_supported(&self) -> bool {
false
}
fn screen_capture_sources(
&self,
) -> oneshot::Receiver<anyhow::Result<Vec<Rc<dyn ScreenCaptureSource>>>> {
let (sources_tx, sources_rx) = oneshot::channel();
sources_tx
.send(Err(anyhow::anyhow!(
"gpui was compiled without the screen-capture feature"
)))
.ok();
sources_rx
}
fn open_window(
&self,
handle: AnyWindowHandle,
options: WindowParams,
) -> anyhow::Result<Box<dyn PlatformWindow>>;
/// Returns the appearance of the application's windows.
fn window_appearance(&self) -> WindowAppearance;
/// Returns the window button layout configuration when supported.
fn button_layout(&self) -> Option<WindowButtonLayout> {
None
}
fn open_url(&self, url: &str);
fn on_open_urls(&self, callback: Box<dyn FnMut(Vec<String>)>);
fn register_url_scheme(&self, url: &str) -> Task<Result<()>>;
fn prompt_for_paths(
&self,
options: PathPromptOptions,
) -> oneshot::Receiver<Result<Option<Vec<PathBuf>>>>;
fn prompt_for_new_path(
&self,
directory: &Path,
suggested_name: Option<&str>,
) -> oneshot::Receiver<Result<Option<PathBuf>>>;
fn can_select_mixed_files_and_dirs(&self) -> bool;
fn reveal_path(&self, path: &Path);
fn open_with_system(&self, path: &Path);
fn on_quit(&self, callback: Box<dyn FnMut()>);
fn on_reopen(&self, callback: Box<dyn FnMut()>);
fn set_menus(&self, menus: Vec<Menu>, keymap: &Keymap);
fn get_menus(&self) -> Option<Vec<OwnedMenu>> {
None
}
fn set_dock_menu(&self, menu: Vec<MenuItem>, keymap: &Keymap);
fn perform_dock_menu_action(&self, _action: usize) {}
fn add_recent_document(&self, _path: &Path) {}
fn update_jump_list(
&self,
_menus: Vec<MenuItem>,
_entries: Vec<SmallVec<[PathBuf; 2]>>,
) -> Task<Vec<SmallVec<[PathBuf; 2]>>> {
Task::ready(Vec::new())
}
fn on_app_menu_action(&self, callback: Box<dyn FnMut(&dyn Action)>);
fn on_will_open_app_menu(&self, callback: Box<dyn FnMut()>);
fn on_validate_app_menu_command(&self, callback: Box<dyn FnMut(&dyn Action) -> bool>);
fn thermal_state(&self) -> ThermalState;
fn on_thermal_state_change(&self, callback: Box<dyn FnMut()>);
fn compositor_name(&self) -> &'static str {
""
}
fn app_path(&self) -> Result<PathBuf>;
fn path_for_auxiliary_executable(&self, name: &str) -> Result<PathBuf>;
fn set_cursor_style(&self, style: CursorStyle);
/// Hides the mouse cursor until the user moves the mouse over one of
/// this application's windows.
fn hide_cursor_until_mouse_moves(&self);
/// Returns whether the mouse cursor is currently visible.
fn is_cursor_visible(&self) -> bool;
fn should_auto_hide_scrollbars(&self) -> bool;
fn read_from_clipboard(&self) -> Option<ClipboardItem>;
fn write_to_clipboard(&self, item: ClipboardItem);
#[cfg(any(target_os = "linux", target_os = "freebsd"))]
fn read_from_primary(&self) -> Option<ClipboardItem>;
#[cfg(any(target_os = "linux", target_os = "freebsd"))]
fn write_to_primary(&self, item: ClipboardItem);
#[cfg(target_os = "macos")]
fn read_from_find_pasteboard(&self) -> Option<ClipboardItem>;
#[cfg(target_os = "macos")]
fn write_to_find_pasteboard(&self, item: ClipboardItem);
fn write_credentials(&self, url: &str, username: &str, password: &[u8]) -> Task<Result<()>>;
fn read_credentials(&self, url: &str) -> Task<Result<Option<(String, Vec<u8>)>>>;
fn delete_credentials(&self, url: &str) -> Task<Result<()>>;
fn keyboard_layout(&self) -> Box<dyn PlatformKeyboardLayout>;
fn keyboard_mapper(&self) -> Rc<dyn PlatformKeyboardMapper>;
fn on_keyboard_layout_change(&self, callback: Box<dyn FnMut()>);
}
/// A handle to a platform's display, e.g. a monitor or laptop screen.
pub trait PlatformDisplay: Debug {
/// Get the ID for this display
fn id(&self) -> DisplayId;
/// Returns a stable identifier for this display that can be persisted and used
/// across system restarts.
fn uuid(&self) -> Result<Uuid>;
/// Get the bounds for this display
fn bounds(&self) -> Bounds<Pixels>;
/// Get the visible bounds for this display, excluding taskbar/dock areas.
/// This is the usable area where windows can be placed without being obscured.
/// Defaults to the full display bounds if not overridden.
fn visible_bounds(&self) -> Bounds<Pixels> {
self.bounds()
}
/// Get the default bounds for this display to place a window
fn default_bounds(&self) -> Bounds<Pixels> {
let bounds = self.bounds();
let center = bounds.center();
let clipped_window_size = DEFAULT_WINDOW_SIZE.min(&bounds.size);
let offset = clipped_window_size / 2.0;
let origin = point(center.x - offset.width, center.y - offset.height);
Bounds::new(origin, clipped_window_size)
}
}
/// Thermal state of the system
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum ThermalState {
/// System has no thermal constraints
Nominal,
/// System is slightly constrained, reduce discretionary work
Fair,
/// System is moderately constrained, reduce CPU/GPU intensive work
Serious,
/// System is critically constrained, minimize all resource usage
Critical,
}
/// Metadata for a given [ScreenCaptureSource]
#[derive(Clone)]
pub struct SourceMetadata {
/// Opaque identifier of this screen.
pub id: u64,
/// Human-readable label for this source.
pub label: Option<SharedString>,
/// Whether this source is the main display.
pub is_main: Option<bool>,
/// Video resolution of this source.
pub resolution: Size<DevicePixels>,
}
/// A source of on-screen video content that can be captured.
pub trait ScreenCaptureSource {
/// Returns metadata for this source.
fn metadata(&self) -> Result<SourceMetadata>;
/// Start capture video from this source, invoking the given callback
/// with each frame.
fn stream(
&self,
foreground_executor: &ForegroundExecutor,
frame_callback: Box<dyn Fn(ScreenCaptureFrame) + Send>,
) -> oneshot::Receiver<Result<Box<dyn ScreenCaptureStream>>>;
}
/// A video stream captured from a screen.
pub trait ScreenCaptureStream {
/// Returns metadata for this source.
fn metadata(&self) -> Result<SourceMetadata>;
}
/// A frame of video captured from a screen.
pub struct ScreenCaptureFrame(pub PlatformScreenCaptureFrame);
/// An opaque identifier for a hardware display
#[derive(PartialEq, Eq, Hash, Copy, Clone)]
pub struct DisplayId(pub(crate) u64);
impl DisplayId {
/// Create a new `DisplayId` from a raw platform display identifier.
pub fn new(id: u64) -> Self {
Self(id)
}
}
impl From<u64> for DisplayId {
fn from(id: u64) -> Self {
Self(id)
}
}
impl From<DisplayId> for u64 {
fn from(id: DisplayId) -> Self {
id.0
}
}
impl Debug for DisplayId {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
write!(f, "DisplayId({})", self.0)
}
}
/// Which part of the window to resize
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum ResizeEdge {
/// The top edge
Top,
/// The top right corner
TopRight,
/// The right edge
Right,
/// The bottom right corner
BottomRight,
/// The bottom edge
Bottom,
/// The bottom left corner
BottomLeft,
/// The left edge
Left,
/// The top left corner
TopLeft,
}
/// A type to describe the appearance of a window
#[derive(Debug, Copy, Clone, Eq, PartialEq, Hash, Default)]
pub enum WindowDecorations {
#[default]
/// Server side decorations
Server,
/// Client side decorations
Client,
}
/// A type to describe how this window is currently configured
#[derive(Debug, Copy, Clone, Eq, PartialEq, Hash, Default)]
pub enum Decorations {
/// The window is configured to use server side decorations
#[default]
Server,
/// The window is configured to use client side decorations
Client {
/// The edge tiling state
tiling: Tiling,
},
}
/// What window controls this platform supports
#[derive(Debug, Copy, Clone, Eq, PartialEq, Hash)]
pub struct WindowControls {
/// Whether this platform supports fullscreen
pub fullscreen: bool,
/// Whether this platform supports maximize
pub maximize: bool,
/// Whether this platform supports minimize
pub minimize: bool,
/// Whether this platform supports a window menu
pub window_menu: bool,
}
impl Default for WindowControls {
fn default() -> Self {
// Assume that we can do anything, unless told otherwise
Self {
fullscreen: true,
maximize: true,
minimize: true,
window_menu: true,
}
}
}
/// A window control button type used in [`WindowButtonLayout`].
