logiguard fork: GPUI xdg-activation keyboard-focus serial fix
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Single-commit orphan branch: full zed-industries/zed @ 8c74db0 source tree with a 3-file patch applied (no upstream history). Patch (crates/gpui_linux/src/linux/wayland/): - serial.rs: add SerialKind::KeyboardEnter - client.rs: store wl_keyboard.enter serial; add latest_serial_of() - window.rs: activate() uses keyboard-enter serial (Mutter focus gate) Mutter honors window activation only when the token carries the keyboard- focus serial from wl_keyboard.enter; GPUI used a stale mouse-press serial. See docs/tray-window-focus-wayland.md in logiguard. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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62
crates/collab/src/db/tables/room_participant.rs
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62
crates/collab/src/db/tables/room_participant.rs
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use crate::db::{ChannelRole, ProjectId, RoomId, RoomParticipantId, ServerId, UserId};
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use rpc::ConnectionId;
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use sea_orm::entity::prelude::*;
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#[derive(Clone, Debug, PartialEq, Eq, DeriveEntityModel)]
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#[sea_orm(table_name = "room_participants")]
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pub struct Model {
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#[sea_orm(primary_key)]
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pub id: RoomParticipantId,
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pub room_id: RoomId,
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pub user_id: UserId,
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pub answering_connection_id: Option<i32>,
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pub answering_connection_server_id: Option<ServerId>,
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pub answering_connection_lost: bool,
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pub location_kind: Option<i32>,
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pub location_project_id: Option<ProjectId>,
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pub initial_project_id: Option<ProjectId>,
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pub calling_user_id: UserId,
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pub calling_connection_id: i32,
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pub calling_connection_server_id: Option<ServerId>,
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pub participant_index: Option<i32>,
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pub role: Option<ChannelRole>,
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}
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impl Model {
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pub fn answering_connection(&self) -> Option<ConnectionId> {
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Some(ConnectionId {
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owner_id: self.answering_connection_server_id?.0 as u32,
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id: self.answering_connection_id? as u32,
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})
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}
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}
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#[derive(Copy, Clone, Debug, EnumIter, DeriveRelation)]
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pub enum Relation {
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#[sea_orm(
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belongs_to = "super::user::Entity",
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from = "Column::UserId",
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to = "super::user::Column::Id"
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)]
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User,
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#[sea_orm(
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belongs_to = "super::room::Entity",
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from = "Column::RoomId",
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to = "super::room::Column::Id"
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)]
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Room,
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}
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impl Related<super::user::Entity> for Entity {
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fn to() -> RelationDef {
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Relation::User.def()
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}
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}
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impl Related<super::room::Entity> for Entity {
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fn to() -> RelationDef {
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Relation::Room.def()
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}
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}
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impl ActiveModelBehavior for ActiveModel {}
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