logiguard fork: GPUI xdg-activation keyboard-focus serial fix
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Single-commit orphan branch: full zed-industries/zed @ 8c74db0 source tree
with a 3-file patch applied (no upstream history).

Patch (crates/gpui_linux/src/linux/wayland/):
  - serial.rs: add SerialKind::KeyboardEnter
  - client.rs: store wl_keyboard.enter serial; add latest_serial_of()
  - window.rs: activate() uses keyboard-enter serial (Mutter focus gate)

Mutter honors window activation only when the token carries the keyboard-
focus serial from wl_keyboard.enter; GPUI used a stale mouse-press serial.
See docs/tray-window-focus-wayland.md in logiguard.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
Mohamad Khani
2026-07-14 02:22:17 +03:30
commit b72a46db68
3984 changed files with 1583326 additions and 0 deletions

View File

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#![cfg_attr(target_family = "wasm", no_main)]
use gpui::{
Anchor, App, Context, Div, Hsla, Stateful, Window, WindowOptions, anchored, deferred, div,
prelude::*, px,
};
use gpui_platform::application;
/// An example show use deferred to create a floating layers.
struct HelloWorld {
open: bool,
secondary_open: bool,
}
fn button(id: &'static str) -> Stateful<Div> {
div()
.id(id)
.bg(gpui::black())
.text_color(gpui::white())
.px_3()
.py_1()
}
fn popover() -> Div {
div()
.flex()
.flex_col()
.items_center()
.justify_center()
.shadow_lg()
.p_3()
.rounded_md()
.bg(gpui::white())
.text_color(gpui::black())
.border_1()
.text_sm()
.border_color(gpui::black().opacity(0.1))
}
fn line(color: Hsla) -> Div {
div().w(px(480.)).h_2().bg(color.opacity(0.25))
}
impl HelloWorld {
fn render_secondary_popover(
&mut self,
_window: &mut Window,
cx: &mut Context<Self>,
) -> impl IntoElement {
button("secondary-btn")
.mt_2()
.child("Child Popover")
.on_click(cx.listener(|this, _, _, cx| {
this.secondary_open = true;
cx.notify();
}))
.when(self.secondary_open, |this| {
this.child(
// Now GPUI supports nested deferred!
deferred(
anchored()
.anchor(Anchor::TopLeft)
.snap_to_window_with_margin(px(8.))
.child(
popover()
.child("This is second level Popover with nested deferred!")
.bg(gpui::white())
.border_color(gpui::blue())
.on_mouse_down_out(cx.listener(|this, _, _, cx| {
this.secondary_open = false;
cx.notify();
})),
),
)
.priority(2),
)
})
}
}
impl Render for HelloWorld {
fn render(&mut self, window: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
div()
.flex()
.flex_col()
.gap_3()
.size_full()
.bg(gpui::white())
.text_color(gpui::black())
.justify_center()
.items_center()
.child(
div()
.flex()
.flex_row()
.gap_4()
.child(
button("popover0").child("Opened Popover").child(
deferred(
anchored()
.anchor(Anchor::TopLeft)
.snap_to_window_with_margin(px(8.))
.child(popover().w_96().gap_3().child(
"This is a default opened Popover, \
we can use deferred to render it \
in a floating layer.",
)),
)
.priority(0),
),
)
.child(
button("popover1")
.child("Open Popover")
.on_click(cx.listener(|this, _, _, cx| {
this.open = true;
cx.notify();
}))
.when(self.open, |this| {
this.child(
deferred(
anchored()
.anchor(Anchor::TopLeft)
.snap_to_window_with_margin(px(8.))
.child(
popover()
.w_96()
.gap_3()
.child(
"This is first level Popover, \
we can use deferred to render it \
in a floating layer.\n\
Click outside to close.",
)
.when(!self.secondary_open, |this| {
this.on_mouse_down_out(cx.listener(
|this, _, _, cx| {
this.open = false;
cx.notify();
},
))
})
// Here we need render popover after the content
// to ensure it will be on top layer.
.child(
self.render_secondary_popover(window, cx),
),
),
)
.priority(1),
)
}),
),
)
.child(
"Here is an example text rendered, \
to ensure the Popover will float above this contents.",
)
.children([
line(gpui::red()),
line(gpui::yellow()),
line(gpui::blue()),
line(gpui::green()),
])
}
}
fn run_example() {
application().run(|cx: &mut App| {
cx.open_window(WindowOptions::default(), |_, cx| {
cx.new(|_| HelloWorld {
open: false,
secondary_open: false,
})
})
.unwrap();
cx.activate(true);
});
}
#[cfg(not(target_family = "wasm"))]
fn main() {
run_example();
}
#[cfg(target_family = "wasm")]
#[wasm_bindgen::prelude::wasm_bindgen(start)]
pub fn start() {
gpui_platform::web_init();
run_example();
}