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
pub enum WindowButton {
/// The minimize button
Minimize,
/// The maximize button
Maximize,
/// The close button
Close,
}
impl WindowButton {
/// Returns a stable element ID for rendering this button.
pub fn id(&self) -> &'static str {
match self {
WindowButton::Minimize => "minimize",
WindowButton::Maximize => "maximize",
WindowButton::Close => "close",
}
}
#[cfg(any(target_os = "linux", target_os = "freebsd"))]
fn index(&self) -> usize {
match self {
WindowButton::Minimize => 0,
WindowButton::Maximize => 1,
WindowButton::Close => 2,
}
}
}
/// Maximum number of [`WindowButton`]s per side in the titlebar.
pub const MAX_BUTTONS_PER_SIDE: usize = 3;
/// Describes which [`WindowButton`]s appear on each side of the titlebar.
///
/// On Linux, this is read from the desktop environment's configuration
/// (e.g. GNOME's `gtk-decoration-layout` gsetting) via [`WindowButtonLayout::parse`].
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub struct WindowButtonLayout {
/// Buttons on the left side of the titlebar.
pub left: [Option<WindowButton>; MAX_BUTTONS_PER_SIDE],
/// Buttons on the right side of the titlebar.
pub right: [Option<WindowButton>; MAX_BUTTONS_PER_SIDE],
}
#[cfg(any(target_os = "linux", target_os = "freebsd"))]
impl WindowButtonLayout {
/// Returns Zed's built-in fallback button layout for Linux titlebars.
pub fn linux_default() -> Self {
Self {
left: [None; MAX_BUTTONS_PER_SIDE],
right: [
Some(WindowButton::Minimize),
Some(WindowButton::Maximize),
Some(WindowButton::Close),
],
}
}
/// Parses a GNOME-style `button-layout` string (e.g. `"close,minimize:maximize"`).
pub fn parse(layout_string: &str) -> Result<Self> {
fn parse_side(
s: &str,
seen_buttons: &mut [bool; MAX_BUTTONS_PER_SIDE],
unrecognized: &mut Vec<String>,
) -> [Option<WindowButton>; MAX_BUTTONS_PER_SIDE] {
let mut result = [None; MAX_BUTTONS_PER_SIDE];
let mut i = 0;
for name in s.split(',') {
let trimmed = name.trim();
if trimmed.is_empty() {
continue;
}
let button = match trimmed {
"minimize" => Some(WindowButton::Minimize),
"maximize" => Some(WindowButton::Maximize),
"close" => Some(WindowButton::Close),
other => {
unrecognized.push(other.to_string());
None
}
};
if let Some(button) = button {
if seen_buttons[button.index()] {
continue;
}
if let Some(slot) = result.get_mut(i) {
*slot = Some(button);
seen_buttons[button.index()] = true;
i += 1;
}
}
}
result
}
let (left_str, right_str) = layout_string.split_once(':').unwrap_or(("", layout_string));
let mut unrecognized = Vec::new();
let mut seen_buttons = [false; MAX_BUTTONS_PER_SIDE];
let layout = Self {
left: parse_side(left_str, &mut seen_buttons, &mut unrecognized),
right: parse_side(right_str, &mut seen_buttons, &mut unrecognized),
};
if !unrecognized.is_empty()
&& layout.left.iter().all(Option::is_none)
&& layout.right.iter().all(Option::is_none)
{
bail!(
"button layout string {:?} contains no valid buttons (unrecognized: {})",
layout_string,
unrecognized.join(", ")
);
}
Ok(layout)
}
/// Formats the layout back into a GNOME-style `button-layout` string.
#[cfg(test)]
pub fn format(&self) -> String {
fn format_side(buttons: &[Option<WindowButton>; MAX_BUTTONS_PER_SIDE]) -> String {
buttons
.iter()
.flatten()
.map(|button| match button {
WindowButton::Minimize => "minimize",
WindowButton::Maximize => "maximize",
WindowButton::Close => "close",
})
.collect::<Vec<_>>()
.join(",")
}
format!("{}:{}", format_side(&self.left), format_side(&self.right))
}
}
/// A type to describe which sides of the window are currently tiled in some way
#[derive(Debug, Copy, Clone, Eq, PartialEq, Hash, Default)]
pub struct Tiling {
/// Whether the top edge is tiled
pub top: bool,
/// Whether the left edge is tiled
pub left: bool,
/// Whether the right edge is tiled
pub right: bool,
/// Whether the bottom edge is tiled
pub bottom: bool,
}
impl Tiling {
/// Initializes a [`Tiling`] type with all sides tiled
pub fn tiled() -> Self {
Self {
top: true,
left: true,
right: true,
bottom: true,
}
}
/// Whether any edge is tiled
pub fn is_tiled(&self) -> bool {
self.top || self.left || self.right || self.bottom
}
}
#[derive(Debug, Copy, Clone, Eq, PartialEq, Default)]
#[expect(missing_docs)]
pub struct RequestFrameOptions {
/// Whether a presentation is required.
pub require_presentation: bool,
/// Force refresh of all rendering states when true.
pub force_render: bool,
}
#[expect(missing_docs)]
pub trait PlatformWindow: HasWindowHandle + HasDisplayHandle {
fn bounds(&self) -> Bounds<Pixels>;
fn is_maximized(&self) -> bool;
fn window_bounds(&self) -> WindowBounds;
fn content_size(&self) -> Size<Pixels>;
fn resize(&mut self, size: Size<Pixels>);
fn scale_factor(&self) -> f32;
fn appearance(&self) -> WindowAppearance;
fn display(&self) -> Option<Rc<dyn PlatformDisplay>>;
fn mouse_position(&self) -> Point<Pixels>;
fn modifiers(&self) -> Modifiers;
fn capslock(&self) -> Capslock;
fn set_input_handler(&mut self, input_handler: PlatformInputHandler);
fn take_input_handler(&mut self) -> Option<PlatformInputHandler>;
fn prompt(
&self,
level: PromptLevel,
msg: &str,
detail: Option<&str>,
answers: &[PromptButton],
) -> Option<oneshot::Receiver<usize>>;
fn activate(&self);
/// Activate with an externally-generated xdg-activation token.
/// Wayland: issues `xdg_activation_v1.activate(token, surface)` directly,
/// bypassing this client's own (possibly stale) serial. The caller is
/// responsible for obtaining a token that carries a valid grab serial —
/// e.g. from GTK's `GdkAppLaunchContext::startup_notify_id()` on the
/// connection that received the user gesture.
/// Non-Wayland backends: ignore the token and fall back to `activate()`.
fn activate_with_token(&self, _token: &str) {
self.activate();
}
fn is_active(&self) -> bool;
fn is_hovered(&self) -> bool;
fn background_appearance(&self) -> WindowBackgroundAppearance;
fn set_title(&mut self, title: &str);
fn set_background_appearance(&self, background_appearance: WindowBackgroundAppearance);
fn minimize(&self);
fn zoom(&self);
fn toggle_fullscreen(&self);
fn is_fullscreen(&self) -> bool;
fn on_request_frame(&self, callback: Box<dyn FnMut(RequestFrameOptions)>);
fn on_input(&self, callback: Box<dyn FnMut(PlatformInput) -> DispatchEventResult>);
fn on_active_status_change(&self, callback: Box<dyn FnMut(bool)>);
fn on_hover_status_change(&self, callback: Box<dyn FnMut(bool)>);
fn on_resize(&self, callback: Box<dyn FnMut(Size<Pixels>, f32)>);
fn on_moved(&self, callback: Box<dyn FnMut()>);
fn on_should_close(&self, callback: Box<dyn FnMut() -> bool>);
fn on_hit_test_window_control(&self, callback: Box<dyn FnMut() -> Option<WindowControlArea>>);
fn on_close(&self, callback: Box<dyn FnOnce()>);
fn on_appearance_changed(&self, callback: Box<dyn FnMut()>);
fn on_button_layout_changed(&self, _callback: Box<dyn FnMut()>) {}
fn draw(&self, scene: &Scene);
fn completed_frame(&self) {}
fn sprite_atlas(&self) -> Arc<dyn PlatformAtlas>;
fn is_subpixel_rendering_supported(&self) -> bool;
// macOS specific methods
fn get_title(&self) -> String {
String::new()
}
fn tabbed_windows(&self) -> Option<Vec<SystemWindowTab>> {
None
}
fn tab_bar_visible(&self) -> bool {
false
}
fn set_edited(&mut self, _edited: bool) {}
fn set_document_path(&self, _path: Option<&std::path::Path>) {}
fn show_character_palette(&self) {}
fn titlebar_double_click(&self) {}
fn on_move_tab_to_new_window(&self, _callback: Box<dyn FnMut()>) {}
fn on_merge_all_windows(&self, _callback: Box<dyn FnMut()>) {}
fn on_select_previous_tab(&self, _callback: Box<dyn FnMut()>) {}
fn on_select_next_tab(&self, _callback: Box<dyn FnMut()>) {}
fn on_toggle_tab_bar(&self, _callback: Box<dyn FnMut()>) {}
fn merge_all_windows(&self) {}
fn move_tab_to_new_window(&self) {}
fn toggle_window_tab_overview(&self) {}
fn set_tabbing_identifier(&self, _identifier: Option<String>) {}
#[cfg(target_os = "windows")]
fn get_raw_handle(&self) -> windows::Win32::Foundation::HWND;
// Linux specific methods
fn inner_window_bounds(&self) -> WindowBounds {
self.window_bounds()
}
fn request_decorations(&self, _decorations: WindowDecorations) {}
fn show_window_menu(&self, _position: Point<Pixels>) {}
fn start_window_move(&self) {}
fn start_window_resize(&self, _edge: ResizeEdge) {}
fn window_decorations(&self) -> Decorations {
Decorations::Server
}
fn set_app_id(&mut self, _app_id: &str) {}
fn map_window(&mut self) -> anyhow::Result<()> {
Ok(())
}
fn window_controls(&self) -> WindowControls {
WindowControls::default()
}
fn set_client_inset(&self, _inset: Pixels) {}
fn gpu_specs(&self) -> Option<GpuSpecs>;
fn update_ime_position(&self, _bounds: Bounds<Pixels>);
fn play_system_bell(&self) {}
#[cfg(any(test, feature = "test-support"))]
fn as_test(&mut self) -> Option<&mut TestWindow> {
None
}
/// Renders the given scene to a texture and returns the pixel data as an RGBA image.
