use language::{BufferSnapshot, OffsetRangeExt as _, Point}; use std::ops::Range; #[cfg(not(test))] const MAX_OUTLINE_ITEM_BODY_SIZE: usize = 512; #[cfg(test)] const MAX_OUTLINE_ITEM_BODY_SIZE: usize = 24; pub fn assemble_excerpt_ranges( buffer: &BufferSnapshot, input_ranges: Vec<(Range, usize)>, ) -> Vec<(Range, usize)> { let mut input_ranges: Vec<(Range, usize)> = input_ranges .into_iter() .map(|(range, order)| (clip_range_to_lines(&range, false, buffer), order)) .collect(); merge_ranges(&mut input_ranges); let mut outline_ranges: Vec<(Range, usize)> = Vec::new(); let outline_items = buffer.outline_items_as_points_containing(0..buffer.len(), false, None); let mut outline_ix = 0; for (input_range, input_order) in &mut input_ranges { while let Some(outline_item) = outline_items.get(outline_ix) { let item_range = clip_range_to_lines(&outline_item.range, false, buffer); if item_range.start > input_range.start { break; } if item_range.end > input_range.start { let body_range = outline_item .body_range(buffer) .map(|body| clip_range_to_lines(&body, true, buffer)) .filter(|body_range| { body_range.to_offset(buffer).len() > MAX_OUTLINE_ITEM_BODY_SIZE }); add_outline_item( item_range.clone(), body_range.clone(), *input_order, buffer, &mut outline_ranges, ); if let Some(body_range) = body_range && input_range.start < body_range.start { let mut child_outline_ix = outline_ix + 1; while let Some(next_outline_item) = outline_items.get(child_outline_ix) { if next_outline_item.range.end > body_range.end { break; } if next_outline_item.depth == outline_item.depth + 1 { let next_item_range = clip_range_to_lines(&next_outline_item.range, false, buffer); add_outline_item( next_item_range, next_outline_item .body_range(buffer) .map(|body| clip_range_to_lines(&body, true, buffer)), *input_order, buffer, &mut outline_ranges, ); } child_outline_ix += 1; } } } outline_ix += 1; } } input_ranges.extend(outline_ranges); merge_ranges(&mut input_ranges); input_ranges .into_iter() .map(|(range, order)| (range.start.row..range.end.row, order)) .collect() } fn clip_range_to_lines( range: &Range, inward: bool, buffer: &BufferSnapshot, ) -> Range { let mut range = range.clone(); if inward { if range.start.column > 0 { range.start.column = buffer.line_len(range.start.row); } range.end.column = 0; } else { range.start.column = 0; if range.end.column > 0 { range.end.column = buffer.line_len(range.end.row); } } range } fn add_outline_item( mut item_range: Range, body_range: Option>, order: usize, buffer: &BufferSnapshot, outline_ranges: &mut Vec<(Range, usize)>, ) { if let Some(mut body_range) = body_range { if body_range.start.column > 0 { body_range.start.column = buffer.line_len(body_range.start.row); } body_range.end.column = 0; let head_range = item_range.start..body_range.start; if head_range.start < head_range.end { outline_ranges.push((head_range, order)); } let tail_range = body_range.end..item_range.end; if tail_range.start < tail_range.end { outline_ranges.push((tail_range, order)); } } else { item_range.start.column = 0; item_range.end.column = buffer.line_len(item_range.end.row); outline_ranges.push((item_range, order)); } } pub fn merge_ranges(ranges: &mut Vec<(Range, usize)>) { ranges.sort_unstable_by(|(a, _), (b, _)| a.start.cmp(&b.start).then(b.end.cmp(&a.end))); let mut index = 1; while index < ranges.len() { let mut prev_range_end = ranges[index - 1].0.end; if prev_range_end.column > 0 { prev_range_end += Point::new(1, 0); } if (prev_range_end + Point::new(1, 0)) .cmp(&ranges[index].0.start) .is_ge() { let removed = ranges.remove(index); if removed.0.end.cmp(&ranges[index - 1].0.end).is_gt() { ranges[index - 1].0.end = removed.0.end; } ranges[index - 1].1 = ranges[index - 1].1.min(removed.1); } else { index += 1; } } }