/// This does not present the frame to screen - useful for visual testing where we want
/// to capture what would be rendered without displaying it or requiring the window to be visible.
#[cfg(any(test, feature = "test-support"))]
fn render_to_image(&self, _scene: &Scene) -> Result<RgbaImage> {
anyhow::bail!("render_to_image not implemented for this platform")
}
}
/// A renderer for headless windows that can produce real rendered output.
#[cfg(any(test, feature = "test-support"))]
pub trait PlatformHeadlessRenderer {
/// Render a scene and return the result as an RGBA image.
fn render_scene_to_image(
&mut self,
scene: &Scene,
size: Size<DevicePixels>,
) -> Result<RgbaImage>;
/// Returns the sprite atlas used by this renderer.
fn sprite_atlas(&self) -> Arc<dyn PlatformAtlas>;
}
/// Type alias for runnables with metadata.
/// Previously an enum with a single variant, now simplified to a direct type alias.
#[doc(hidden)]
pub type RunnableVariant = Runnable<RunnableMeta>;
#[doc(hidden)]
pub type TimerResolutionGuard = gpui_util::Deferred<Box<dyn FnOnce() + Send>>;
/// This type is public so that our test macro can generate and use it, but it should not
/// be considered part of our public API.
#[doc(hidden)]
pub trait PlatformDispatcher: Send + Sync {
fn get_all_timings(&self) -> Vec<ThreadTaskTimings>;
fn get_current_thread_timings(&self) -> ThreadTaskTimings;
fn is_main_thread(&self) -> bool;
fn dispatch(&self, runnable: RunnableVariant, priority: Priority);
fn dispatch_on_main_thread(&self, runnable: RunnableVariant, priority: Priority);
fn dispatch_after(&self, duration: Duration, runnable: RunnableVariant);
fn spawn_realtime(&self, f: Box<dyn FnOnce() + Send>);
fn now(&self) -> Instant {
Instant::now()
}
fn increase_timer_resolution(&self) -> TimerResolutionGuard {
gpui_util::defer(Box::new(|| {}))
}
#[cfg(any(test, feature = "test-support"))]
fn as_test(&self) -> Option<&TestDispatcher> {
None
}
}
#[expect(missing_docs)]
pub trait PlatformTextSystem: Send + Sync {
fn add_fonts(&self, fonts: Vec<Cow<'static, [u8]>>) -> Result<()>;
/// Get all available font names.
fn all_font_names(&self) -> Vec<String>;
/// Get the font ID for a font descriptor.
fn font_id(&self, descriptor: &Font) -> Result<FontId>;
/// Get metrics for a font.
fn font_metrics(&self, font_id: FontId) -> FontMetrics;
/// Get typographic bounds for a glyph.
fn typographic_bounds(&self, font_id: FontId, glyph_id: GlyphId) -> Result<Bounds<f32>>;
/// Get the advance width for a glyph.
fn advance(&self, font_id: FontId, glyph_id: GlyphId) -> Result<Size<f32>>;
/// Get the glyph ID for a character.
fn glyph_for_char(&self, font_id: FontId, ch: char) -> Option<GlyphId>;
/// Get raster bounds for a glyph.
fn glyph_raster_bounds(&self, params: &RenderGlyphParams) -> Result<Bounds<DevicePixels>>;
/// Rasterize a glyph.
fn rasterize_glyph(
&self,
params: &RenderGlyphParams,
raster_bounds: Bounds<DevicePixels>,
) -> Result<(Size<DevicePixels>, Vec<u8>)>;
/// Layout a line of text with the given font runs.
fn layout_line(&self, text: &str, font_size: Pixels, runs: &[FontRun]) -> LineLayout;
/// Returns the recommended text rendering mode for the given font and size.
fn recommended_rendering_mode(&self, _font_id: FontId, _font_size: Pixels)
-> TextRenderingMode;
/// Returns the dilation level to use for a glyph painted in the given color.
fn glyph_dilation_for_color(&self, _color: Hsla) -> u8 {
0
}
}
#[expect(missing_docs)]
pub struct NoopTextSystem;
#[expect(missing_docs)]
impl NoopTextSystem {
#[allow(dead_code)]
pub fn new() -> Self {
Self
}
}
impl PlatformTextSystem for NoopTextSystem {
fn add_fonts(&self, _fonts: Vec<Cow<'static, [u8]>>) -> Result<()> {
Ok(())
}
fn all_font_names(&self) -> Vec<String> {
Vec::new()
}
fn font_id(&self, _descriptor: &Font) -> Result<FontId> {
Ok(FontId(1))
}
fn font_metrics(&self, _font_id: FontId) -> FontMetrics {
FontMetrics {
units_per_em: 1000,
ascent: 1025.0,
descent: -275.0,
line_gap: 0.0,
underline_position: -95.0,
underline_thickness: 60.0,
cap_height: 698.0,
x_height: 516.0,
bounding_box: Bounds {
origin: Point {
x: -260.0,
y: -245.0,
},
size: Size {
width: 1501.0,
height: 1364.0,
},
},
}
}
fn typographic_bounds(&self, _font_id: FontId, _glyph_id: GlyphId) -> Result<Bounds<f32>> {
Ok(Bounds {
origin: Point { x: 54.0, y: 0.0 },
size: size(392.0, 528.0),
})
}
fn advance(&self, _font_id: FontId, glyph_id: GlyphId) -> Result<Size<f32>> {
Ok(size(600.0 * glyph_id.0 as f32, 0.0))
}
fn glyph_for_char(&self, _font_id: FontId, ch: char) -> Option<GlyphId> {
Some(GlyphId(ch.len_utf16() as u32))
}
fn glyph_raster_bounds(&self, _params: &RenderGlyphParams) -> Result<Bounds<DevicePixels>> {
Ok(Default::default())
}
fn rasterize_glyph(
&self,
_params: &RenderGlyphParams,
raster_bounds: Bounds<DevicePixels>,
) -> Result<(Size<DevicePixels>, Vec<u8>)> {
Ok((raster_bounds.size, Vec::new()))
}
fn layout_line(&self, text: &str, font_size: Pixels, _runs: &[FontRun]) -> LineLayout {
let mut position = px(0.);
let metrics = self.font_metrics(FontId(0));
let em_width = font_size
* self
.advance(FontId(0), self.glyph_for_char(FontId(0), 'm').unwrap())
.unwrap()
.width
/ metrics.units_per_em as f32;
let mut glyphs = Vec::new();
for (ix, c) in text.char_indices() {
if let Some(glyph) = self.glyph_for_char(FontId(0), c) {
glyphs.push(ShapedGlyph {
id: glyph,
position: point(position, px(0.)),
index: ix,
is_emoji: glyph.0 == 2,
});
if glyph.0 == 2 {
position += em_width * 2.0;
} else {
position += em_width;
}
} else {
position += em_width
}
}
let mut runs = Vec::default();
if !glyphs.is_empty() {
runs.push(ShapedRun {
font_id: FontId(0),
glyphs,
});
} else {
position = px(0.);
}
LineLayout {
font_size,
width: position,
ascent: font_size * (metrics.ascent / metrics.units_per_em as f32),
descent: font_size * (metrics.descent / metrics.units_per_em as f32),
runs,
len: text.len(),
}
}
fn recommended_rendering_mode(
&self,
_font_id: FontId,
_font_size: Pixels,
) -> TextRenderingMode {
TextRenderingMode::Grayscale
}
}
// Adapted from https://github.com/microsoft/terminal/blob/1283c0f5b99a2961673249fa77c6b986efb5086c/src/renderer/atlas/dwrite.cpp
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT license.
/// Compute gamma correction ratios for subpixel text rendering.
#[allow(dead_code)]
pub fn get_gamma_correction_ratios(gamma: f32) -> [f32; 4] {
const GAMMA_INCORRECT_TARGET_RATIOS: [[f32; 4]; 13] = [
[0.0000 / 4.0, 0.0000 / 4.0, 0.0000 / 4.0, 0.0000 / 4.0], // gamma = 1.0
[0.0166 / 4.0, -0.0807 / 4.0, 0.2227 / 4.0, -0.0751 / 4.0], // gamma = 1.1
[0.0350 / 4.0, -0.1760 / 4.0, 0.4325 / 4.0, -0.1370 / 4.0], // gamma = 1.2
[0.0543 / 4.0, -0.2821 / 4.0, 0.6302 / 4.0, -0.1876 / 4.0], // gamma = 1.3
[0.0739 / 4.0, -0.3963 / 4.0, 0.8167 / 4.0, -0.2287 / 4.0], // gamma = 1.4
[0.0933 / 4.0, -0.5161 / 4.0, 0.9926 / 4.0, -0.2616 / 4.0], // gamma = 1.5
[0.1121 / 4.0, -0.6395 / 4.0, 1.1588 / 4.0, -0.2877 / 4.0], // gamma = 1.6
[0.1300 / 4.0, -0.7649 / 4.0, 1.3159 / 4.0, -0.3080 / 4.0], // gamma = 1.7
[0.1469 / 4.0, -0.8911 / 4.0, 1.4644 / 4.0, -0.3234 / 4.0], // gamma = 1.8
[0.1627 / 4.0, -1.0170 / 4.0, 1.6051 / 4.0, -0.3347 / 4.0], // gamma = 1.9
[0.1773 / 4.0, -1.1420 / 4.0, 1.7385 / 4.0, -0.3426 / 4.0], // gamma = 2.0
[0.1908 / 4.0, -1.2652 / 4.0, 1.8650 / 4.0, -0.3476 / 4.0], // gamma = 2.1
[0.2031 / 4.0, -1.3864 / 4.0, 1.9851 / 4.0, -0.3501 / 4.0], // gamma = 2.2
];
const NORM13: f32 = ((0x10000 as f64) / (255.0 * 255.0) * 4.0) as f32;
const NORM24: f32 = ((0x100 as f64) / (255.0) * 4.0) as f32;
let index = ((gamma * 10.0).round() as usize).clamp(10, 22) - 10;
let ratios = GAMMA_INCORRECT_TARGET_RATIOS[index];
[
ratios[0] * NORM13,
ratios[1] * NORM24,
ratios[2] * NORM13,
ratios[3] * NORM24,
]
}
#[derive(PartialEq, Eq, Hash, Clone)]
#[expect(missing_docs)]
pub enum AtlasKey {
Glyph(RenderGlyphParams),
Svg(RenderSvgParams),
Image(RenderImageParams),
}
impl AtlasKey {
#[cfg_attr(
all(
any(target_os = "linux", target_os = "freebsd"),
not(any(feature = "x11", feature = "wayland"))
),
allow(dead_code)
)]
/// Returns the texture kind for this atlas key.
pub fn texture_kind(&self) -> AtlasTextureKind {
match self {
AtlasKey::Glyph(params) => {
if params.is_emoji {
AtlasTextureKind::Polychrome
} else if params.subpixel_rendering {
AtlasTextureKind::Subpixel
} else {
AtlasTextureKind::Monochrome
}
}
AtlasKey::Svg(_) => AtlasTextureKind::Monochrome,
AtlasKey::Image(_) => AtlasTextureKind::Polychrome,
}
}
}
impl From<RenderGlyphParams> for AtlasKey {
fn from(params: RenderGlyphParams) -> Self {
Self::Glyph(params)
}
}
impl From<RenderSvgParams> for AtlasKey {
fn from(params: RenderSvgParams) -> Self {
Self::Svg(params)
}
}
impl From<RenderImageParams> for AtlasKey {
fn from(params: RenderImageParams) -> Self {
Self::Image(params)
}
}
#[expect(missing_docs)]
pub trait PlatformAtlas {
fn get_or_insert_with<'a>(
&self,
key: &AtlasKey,
build: &mut dyn FnMut() -> Result<Option<(Size<DevicePixels>, Cow<'a, [u8]>)>>,
) -> Result<Option<AtlasTile>>;
fn remove(&self, key: &AtlasKey);
}
#[doc(hidden)]
pub struct AtlasTextureList<T> {
pub textures: Vec<Option<T>>,
pub free_list: Vec<usize>,
}
impl<T> Default for AtlasTextureList<T> {
fn default() -> Self {
Self {
textures: Vec::default(),
free_list: Vec::default(),
}
}
}
impl<T> ops::Index<usize> for AtlasTextureList<T> {
type Output = Option<T>;
fn index(&self, index: usize) -> &Self::Output {
&self.textures[index]
}
}
impl<T> AtlasTextureList<T> {
#[allow(unused)]
pub fn drain(&mut self) -> std::vec::Drain<'_, Option<T>> {
self.free_list.clear();
self.textures.drain(..)
}
#[allow(dead_code)]
pub fn iter_mut(&mut self) -> impl DoubleEndedIterator<Item = &mut T> {
self.textures.iter_mut().flatten()
}
}
#[derive(Copy, Clone, Debug, PartialEq, Eq)]
#[repr(C)]
#[expect(missing_docs)]
pub struct AtlasTile {
/// The texture this tile belongs to.
pub texture_id: AtlasTextureId,
/// The unique ID of this tile within its texture.
pub tile_id: TileId,
/// Padding around the tile content in pixels.
pub padding: u32,
/// The bounds of this tile within the texture.
pub bounds: Bounds<DevicePixels>,
}
#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash)]
#[repr(C)]
#[expect(missing_docs)]
pub struct AtlasTextureId {
// We use u32 instead of usize for Metal Shader Language compatibility
/// The index of this texture in the atlas.
pub index: u32,
/// The kind of content stored in this texture.
pub kind: AtlasTextureKind,
}
#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash)]
#[repr(C)]
#[cfg_attr(
all(
any(target_os = "linux", target_os = "freebsd"),
not(any(feature = "x11", feature = "wayland"))
),
allow(dead_code)
)]
#[expect(missing_docs)]
pub enum AtlasTextureKind {
Monochrome = 0,
Polychrome = 1,
Subpixel = 2,
}
#[derive(Clone, Copy, Debug, PartialEq, Eq, PartialOrd, Ord)]
#[repr(C)]
#[expect(missing_docs)]
pub struct TileId(pub u32);
impl From<etagere::AllocId> for TileId {
fn from(id: etagere::AllocId) -> Self {
Self(id.serialize())
}
}
impl From<TileId> for etagere::AllocId {
fn from(id: TileId) -> Self {
Self::deserialize(id.0)
}
}
#[expect(missing_docs)]
pub struct PlatformInputHandler {
cx: AsyncWindowContext,
handler: Box<dyn InputHandler>,
}
#[expect(missing_docs)]
#[cfg_attr(
all(
any(target_os = "linux", target_os = "freebsd"),
not(any(feature = "x11", feature = "wayland"))
),
allow(dead_code)
)]
impl PlatformInputHandler {
pub fn new(cx: AsyncWindowContext, handler: Box<dyn InputHandler>) -> Self {
Self { cx, handler }
}
pub fn selected_text_range(&mut self, ignore_disabled_input: bool) -> Option<UTF16Selection> {
self.cx
.update(|window, cx| {
self.handler
.selected_text_range(ignore_disabled_input, window, cx)
})
.ok()
.flatten()
}
#[cfg_attr(target_os = "windows", allow(dead_code))]
pub fn marked_text_range(&mut self) -> Option<Range<usize>> {
self.cx
.update(|window, cx| self.handler.marked_text_range(window, cx))
.ok()
.flatten()
}
#[cfg_attr(
any(target_os = "linux", target_os = "freebsd", target_os = "windows"),
allow(dead_code)
)]
pub fn text_for_range(
&mut self,
range_utf16: Range<usize>,
adjusted: &mut Option<Range<usize>>,
) -> Option<String> {
self.cx
.update(|window, cx| {
self.handler
.text_for_range(range_utf16, adjusted, window, cx)
})
.ok()
.flatten()
}
pub fn replace_text_in_range(&mut self, replacement_range: Option<Range<usize>>, text: &str) {
self.cx
.update(|window, cx| {
self.handler
.replace_text_in_range(replacement_range, text, window, cx);
})
.ok();
}
pub fn replace_and_mark_text_in_range(
&mut self,
range_utf16: Option<Range<usize>>,
new_text: &str,
new_selected_range: Option<Range<usize>>,
) {
self.cx
.update(|window, cx| {
self.handler.replace_and_mark_text_in_range(
range_utf16,
new_text,
new_selected_range,
window,
cx,
)
})
.ok();
}
#[cfg_attr(target_os = "windows", allow(dead_code))]
pub fn unmark_text(&mut self) {
self.cx
.update(|window, cx| self.handler.unmark_text(window, cx))
.ok();
}
pub fn bounds_for_range(&mut self, range_utf16: Range<usize>) -> Option<Bounds<Pixels>> {
self.cx
.update(|window, cx| self.handler.bounds_for_range(range_utf16, window, cx))
.ok()
.flatten()
}
#[allow(dead_code)]
pub fn apple_press_and_hold_enabled(&mut self) -> bool {
self.handler.apple_press_and_hold_enabled()
}
pub fn dispatch_input(&mut self, input: &str, window: &mut Window, cx: &mut App) {
self.handler.replace_text_in_range(None, input, window, cx);
}
pub fn selected_bounds(&mut self, window: &mut Window, cx: &mut App) -> Option<Bounds<Pixels>> {
let selection = self.handler.selected_text_range(true, window, cx)?;
self.handler.bounds_for_range(
if selection.reversed {
selection.range.start..selection.range.start
} else {
selection.range.end..selection.range.end
},
window,
cx,
)
}
#[allow(unused)]
pub fn character_index_for_point(&mut self, point: Point<Pixels>) -> Option<usize> {
self.cx
.update(|window, cx| self.handler.character_index_for_point(point, window, cx))
.ok()
.flatten()
}
#[allow(dead_code)]
pub fn accepts_text_input(&mut self, window: &mut Window, cx: &mut App) -> bool {
self.handler.accepts_text_input(window, cx)
}
#[allow(dead_code)]
pub fn query_accepts_text_input(&mut self) -> bool {
self.cx
.update(|window, cx| self.handler.accepts_text_input(window, cx))
.unwrap_or(true)
}
#[allow(dead_code)]
pub fn query_prefers_ime_for_printable_keys(&mut self) -> bool {
self.cx
.update(|window, cx| self.handler.prefers_ime_for_printable_keys(window, cx))
.unwrap_or(false)
}
}
/// A struct representing a selection in a text buffer, in UTF16 characters.
/// This is different from a range because the head may be before the tail.
#[derive(Debug)]
pub struct UTF16Selection {
/// The range of text in the document this selection corresponds to
/// in UTF16 characters.
pub range: Range<usize>,
/// Whether the head of this selection is at the start (true), or end (false)
/// of the range
pub reversed: bool,
}
/// Zed's interface for handling text input from the platform's IME system
/// This is currently a 1:1 exposure of the NSTextInputClient API:
///
/// <https://developer.apple.com/documentation/appkit/nstextinputclient>
pub trait InputHandler: 'static {
/// Get the range of the user's currently selected text, if any
/// Corresponds to [selectedRange()](https://developer.apple.com/documentation/appkit/nstextinputclient/1438242-selectedrange)
///
/// Return value is in terms of UTF-16 characters, from 0 to the length of the document
fn selected_text_range(
&mut self,
ignore_disabled_input: bool,
window: &mut Window,
cx: &mut App,
) -> Option<UTF16Selection>;
/// Get the range of the currently marked text, if any
/// Corresponds to [markedRange()](https://developer.apple.com/documentation/appkit/nstextinputclient/1438250-markedrange)
///
/// Return value is in terms of UTF-16 characters, from 0 to the length of the document
fn marked_text_range(&mut self, window: &mut Window, cx: &mut App) -> Option<Range<usize>>;
/// Get the text for the given document range in UTF-16 characters
/// Corresponds to [attributedSubstring(forProposedRange: actualRange:)](https://developer.apple.com/documentation/appkit/nstextinputclient/1438238-attributedsubstring)
///
/// range_utf16 is in terms of UTF-16 characters
fn text_for_range(
&mut self,
range_utf16: Range<usize>,
adjusted_range: &mut Option<Range<usize>>,
window: &mut Window,
cx: &mut App,
) -> Option<String>;
/// Replace the text in the given document range with the given text
/// Corresponds to [insertText(_:replacementRange:)](https://developer.apple.com/documentation/appkit/nstextinputclient/1438258-inserttext)
///
/// replacement_range is in terms of UTF-16 characters
fn replace_text_in_range(
&mut self,
replacement_range: Option<Range<usize>>,
text: &str,
window: &mut Window,
cx: &mut App,
);
/// Replace the text in the given document range with the given text,
/// and mark the given text as part of an IME 'composing' state
/// Corresponds to [setMarkedText(_:selectedRange:replacementRange:)](https://developer.apple.com/documentation/appkit/nstextinputclient/1438246-setmarkedtext)
///
/// range_utf16 is in terms of UTF-16 characters
/// new_selected_range is in terms of UTF-16 characters
fn replace_and_mark_text_in_range(
&mut self,
range_utf16: Option<Range<usize>>,
new_text: &str,
new_selected_range: Option<Range<usize>>,
window: &mut Window,
cx: &mut App,
);
/// Remove the IME 'composing' state from the document
/// Corresponds to [unmarkText()](https://developer.apple.com/documentation/appkit/nstextinputclient/1438239-unmarktext)
fn unmark_text(&mut self, window: &mut Window, cx: &mut App);
/// Get the bounds of the given document range in screen coordinates
/// Corresponds to [firstRect(forCharacterRange:actualRange:)](https://developer.apple.com/documentation/appkit/nstextinputclient/1438240-firstrect)
///
/// This is used for positioning the IME candidate window
fn bounds_for_range(
&mut self,
range_utf16: Range<usize>,
window: &mut Window,
cx: &mut App,
) -> Option<Bounds<Pixels>>;
/// Get the character offset for the given point in terms of UTF16 characters
///
/// Corresponds to [characterIndexForPoint:](https://developer.apple.com/documentation/appkit/nstextinputclient/characterindex(for:))
fn character_index_for_point(
&mut self,
point: Point<Pixels>,
window: &mut Window,
cx: &mut App,
) -> Option<usize>;
/// Allows a given input context to opt into getting raw key repeats instead of
/// sending these to the platform.
/// TODO: Ideally we should be able to set ApplePressAndHoldEnabled in NSUserDefaults
/// (which is how iTerm does it) but it doesn't seem to work for me.
#[allow(dead_code)]
fn apple_press_and_hold_enabled(&mut self) -> bool {
true
}
/// Returns whether this handler is accepting text input to be inserted.
fn accepts_text_input(&mut self, _window: &mut Window, _cx: &mut App) -> bool {
true
}
/// Returns whether printable keys should be routed to the IME before keybinding
/// matching when a non-ASCII input source (e.g. Japanese, Korean, Chinese IME)
/// is active. This prevents multi-stroke keybindings like `jj` from intercepting
/// keys that the IME should compose.
///
/// Defaults to `false`. The editor overrides this based on whether it expects
/// character input (e.g. Vim insert mode returns `true`, normal mode returns `false`).
/// The terminal keeps the default `false` so that raw keys reach the terminal process.
fn prefers_ime_for_printable_keys(&mut self, _window: &mut Window, _cx: &mut App) -> bool {
false
}
}
/// The variables that can be configured when creating a new window
#[derive(Debug)]
pub struct WindowOptions {
/// Specifies the state and bounds of the window in screen coordinates.
/// - `None`: Inherit the bounds.
/// - `Some(WindowBounds)`: Open a window with corresponding state and its restore size.
pub window_bounds: Option<WindowBounds>,
/// The titlebar configuration of the window
pub titlebar: Option<TitlebarOptions>,
/// Whether the window should be focused when created
pub focus: bool,
/// Whether the window should be shown when created
pub show: bool,
/// The kind of window to create
pub kind: WindowKind,
/// Whether the window should be movable by the user
pub is_movable: bool,
/// Whether the window should be resizable by the user
pub is_resizable: bool,
/// Whether the window should be minimized by the user
pub is_minimizable: bool,
/// The display to create the window on, if this is None,
/// the window will be created on the main display
pub display_id: Option<DisplayId>,
/// The appearance of the window background.
pub window_background: WindowBackgroundAppearance,
/// Application identifier of the window. Can by used by desktop environments to group applications together.
pub app_id: Option<String>,
/// Window minimum size
pub window_min_size: Option<Size<Pixels>>,
/// Whether to use client or server side decorations. Wayland only
/// Note that this may be ignored.
pub window_decorations: Option<WindowDecorations>,
/// Icon image (X11 only)
pub icon: Option<Arc<image::RgbaImage>>,
/// Tab group name, allows opening the window as a native tab on macOS 10.12+. Windows with the same tabbing identifier will be grouped together.
pub tabbing_identifier: Option<String>,
}
/// The variables that can be configured when creating a new window
#[derive(Debug)]
#[cfg_attr(
all(
any(target_os = "linux", target_os = "freebsd"),
not(any(feature = "x11", feature = "wayland"))
),
allow(dead_code)
)]
#[allow(missing_docs)]
pub struct WindowParams {
pub bounds: Bounds<Pixels>,
/// The titlebar configuration of the window
#[cfg_attr(feature = "wayland", allow(dead_code))]
pub titlebar: Option<TitlebarOptions>,
/// The kind of window to create
#[cfg_attr(any(target_os = "linux", target_os = "freebsd"), allow(dead_code))]
pub kind: WindowKind,
/// Whether the window should be movable by the user
#[cfg_attr(any(target_os = "linux", target_os = "freebsd"), allow(dead_code))]
pub is_movable: bool,
/// Whether the window should be resizable by the user
#[cfg_attr(any(target_os = "linux", target_os = "freebsd"), allow(dead_code))]
pub is_resizable: bool,
/// Whether the window should be minimized by the user
#[cfg_attr(any(target_os = "linux", target_os = "freebsd"), allow(dead_code))]
pub is_minimizable: bool,
#[cfg_attr(
any(target_os = "linux", target_os = "freebsd", target_os = "windows"),
allow(dead_code)
)]
pub focus: bool,
#[cfg_attr(any(target_os = "linux", target_os = "freebsd"), allow(dead_code))]
pub show: bool,
/// An image to set as the window icon (x11 only)
#[cfg_attr(feature = "wayland", allow(dead_code))]
pub icon: Option<Arc<image::RgbaImage>>,
#[cfg_attr(feature = "wayland", allow(dead_code))]
pub display_id: Option<DisplayId>,
pub window_min_size: Option<Size<Pixels>>,
#[cfg(target_os = "macos")]
pub tabbing_identifier: Option<String>,
}
/// Represents the status of how a window should be opened.
#[derive(Debug, Copy, Clone, PartialEq)]
pub enum WindowBounds {
/// Indicates that the window should open in a windowed state with the given bounds.
Windowed(Bounds<Pixels>),
/// Indicates that the window should open in a maximized state.
/// The bounds provided here represent the restore size of the window.
Maximized(Bounds<Pixels>),
/// Indicates that the window should open in fullscreen mode.
/// The bounds provided here represent the restore size of the window.
Fullscreen(Bounds<Pixels>),
}
impl Default for WindowBounds {
fn default() -> Self {
WindowBounds::Windowed(Bounds::default())
}
}
impl WindowBounds {
/// Retrieve the inner bounds
pub fn get_bounds(&self) -> Bounds<Pixels> {
match self {
WindowBounds::Windowed(bounds) => *bounds,
WindowBounds::Maximized(bounds) => *bounds,
WindowBounds::Fullscreen(bounds) => *bounds,
}
}
/// Creates a new window bounds that centers the window on the screen.
pub fn centered(size: Size<Pixels>, cx: &App) -> Self {
WindowBounds::Windowed(Bounds::centered(None, size, cx))
}
}
impl Default for WindowOptions {
fn default() -> Self {
Self {
window_bounds: None,
titlebar: Some(TitlebarOptions {
title: Default::default(),
appears_transparent: Default::default(),
traffic_light_position: Default::default(),
}),
focus: true,
show: true,
kind: WindowKind::Normal,
is_movable: true,
is_resizable: true,
is_minimizable: true,
display_id: None,
window_background: WindowBackgroundAppearance::default(),
icon: None,
app_id: None,
window_min_size: None,
window_decorations: None,
tabbing_identifier: None,
}
}
}
/// The options that can be configured for a window's titlebar
#[derive(Debug, Default)]
pub struct TitlebarOptions {
/// The initial title of the window
pub title: Option<SharedString>,
/// Should the default system titlebar be hidden to allow for a custom-drawn titlebar? (macOS and Windows only)
/// Refer to [`WindowOptions::window_decorations`] on Linux
pub appears_transparent: bool,
/// The position of the macOS traffic light buttons
pub traffic_light_position: Option<Point<Pixels>>,
}
/// The kind of window to create
#[derive(Clone, Debug, PartialEq, Eq)]
pub enum WindowKind {
/// A normal application window
Normal,
/// A window that appears above all other windows, usually used for alerts or popups
/// use sparingly!
PopUp,
/// A floating window that appears on top of its parent window
Floating,
/// A Wayland LayerShell window, used to draw overlays or backgrounds for applications such as
/// docks, notifications or wallpapers.
#[cfg(all(target_os = "linux", feature = "wayland"))]
LayerShell(layer_shell::LayerShellOptions),
/// A window that appears on top of its parent window and blocks interaction with it
/// until the modal window is closed
Dialog,
}
/// The appearance of the window, as defined by the operating system.
///
/// On macOS, this corresponds to named [`NSAppearance`](https://developer.apple.com/documentation/appkit/nsappearance)
/// values.
#[derive(Copy, Clone, Debug, Default, PartialEq, Eq)]
pub enum WindowAppearance {
/// A light appearance.
///
/// On macOS, this corresponds to the `aqua` appearance.
#[default]
Light,
/// A light appearance with vibrant colors.
///
/// On macOS, this corresponds to the `NSAppearanceNameVibrantLight` appearance.
VibrantLight,
/// A dark appearance.
///
/// On macOS, this corresponds to the `darkAqua` appearance.
Dark,
/// A dark appearance with vibrant colors.
///
/// On macOS, this corresponds to the `NSAppearanceNameVibrantDark` appearance.
VibrantDark,
}
/// The appearance of the background of the window itself, when there is
/// no content or the content is transparent.
#[derive(Copy, Clone, Debug, Default, PartialEq)]
pub enum WindowBackgroundAppearance {
/// Opaque.
///
/// This lets the window manager know that content behind this
/// window does not need to be drawn.
///
/// Actual color depends on the system and themes should define a fully
/// opaque background color instead.
#[default]
Opaque,
/// Plain alpha transparency.
Transparent,
/// Transparency, but the contents behind the window are blurred.
///
/// Not always supported.
Blurred,
/// The Mica backdrop material, supported on Windows 11.
MicaBackdrop,
/// The Mica Alt backdrop material, supported on Windows 11.
MicaAltBackdrop,
}
/// The text rendering mode to use for drawing glyphs.
#[derive(Copy, Clone, Debug, Default, PartialEq, Eq)]
pub enum TextRenderingMode {
/// Use the platform's default text rendering mode.
#[default]
PlatformDefault,
/// Use subpixel (ClearType-style) text rendering.
Subpixel,
/// Use grayscale text rendering.
Grayscale,
}
/// The options that can be configured for a file dialog prompt
#[derive(Clone, Debug)]
pub struct PathPromptOptions {
/// Should the prompt allow files to be selected?
pub files: bool,
/// Should the prompt allow directories to be selected?
pub directories: bool,
/// Should the prompt allow multiple files to be selected?
pub multiple: bool,
/// The prompt to show to a user when selecting a path
pub prompt: Option<SharedString>,
}
/// What kind of prompt styling to show
#[derive(Copy, Clone, Debug, PartialEq)]
pub enum PromptLevel {
/// A prompt that is shown when the user should be notified of something
Info,
/// A prompt that is shown when the user needs to be warned of a potential problem
Warning,
/// A prompt that is shown when a critical problem has occurred
Critical,
}
/// Prompt Button
#[derive(Clone, Debug, PartialEq)]
pub enum PromptButton {
/// Ok button
Ok(SharedString),
/// Cancel button
Cancel(SharedString),
/// Other button
Other(SharedString),
}
impl PromptButton {
/// Create a button with label
pub fn new(label: impl Into<SharedString>) -> Self {
PromptButton::Other(label.into())
}
/// Create an Ok button
pub fn ok(label: impl Into<SharedString>) -> Self {
PromptButton::Ok(label.into())
}
/// Create a Cancel button
pub fn cancel(label: impl Into<SharedString>) -> Self {
PromptButton::Cancel(label.into())
}
/// Returns true if this button is a cancel button.
#[allow(dead_code)]
pub fn is_cancel(&self) -> bool {
matches!(self, PromptButton::Cancel(_))
}
/// Returns the label of the button
pub fn label(&self) -> &SharedString {
match self {
PromptButton::Ok(label) => label,
PromptButton::Cancel(label) => label,
PromptButton::Other(label) => label,
}
}
}
impl From<&str> for PromptButton {
fn from(value: &str) -> Self {
match value.to_lowercase().as_str() {
"ok" => PromptButton::Ok("Ok".into()),
"cancel" => PromptButton::Cancel("Cancel".into()),
_ => PromptButton::Other(SharedString::from(value.to_owned())),
}
}
}
/// The style of the cursor (pointer)
#[derive(Copy, Clone, Default, Debug, PartialEq, Eq, Hash, Serialize, Deserialize, JsonSchema)]
pub enum CursorStyle {
/// The default cursor
#[default]
Arrow,
/// A text input cursor
/// corresponds to the CSS cursor value `text`
IBeam,
/// A crosshair cursor
/// corresponds to the CSS cursor value `crosshair`
Crosshair,
/// A closed hand cursor
/// corresponds to the CSS cursor value `grabbing`
ClosedHand,
/// An open hand cursor
/// corresponds to the CSS cursor value `grab`
OpenHand,
/// A pointing hand cursor
/// corresponds to the CSS cursor value `pointer`
PointingHand,
/// A resize left cursor
/// corresponds to the CSS cursor value `w-resize`
ResizeLeft,
/// A resize right cursor
/// corresponds to the CSS cursor value `e-resize`
ResizeRight,
/// A resize cursor to the left and right
/// corresponds to the CSS cursor value `ew-resize`
ResizeLeftRight,
/// A resize up cursor
/// corresponds to the CSS cursor value `n-resize`
ResizeUp,
/// A resize down cursor
/// corresponds to the CSS cursor value `s-resize`
ResizeDown,
/// A resize cursor directing up and down
/// corresponds to the CSS cursor value `ns-resize`
ResizeUpDown,
/// A resize cursor directing up-left and down-right
/// corresponds to the CSS cursor value `nesw-resize`
ResizeUpLeftDownRight,
/// A resize cursor directing up-right and down-left
/// corresponds to the CSS cursor value `nwse-resize`
ResizeUpRightDownLeft,
/// A cursor indicating that the item/column can be resized horizontally.
/// corresponds to the CSS cursor value `col-resize`
ResizeColumn,
/// A cursor indicating that the item/row can be resized vertically.
/// corresponds to the CSS cursor value `row-resize`
ResizeRow,
/// A text input cursor for vertical layout
/// corresponds to the CSS cursor value `vertical-text`
IBeamCursorForVerticalLayout,
/// A cursor indicating that the operation is not allowed
/// corresponds to the CSS cursor value `not-allowed`
OperationNotAllowed,
/// A cursor indicating that the operation will result in a link
/// corresponds to the CSS cursor value `alias`
DragLink,
/// A cursor indicating that the operation will result in a copy
/// corresponds to the CSS cursor value `copy`
DragCopy,
/// A cursor indicating that the operation will result in a context menu
/// corresponds to the CSS cursor value `context-menu`
ContextualMenu,
}
/// A clipboard item that should be copied to the clipboard
#[derive(Clone, Debug, Eq, PartialEq)]
pub struct ClipboardItem {
/// The entries in this clipboard item.
pub entries: Vec<ClipboardEntry>,
}
/// Either a ClipboardString or a ClipboardImage
#[derive(Clone, Debug, Eq, PartialEq)]
pub enum ClipboardEntry {
/// A string entry
String(ClipboardString),
/// An image entry
Image(Image),
/// A file entry
ExternalPaths(crate::ExternalPaths),
}
impl ClipboardItem {
/// Create a new ClipboardItem::String with no associated metadata
pub fn new_string(text: String) -> Self {
Self {
entries: vec![ClipboardEntry::String(ClipboardString::new(text))],
}
}
/// Create a new ClipboardItem::String with the given text and associated metadata
pub fn new_string_with_metadata(text: String, metadata: String) -> Self {
Self {
entries: vec![ClipboardEntry::String(ClipboardString {
text,
metadata: Some(metadata),
})],
}
}
/// Create a new ClipboardItem::String with the given text and associated metadata
pub fn new_string_with_json_metadata<T: Serialize>(text: String, metadata: T) -> Self {
Self {
entries: vec![ClipboardEntry::String(
ClipboardString::new(text).with_json_metadata(metadata),
)],
}
}
/// Create a new ClipboardItem::Image with the given image with no associated metadata
pub fn new_image(image: &Image) -> Self {
Self {
entries: vec![ClipboardEntry::Image(image.clone())],
}
}
/// Concatenates together all the ClipboardString entries in the item.
/// Returns None if there were no ClipboardString entries.
pub fn text(&self) -> Option<String> {
let mut answer = String::new();
for entry in self.entries.iter() {
if let ClipboardEntry::String(ClipboardString { text, metadata: _ }) = entry {
answer.push_str(text);
}
}
if answer.is_empty() {
for entry in self.entries.iter() {
if let ClipboardEntry::ExternalPaths(paths) = entry {
for path in &paths.0 {
use std::fmt::Write as _;
_ = write!(answer, "{}", path.display());
}
}
}
}
if !answer.is_empty() {
Some(answer)
} else {
None
}
}
/// If this item is one ClipboardEntry::String, returns its metadata.
#[cfg_attr(not(target_os = "windows"), allow(dead_code))]
pub fn metadata(&self) -> Option<&String> {
match self.entries().first() {
Some(ClipboardEntry::String(clipboard_string)) if self.entries.len() == 1 => {
clipboard_string.metadata.as_ref()
}
_ => None,
}
}
/// Get the item's entries
pub fn entries(&self) -> &[ClipboardEntry] {
&self.entries
}
/// Get owned versions of the item's entries
pub fn into_entries(self) -> impl Iterator<Item = ClipboardEntry> {
self.entries.into_iter()
}
}
impl From<ClipboardString> for ClipboardEntry {
fn from(value: ClipboardString) -> Self {
Self::String(value)
}
}
impl From<String> for ClipboardEntry {
fn from(value: String) -> Self {
Self::from(ClipboardString::from(value))
}
}
impl From<Image> for ClipboardEntry {
fn from(value: Image) -> Self {
Self::Image(value)
}
}
impl From<ClipboardEntry> for ClipboardItem {
fn from(value: ClipboardEntry) -> Self {
Self {
entries: vec![value],
}
}
}
impl From<String> for ClipboardItem {
fn from(value: String) -> Self {
Self::from(ClipboardEntry::from(value))
}
}
impl From<Image> for ClipboardItem {
fn from(value: Image) -> Self {
Self::from(ClipboardEntry::from(value))
}
}
/// One of the editor's supported image formats (e.g. PNG, JPEG) - used when dealing with images in the clipboard
#[derive(Clone, Copy, Debug, Eq, PartialEq, EnumIter, Hash)]
pub enum ImageFormat {
// Sorted from most to least likely to be pasted into an editor,
// which matters when we iterate through them trying to see if
// clipboard content matches them.
/// .png
Png,
/// .jpeg or .jpg
Jpeg,
/// .webp
Webp,
/// .gif
Gif,
/// .svg
Svg,
/// .bmp
Bmp,
/// .tif or .tiff
Tiff,
/// .ico
Ico,
/// Netpbm image formats (.pbm, .ppm, .pgm).
Pnm,
}
impl ImageFormat {
/// Returns the mime type for the ImageFormat
pub const fn mime_type(self) -> &'static str {
match self {
ImageFormat::Png => "image/png",
ImageFormat::Jpeg => "image/jpeg",
ImageFormat::Webp => "image/webp",
ImageFormat::Gif => "image/gif",
ImageFormat::Svg => "image/svg+xml",
ImageFormat::Bmp => "image/bmp",
ImageFormat::Tiff => "image/tiff",
ImageFormat::Ico => "image/ico",
ImageFormat::Pnm => "image/x-portable-anymap",
}
}
/// Returns the ImageFormat for the given mime type, including known aliases.
pub fn from_mime_type(mime_type: &str) -> Option<Self> {
use strum::IntoEnumIterator;
Self::iter()
.find(|format| format.mime_type() == mime_type)
.or_else(|| Self::from_mime_type_alias(mime_type))
}
/// Non-canonical mime types that some producers use in the wild.
/// Unlike `mime_type()` which returns the single canonical form,
/// these are legacy or shortened variants we still need to recognize.
fn from_mime_type_alias(mime_type: &str) -> Option<Self> {
match mime_type {
"image/jpg" => Some(Self::Jpeg),
"image/tif" => Some(Self::Tiff),
_ => None,
}
}
}
/// An image, with a format and certain bytes
#[derive(Clone, Debug, PartialEq, Eq)]
pub struct Image {
/// The image format the bytes represent (e.g. PNG)
pub format: ImageFormat,
/// The raw image bytes
pub bytes: Vec<u8>,
/// The unique ID for the image
pub id: u64,
}
impl Hash for Image {
fn hash<H: Hasher>(&self, state: &mut H) {
state.write_u64(self.id);
}
}
impl Image {
/// An empty image containing no data
pub fn empty() -> Self {
Self::from_bytes(ImageFormat::Png, Vec::new())
}
/// Create an image from a format and bytes
pub fn from_bytes(format: ImageFormat, bytes: Vec<u8>) -> Self {
Self {
id: hash(&bytes),
format,
bytes,
}
}
/// Get this image's ID
pub fn id(&self) -> u64 {
self.id
}
/// Use the GPUI `use_asset` API to make this image renderable
pub fn use_render_image(
self: Arc<Self>,
window: &mut Window,
cx: &mut App,
) -> Option<Arc<RenderImage>> {
ImageSource::Image(self)
.use_data(None, window, cx)
.and_then(|result| result.ok())
}
/// Use the GPUI `get_asset` API to make this image renderable
pub fn get_render_image(
self: Arc<Self>,
window: &mut Window,
cx: &mut App,
) -> Option<Arc<RenderImage>> {
ImageSource::Image(self)
.get_data(None, window, cx)
.and_then(|result| result.ok())
}
/// Use the GPUI `remove_asset` API to drop this image, if possible.
pub fn remove_asset(self: Arc<Self>, cx: &mut App) {
ImageSource::Image(self).remove_asset(cx);
}
/// Convert the clipboard image to an `ImageData` object.
pub fn to_image_data(&self, svg_renderer: SvgRenderer) -> Result<Arc<RenderImage>> {
fn frames_for_image(
bytes: &[u8],
format: image::ImageFormat,
) -> Result<SmallVec<[Frame; 1]>> {
let mut data = image::load_from_memory_with_format(bytes, format)?.into_rgba8();
// Convert from RGBA to BGRA.
for pixel in data.chunks_exact_mut(4) {
pixel.swap(0, 2);
}
Ok(SmallVec::from_elem(Frame::new(data), 1))
}
let frames = match self.format {
ImageFormat::Gif => {
let decoder = GifDecoder::new(Cursor::new(&self.bytes))?;
let mut frames = SmallVec::new();
for frame in decoder.into_frames() {
match frame {
Ok(mut frame) => {
// Convert from RGBA to BGRA.
for pixel in frame.buffer_mut().chunks_exact_mut(4) {
pixel.swap(0, 2);
}
frames.push(frame);
}
Err(err) => {
log::debug!("Skipping GIF frame due to decode error: {err}");
}
}
}
if frames.is_empty() {
anyhow::bail!("GIF could not be decoded: all frames failed");
}
frames
}
ImageFormat::Png => frames_for_image(&self.bytes, image::ImageFormat::Png)?,
ImageFormat::Jpeg => frames_for_image(&self.bytes, image::ImageFormat::Jpeg)?,
ImageFormat::Webp => frames_for_image(&self.bytes, image::ImageFormat::WebP)?,
ImageFormat::Bmp => frames_for_image(&self.bytes, image::ImageFormat::Bmp)?,
ImageFormat::Tiff => frames_for_image(&self.bytes, image::ImageFormat::Tiff)?,
ImageFormat::Ico => frames_for_image(&self.bytes, image::ImageFormat::Ico)?,
ImageFormat::Svg => {
return svg_renderer
.render_single_frame(&self.bytes, 1.0)
.map_err(Into::into);
}
ImageFormat::Pnm => frames_for_image(&self.bytes, image::ImageFormat::Pnm)?,
};
Ok(Arc::new(RenderImage::new(frames)))
}
/// Get the format of the clipboard image
pub fn format(&self) -> ImageFormat {
self.format
}
/// Get the raw bytes of the clipboard image
pub fn bytes(&self) -> &[u8] {
self.bytes.as_slice()
}
}
/// A clipboard item that should be copied to the clipboard
#[derive(Clone, Debug, Eq, PartialEq)]
pub struct ClipboardString {
/// The text content.
pub text: String,
/// Optional metadata associated with this clipboard string.
pub metadata: Option<String>,
}
impl ClipboardString {
/// Create a new clipboard string with the given text
pub fn new(text: String) -> Self {
Self {
text,
metadata: None,
}
}
/// Return a new clipboard item with the metadata replaced by the given metadata,
/// after serializing it as JSON.
pub fn with_json_metadata<T: Serialize>(mut self, metadata: T) -> Self {
self.metadata = Some(serde_json::to_string(&metadata).unwrap());
self
}
/// Get the text of the clipboard string
pub fn text(&self) -> &String {
&self.text
}
/// Get the owned text of the clipboard string
pub fn into_text(self) -> String {
self.text
}
/// Get the metadata of the clipboard string, formatted as JSON
pub fn metadata_json<T>(&self) -> Option<T>
where
T: for<'a> Deserialize<'a>,
{
self.metadata
.as_ref()
.and_then(|m| serde_json::from_str(m).ok())
}
#[cfg_attr(any(target_os = "linux", target_os = "freebsd"), allow(dead_code))]
/// Compute a hash of the given text for clipboard change detection.
pub fn text_hash(text: &str) -> u64 {
let mut hasher = SeaHasher::new();
text.hash(&mut hasher);
hasher.finish()
}
}
impl From<String> for ClipboardString {
fn from(value: String) -> Self {
Self {
text: value,
metadata: None,
}
}
}
#[cfg(test)]
mod image_tests {
use super::*;
use std::sync::Arc;
#[test]
fn test_svg_image_to_image_data_converts_to_bgra() {
let image = Image::from_bytes(
ImageFormat::Svg,
br##"<svg xmlns="http://www.w3.org/2000/svg" width="1" height="1">
<rect width="1" height="1" fill="#38BDF8"/>
</svg>"##
.to_vec(),
);
let render_image = image.to_image_data(SvgRenderer::new(Arc::new(()))).unwrap();
let bytes = render_image.as_bytes(0).unwrap();
for pixel in bytes.chunks_exact(4) {
assert_eq!(pixel, &[0xF8, 0xBD, 0x38, 0xFF]);
}
}
}
#[cfg(all(test, any(target_os = "linux", target_os = "freebsd")))]
mod tests {
use super::*;
use std::collections::HashSet;
#[test]
fn test_window_button_layout_parse_standard() {
let layout = WindowButtonLayout::parse("close,minimize:maximize").unwrap();
assert_eq!(
layout.left,
[
Some(WindowButton::Close),
Some(WindowButton::Minimize),
None
]
);
assert_eq!(layout.right, [Some(WindowButton::Maximize), None, None]);
}
#[test]
fn test_window_button_layout_parse_right_only() {
let layout = WindowButtonLayout::parse("minimize,maximize,close").unwrap();
assert_eq!(layout.left, [None, None, None]);
assert_eq!(
layout.right,
[
Some(WindowButton::Minimize),
Some(WindowButton::Maximize),
Some(WindowButton::Close)
]
);
}
#[test]
fn test_window_button_layout_parse_left_only() {
let layout = WindowButtonLayout::parse("close,minimize,maximize:").unwrap();
assert_eq!(
layout.left,
[
Some(WindowButton::Close),
Some(WindowButton::Minimize),
Some(WindowButton::Maximize)
]
);
assert_eq!(layout.right, [None, None, None]);
}
#[test]
fn test_window_button_layout_parse_with_whitespace() {
let layout = WindowButtonLayout::parse(" close , minimize : maximize ").unwrap();
assert_eq!(
layout.left,
[
Some(WindowButton::Close),
Some(WindowButton::Minimize),
None
]
);
assert_eq!(layout.right, [Some(WindowButton::Maximize), None, None]);
}
#[test]
fn test_window_button_layout_parse_empty() {
let layout = WindowButtonLayout::parse("").unwrap();
assert_eq!(layout.left, [None, None, None]);
assert_eq!(layout.right, [None, None, None]);
}
#[test]
fn test_window_button_layout_parse_intentionally_empty() {
let layout = WindowButtonLayout::parse(":").unwrap();
assert_eq!(layout.left, [None, None, None]);
assert_eq!(layout.right, [None, None, None]);
}
#[test]
fn test_window_button_layout_parse_invalid_buttons() {
let layout = WindowButtonLayout::parse("close,invalid,minimize:maximize,foo").unwrap();
assert_eq!(
layout.left,
[
Some(WindowButton::Close),
Some(WindowButton::Minimize),
None
]
);
assert_eq!(layout.right, [Some(WindowButton::Maximize), None, None]);
}
#[test]
fn test_window_button_layout_parse_deduplicates_same_side_buttons() {
let layout = WindowButtonLayout::parse("close,close,minimize").unwrap();
assert_eq!(
layout.right,
[
Some(WindowButton::Close),
Some(WindowButton::Minimize),
None
]
);
assert_eq!(layout.format(), ":close,minimize");
}
#[test]
fn test_window_button_layout_parse_deduplicates_buttons_across_sides() {
let layout = WindowButtonLayout::parse("close:maximize,close,minimize").unwrap();
assert_eq!(layout.left, [Some(WindowButton::Close), None, None]);
assert_eq!(
layout.right,
[
Some(WindowButton::Maximize),
Some(WindowButton::Minimize),
None
]
);
let button_ids: Vec<_> = layout
.left
.iter()
.chain(layout.right.iter())
.flatten()
.map(WindowButton::id)
.collect();
let unique_button_ids = button_ids.iter().copied().collect::<HashSet<_>>();
assert_eq!(unique_button_ids.len(), button_ids.len());
assert_eq!(layout.format(), "close:maximize,minimize");
}
#[test]
fn test_window_button_layout_parse_gnome_style() {
let layout = WindowButtonLayout::parse("close").unwrap();
assert_eq!(layout.left, [None, None, None]);
assert_eq!(layout.right, [Some(WindowButton::Close), None, None]);
}
#[test]
fn test_window_button_layout_parse_elementary_style() {
let layout = WindowButtonLayout::parse("close:maximize").unwrap();
assert_eq!(layout.left, [Some(WindowButton::Close), None, None]);
assert_eq!(layout.right, [Some(WindowButton::Maximize), None, None]);
}
#[test]
fn test_window_button_layout_round_trip() {
let cases = [
"close:minimize,maximize",
"minimize,maximize,close:",
":close",
"close:",
"close:maximize",
":",
];
for case in cases {
let layout = WindowButtonLayout::parse(case).unwrap();
assert_eq!(layout.format(), case, "Round-trip failed for: {}", case);
}
}
#[test]
fn test_window_button_layout_linux_default() {
let layout = WindowButtonLayout::linux_default();
assert_eq!(layout.left, [None, None, None]);
assert_eq!(
layout.right,
[
Some(WindowButton::Minimize),
Some(WindowButton::Maximize),
Some(WindowButton::Close)
]
);
let round_tripped = WindowButtonLayout::parse(&layout.format()).unwrap();
assert_eq!(round_tripped, layout);
}
#[test]
fn test_window_button_layout_parse_all_invalid() {
assert!(WindowButtonLayout::parse("asdfghjkl").is_err());
}
}